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Andromeda compatible with Win 7, 8, 10?


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6 réponses à ce sujet

#1
Khrystyn

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I've recently read that some are unable to play ME-2 on Win 8.1 and 10.

 

To those who have the tech knowledge, would Bioware make Andromeda run only on Win 10 and require DirectX 12?

 

Is it difficult to dev a game that can play on 7, 8 and 10?

 

My ME Trilogy runs on a Win 7 boot drive. I prefer that Andromeda will not force Win 10. I'd like to keep all of my PC games on one boot drive, with OS 7.

 

MS posts that Win 7 "end of extended support" will be January 14, 2020. Link here.



#2
RoboticWater

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I'd use Battlefront, Battlefield, or DA:I as more reliable tests for OS support. Compatibility is generally an engine issue, and ME:A will be on the Frostbite engine rather than Unreal. Also, it seems that ME2's issues with Win10 are anecdotal rather than epidemic (also potentially GPU driver related). Regardless, I'm fairly certain that ME:A will work perfectly well on Windows 7-10, as most games have done so thus far. 



#3
AlanC9

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I've played ME2 on W10, FWIW, and ME1 and ME3 too. Also DA:O, which runs far better under W10 than it does under the Vista install on the other partition. (Probably a combination of Vista's general suckiness and DA:O being a terrible RAM hog,)

The only things I've found that don't run on W10 these days won't run on W7 either.

Though we are talking about 64-bit W7, right?

#4
Novak

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No they wouldn't do that. The PC market is way too fragmented at this point in time. That means nobody (like on OS X) simply updates every time a new version is released. So they would have to push the game out for every single market share and the biggest ones are win 7 8 and 10 right now. You might have some problems with vista or xp, but usually you get hot fixes from the community to make the games run on those old machines.

 

That being said, ME:A will most likely be developed on the DX12 basis, which previous windows version will not support (this should serve as an incentive to update to win 10). If they utilize dx12 properly then you probably won't be able to use some new fx technology and your game will not look as good. Also performance is probably going to suffer if they utilize Asynchronous computing when developing, among other new features. 

 

As for the difficulty, it's not that hard. They're basing everything on dx12 and just look at what they need to cut out when porting downwards. They basically only have to one port though. It doesn't need another version for each operating system but rather which API the OS utilizes. In case for win 7 and 8, it's both directX11 released when win 7 came out. And this will as it seems right now relatively easy. I haven't looked through all the dx12 changes so I can't tell you the exact amount of extra dev time to do this but it is fairly minimal, so no worries there. They have done that for so many games already and I've really seen no studio not doing that. Windows itself is also apt to fix possible dependency issues so this is something I wouldn't worry about.

 

As for the end of the extended support data. The only thing that really says is that Microsoft will stop updating and pushing security updates for the OS. This is more important for corporate clients since they have contracts which entitle them to a certain support and fixes but that support will also fall off at the noted date for windows 7. 



#5
Bizantura

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I played ME1 to ME3, DA franshise on Win Vista, 7, 8, 8.1, 10.

Software driver can be an issue especially with new game engines or very old games.  Don't expect major problems due to the engine used for ME:A is not spanky new anymore.

I also use the 64-bit W10.



#6
Cyonan

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Win 7 is popular enough that I don't see why you wouldn't support it.

 

Win 8 is terrible enough that I don't see why you would willingly use it, but it shares a lot of the same core as Win 10 so it'll likely work.


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#7
azarhal

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DICE tech director,  Johan Andersson, already said last year that they were pushing for Frostbite games to be DX12 only by the end of 2016 because of the major benefit it brings. DX12 is Windows 10 only.
 
It will be 64bits only that one is 100% certain, all Frostbite games since 2014 have been.