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#51
Abyss108

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He said the Witcher have a shitty story, if the witcher have a shitty history why there are 8 books of this?

 

1 - There are a million book series with more than 8 entries that are shitty. 

 

2 - No one had said the books are shitty. They could be the greatest books in the universe, it has no relation to whether a game based off them is any good. I've not said the games are shitty either, just pointed out whether they are good or not is unrelated to how good a book is.


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#52
sjsharp2011

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I am a huge fan of both franchises, DA and TW, but, like you, I can see the respective flaws that both of them have. At any rate, as a gamer, I could never bear a grudge against a game because of their fanbase. Probably like I said, it helps me the fact that I don't spend many time in communities. Well, with the exception of BSN.. in spite of its bad reputation.

 

And I will never *ever* understand all those "game vs game" wars.Not in my whole life.

Yeah I agree i prefer to judge a game on it's own merits and assets and how good it is at entertaining me rather thn comparing it with other games even if they do happen t ohave a similarish style background like the Witcher series does seem to share with DA



#53
AFA

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Glad I can play both games being DAI and Witcher3.

 

Both RPG's and thats te extent of it = totally different games and gameplay.

 

I allways find it silly that people that don't play one or the other has the most critique of the game they don't play.  Often times don't want to play but go on a ranting rampage of what exactly?  Assumptions and those are poor realities.

 

Yep. This isn't 1990s East Coast vs. West Coast Rap, you can like both

 

i think some of the fandom rivalry comes from W3 succeeding where DAI fails. The open world, the sidequests, the love interests, etc. Witcher kicked DA's ass in atmosphere and tone, but since DA looks to have ran away from the dark aspects intentionally, I guess you can't really debate that.

 

The Euros are cranking out a whole lot of good RPGS as of late. Japan is making a comeback too, with the likes of Nier and Dragon's Dogma. Bioware's only competition used to be Bethesda, so they may have to up their game. 



#54
BSpud

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Whenever someone calls something about game production "lazy," that's usually a red flag they have no idea how actual game development works. I just tune out and move on to the next post at that point.

 

And yeah, the TW3 cult ruins every video game conversation.


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#55
Arshei

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Whenever someone calls something about game production "lazy," that's usually a red flag they have no idea how actual game development works. I just tune out and move on to the next post at that point.

 

And yeah, the TW3 cult ruins every video game conversation.

 

Why wouldn't?

If you are talking about someone being handsome you are always going to mention Brad Pitt, between 2010-2014 the best example for an RPG was Skyrim. Now it changed.



#56
Abyss108

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Why wouldn't?

If you are talking about someone being handsome you are always going to mention Brad Pitt, between 2010-2014 the best example for an RPG was Skyrim. Now it changed.

 

Except this is just your opinion. Skyrim certainly wasn't my favourite RPG, and no matter whether it is good or bad it tries to achieve something fundamentally different to Bioware games. You can't pause combat, you don't have any dialogue options other than basic "accept quest/ask question" options. Anyone who likes combat they can pause, or plays Bioware games for character roleplaying will find this comparison useless. Likewise, anyone who plays RPGs for creating their own character will find a comparison to the Witcher useless. 

 

As someone who plays RPGs for all three of the above, telling me the Witcher is better is as relevant as telling me the latest Racing game is better.


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#57
AFA

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Why wouldn't?

If you are talking about someone being handsome you are always going to mention Brad Pitt, between 2010-2014 the best example for an RPG was Skyrim. Now it changed.

 

So I assume that DA4 will try to poorly emulate the Witcher like DAI did Skyrim?

 

The only thing more blatant than the Skyrim copying was every attempt to be the opposite of DA2.

 

I wouldn't call DAI lazy, far from it. But the creative direction seemed to be very poor, inconsistent. 


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#58
Arshei

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Except this is just your opinion. Skyrim certainly wasn't my favourite RPG, and no matter whether it is good or bad it tries to achieve something fundamentally different to Bioware games. You can't pause combat, you don't have any dialogue options other than basic "accept quest/ask question" options. Anyone who likes combat they can pause, or plays Bioware games for character roleplaying will find this comparison useless. Likewise, anyone who plays RPGs for creating their own character will find a comparison to the Witcher useless. 

 

As someone who plays RPGs for all three of the above, telling me the Witcher is better is as relevant as telling me the latest Racing game is better.

 

If Skyrim isn't a good example of RPG then why Bioware admited they based in Skyrim to make DA:I?

 

So I assume that DA4 will try to poorly emulate the Witcher like DAI did Skyrim?

 

The only thing more blatant than the Skyrim copying was every attempt to be the opposite of DA2.

 

I wouldn't call DAI lazy, far from it. But the creative direction seemed to be very poor, inconsistent. 

 

Why can't DA:4 be more original?

I know Witcher 3 based in Skyrim too (that probes Skyrim is a good example, 2 games who won the GOTY were based on Skyrim) but CDPRJ modified W3 to make something new.



#59
Dai Grepher

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OK, sure, you obviously have no idea how software development actually works, keep living in your little world where everything is as simple as "laziness".

 

And now you're dismissing the argument because you know you can't refute it. I'll give you another example. Remember how the intro had the player character wearing the mercenary armor? And remember how you see the same scenes again when you recover your memories in the Fade? The memory version of the Inquisitor is wearing the same cloths you have on during the HLTA, not the merc armor from the intro. BioWare couldn't be bothered to make a separate model for that? They did it just fine in CotJ. Lazy!
 



#60
Dai Grepher

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I would argue with that as choices that aren't dismissed and brought to one single outcome are purely cosmetic anyway , who did you put on Ferelden throne or who is warden contact are irrelevant as it changes nothing, king/queen make same decisions even if it is OOC and who is warden affects almost nothing outside slightly altered dialogues.  

 

Killing Loghain has no effect in Dai , while Leliana being alive isn't even a choice as she is always alive and your decision to kill/not kill/romance doesn't affect anything and only grants you few extra dialogue lines end outcome is exactly the same.

 

I would say there is no single choice from previous games that affects main quest or even side quest in dragon age (with few exceptions in da 2).

 

Then what choices are you complaining about exactly? You want more missions based on previous game choices? Like how Starkhaven will either be aiding Kirkwall or invading it based on whether you killed Anders or not? Or do you want something more significant than that?



#61
Arshei

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Then what choices are you complaining about exactly? You want more missions based on previous game choices? Like how Starkhaven will either be aiding Kirkwall or invading it based on whether you killed Anders or not? Or do you want something more significant than that?

 

I think he want a new mission, companion and dialogue like in Witcher 3 if you didn't killed Letho in W2.



#62
Abyss108

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If Skyrim isn't a good example of RPG then why Bioware admited they based in Skyrim to make DA:I?

 

I have no idea what Bioware were thinking when they made that choice. I just know its a useless comparison for anyone who wants a Bioware-style RPG.



#63
Abyss108

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Whenever someone calls something about game production "lazy," that's usually a red flag they have no idea how actual game development works. I just tune out and move on to the next post at that point.

 

You are a smarter person than I.



#64
Nefla

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I don't think BioWare is lazy, I think they've come to have strange priorities (that I often disagree with), they often play it too safe, they don't quite understand what people liked about the things they try to emulate, they waaay overcorrect when they get criticism, and that they underestimate the player, especially new players. A lot of decisions seem to be made based on "the player wont understand anything more complex" or "the player won't be able to solve this if it's harder," or "the player won't get it if it's subtle," or "the player won't notice ___ error/inconsistency/whatever" and so on.



#65
AFA

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Why can't DA:4 be more original?

I know Witcher 3 based in Skyrim too (that probes Skyrim is a good example, 2 games who won the GOTY were based on Skyrim) but CDPRJ modified W3 to make something new.

 

I hope DA4 is original, or at least gets back to DAO, I just don't have my hopes up. DA2 was the last time they tried to be original, a game which I loved, so hopefully the think outside the box. Hopefully we won't get a sanitized power fantasy next time.



#66
BSpud

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Why wouldn't?

If you are talking about someone being handsome you are always going to mention Brad Pitt, between 2010-2014 the best example for an RPG was Skyrim. Now it changed.

 

 

MY DAD IS BATMAN AND CAN BEAT UP YOUR DAD



#67
Arshei

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I don't think BioWare is lazy, I think they've come to have strange priorities (that I often disagree with), they often play it too safe, they don't quite understand what people liked about the things they try to emulate, they waaay overcorrect when they get criticism, and that they underestimate the player, especially new players. A lot of decisions seem to be made based on "the player wont understand anything more complex" or "the player won't be able to solve this if it's harder," or "the player won't get it if it's subtle," or "the player won't notice ___ error/inconsistency/whatever" and so on.

 

That is because they are wanting a game... let say to "please" the marginal people. The fact that there is a whole mission of a gay character that isn't loved by his father. Or the fact that there is no sexism, discrimination, racism, etc. Makes the game boring, but the sensitive folks love the fact that no one judge you. They give to the female character elfs 6 romances, 6!. Because they know most of the women were going to play a pretty elf.

And what they got?

 

They can even marry and have a happy ever after with Cullen/Sera/Blackwall no warden

The male character get:

- A break up if Cassandra is divine

- You can't retire to a calm life with Cassandra

- A distance relationship with Dorian and Iron Bull

- A... creepy "Live with the parents of your girlfriend" with Josie

 

In resume... BIOWARE HAD BEEN TAKEN BY FEMINIST THAT ARE RUINING THE GAME.

 

 

MY DAD IS BATMAN AND CAN BEAT UP YOUR DAD

 

MA DAD IS A WOMAN.



#68
AlanC9

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That is because they are wanting a game... let say to "please" the marginal people. The fact that there is a whole mission of a gay character that isn't loved by his father. Or the fact that there is no sexism, discrimination, racism, etc. Makes the game boring, but the sensitive folks love the fact that no one judge you. They give to the female character elfs 6 romances, 6!. Because they know most of the women were going to play a pretty elf.

This post is satire, right?
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#69
Arshei

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This post is satire, right?

 

A bit. But I agreed with the things I said, nothing wrong with removing the seriousness of a topic



#70
TheKomandorShepard

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So basically you just want the game to be a series of cameos of what choices you made in the previous game, even though the plot is completely unrelated. Sounds like you just want another Mass Effect, which isn't what Dragon Age is meant to be.

Nah, lets not go to the extremes, game is already series of cameos and massive and often unnecessary throwing in returning characters and yet none single choice regarding them mattered with exception of Zervran that at least stays dead. What i want is to my choice matter (and im not saying about every choice) and not be disregarded so if i killed X i don't want them see him in another game , if i saved (or allowed to destroy) Redcliffe i want to see its effects when i visit Redcliffe, if i have put one of 2 drastically different people on the throne and im in that country i would like to see effects not them just being counterpart of each other.

 

In fact if something i want realistic number of cameos and returning characters done properly like 1-4 should be fine not huge migration of previous characters to place where protagonist is , what is current bioware policy.

 

 

Then what choices are you complaining about exactly? You want more missions based on previous game choices? Like how Starkhaven will either be aiding Kirkwall or invading it based on whether you killed Anders or not? Or do you want something more significant than that?

 

Invaision of Kirkwall is nothing more than war table mission that that does not contribute to anything in story , hell even if you help Sebastian it doesn't affect Kirkwall fate in Trespasser.



#71
Dai Grepher

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I don't think BioWare is lazy, I think they've come to have strange priorities (that I often disagree with), they often play it too safe, they don't quite understand what people liked about the things they try to emulate, they waaay overcorrect when they get criticism, and that they underestimate the player, especially new players. A lot of decisions seem to be made based on "the player wont understand anything more complex" or "the player won't be able to solve this if it's harder," or "the player won't get it if it's subtle," or "the player won't notice ___ error/inconsistency/whatever" and so on.

 

But the example I posted above shows their laziness in some cases. In HLTA you recover memories of your encounter with Corypheus, and in those memories you're wearing your current armor instead of the merc armor you were wearing when you actually encountered him. Which means BioWare simply used the current model to act out the cutscenes when they should have programed a clone model with the merc armor to act it out. Someone like Abyss108 might say that I don't understand the intricacies of programing, but CotJ featured the Herald's current model as well as his "prisoner" model with the merc outfit. So it was possible to do this, but BioWare preferred the shortcut at the cost of quality. 
 



#72
Sylvianus

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Oh, yeah, the Witcher comparisons are way too much.

 

Witcher does EVERYTHING right apparently...

Except characters, story, gameplay, soundtrack... Those are all I find uncompelling about the entire Witcher series...

 

Personally I'm currently playing the witcher 3, ( yeah, I bought it a long time ago but just played one hour at that time, now I'm finishing the game ) and I'm very impressed by many things they did. Hell, there is maybe less romance content in the witcher 3, and I don't identify at all with Geralt unlike my inquisitors, but the few romance scenes ( something where Bioware is supposed to be the master, the best of the best, compared to all other companies ) were well done in my opinion, I much more appreciated my options in this game. I felt much more for Triss,, than for Josephine or Cassandra that left me quite indifferent. And, yes, I admit that Triss is really hot, but it's not because of that. it's just that the whole romance while short was well done and touching to me, it seemed natural. I smiled several times. The only thing I found annoying is obviously that Geralt and her knew each other very well, while I didn't know everything but still. 

 
Triss in the witcher 3 is this adorable female LI I wish Josephine was to be honest. Her whole romance was cute and touching without being too much ( or too dysney ). The moment where Triss falls in the arms of Geralt telling him " Just hold me. And say me something nice "  with such an expressive face was so touching that I applauded after watching the scene. No sex scene, no kiss, just a hug and a few words between them and yet, I felt it was better than could be one of those things. 
 
I have also no idea how you could say that the characters are bad,. I wonder if you really played the game.There are so many well written characters, I was astonished. Among them, the Blood Baron, Phillipa, and plenty I don't remember their name. When I compare them to Fiona, Corypheus, in DAI or Gaspard and Celene who were butchered compared to the books ... Or plenty of cameos that barely exist and barely have relevance in DAI... Yeah, no.

 

Some things that the witcher 3 did much much better than dragon age inquisition for example. Side quests, atmosphere, soundtrack ( you don't even have music during combat gameplay and exploration in inquisition... ), showing social conflicts, balance between open world / cinematics / cutescenes , consistency between the episodes, hub/ cities, facial animations, kill animations, in the witcher 2 choices and consequences within the same game with unique content,.

 

Also something that makes me approves the witcher, they do not hesitate to bring uncomfortable topics, they are not afraid of what could be the reactions of some who haven't the stomach to bear a few lines and a few seconds of a cutescene. It always annoys me when I hear that Biwoare removes a content like in the templar quest because It could affect or be misunderstood by some fans. The blood Baron is one of the best quests I have ever witnessed and played. So powerful. I will always support and admire those who think about creativity first over what could be the reactions of the fanbase toward some ideas in the writting. 

 

Fallout 4 has also been disappointing with its own world, much more darker before, now it's much mainstream and it's much more boring. It's like a trend. This is what I fear with Dragon age. The franchise feels much more generic and its world a bit more boring after inquisition infortunately. They played it too safe in my opinion. I hope they will use efficently the war with the Qunari, Tevinter and its grey society, the issues with elves, Solas to bring back a part of the darkness I found in DAO and DAII.

 

What I feel amazing in the witcher 3, it's how they succeeded to make me feel I should rather help monsters than humans sometimes. Never thought i could pick that kind of choice. 

 

I totally understand those who want to make some comparisons between the two franchises, beyond the bad behavior of some as well. Bioware could learn a lot, there is nothing wrong, there is nothing to be ashamed about. They have a lot to think about to be honest. Especially what they want to do, where they want to go, and how to do it with consistency. Because I'm not sure they are certain. The consistency between their game isn't really their strongest point. For example they have some big difficulties to see how they should treat correclty their protagonists, like Hawk and the warden for example, the companions and npcs included. We'll see how it goes with the inquisitor. 


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#73
Arshei

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Personally I'm currently playing the witcher 3, ( yeah, I bought it a long time ago but just played one hour at that time, now I'm finishing the game ) and I'm very impressed by many things they did. Hell, there is maybe less romance content in the witcher 3, and I don't identify at all with Geralt unlike my inquisitors, but the few romance scenes ( something where Bioware is supposed to be the master, the best of the best, compared to all other companies ) were well done in my opinion, I much more appreciated my options in this game. I felt much more for Triss,, than for Josephine or Cassandra that left me quite indifferent. And, yes, I admit that Triss is really hot, but it's not because of that. it's just that the whole romance while short was well done and touching to me, it seemed natural. I smiled several times. The only thing I found annoying is obviously that Geralt and her knew each other very well, while I didn't know everything but still. 

 
Triss in the witcher 3 is this adorable female LI I wish Josephine was to be honest. Her whole romance was cute and touching without being too much ( or too dysney ). The moment where Triss falls in the arms of Geralt telling him " Just hold me. And say me something nice "  with such an expressive face was so touching that I applauded after watching the scene. No sex scene, no kiss, just a hug and a few words between them and yet, I felt it was better than could be one of those things. 
 
I have also no idea how you could say that the characters are bad,. I wonder if you really played the game.There are so many well written characters, I was astonished. Among them, the Blood Baron, Phillipa, and plenty I don't remember their name. When I compare them to Fiona, Corypheus, in DAI or Gaspard and Celene who were butchered compared to the books ... Or plenty of cameos that barely exist and barely have relevance in DAI... Yeah, no.

 

Some things that the witcher 3 did much much better than dragon age inquisition for example. Side quests, atmosphere, soundtrack ( you don't even have music during combat gameplay and exploration in inquisition... ), showing social conflicts, balance between open world / cinematics / cutescenes , consistency between the episodes, hub/ cities, facial animations, kill animations, in the witcher 2 choices and consequences within the same game with unique content,.

 

Also something that makes me approves the witcher, they do not hesitate to bring uncomfortable topics, they are not afraid of what could be the reactions of some who haven't the stomach to bear a few lines and a few seconds of a cutescene. It always annoys me when I hear that Biwoare removes a content like in the templar quest because It could affect or be misunderstood by some fans. The blood Baron is one of the best quests I have ever witnessed and played. So powerful. I will always support and admire those who think about creativity first over what could be the reactions of the fanbase toward some ideas in the writting. 

 

Fallout 4 has also been disappointing with its own world, much more darker before, now it's much mainstream and it's much more boring. It's like a trend. This is what I fear with Dragon age. The franchise feels much more generic and its world a bit more boring after inquisition infortunately. They played it too safe in my opinion. I hope they will use efficently the war with the Qunari, Tevinter and its grey society, the issues with elves, Solas to bring back a part of the darkness I found in DAO and DAII.

 

What I feel amazing in the witcher 3, it's how they succeeded to make me feel I should rather help monsters than humans sometimes. Never thought i could pick that kind of choice. 

 

I totally understand those who want to make some comparisons between the two franchises, beyond the bad behavior of some as well. Bioware could learn a lot, there is nothing wrong, there is nothing to be ashamed about. They have a lot to think about to be honest. Especially what they want to do, where they want to go, and how to do it with consistency. Because I'm not sure they are certain. The consistency between their game isn't really their strongest point. For example they have some big difficulties to see how they should treat correclty their protagonists, like Hawk and the warden for example, the companions and npcs included. We'll see how it goes with the inquisitor. 

 

Truer words have never been spoken.



#74
Nefla

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But the example I posted above shows their laziness in some cases. In HLTA you recover memories of your encounter with Corypheus, and in those memories you're wearing your current armor instead of the merc armor you were wearing when you actually encountered him. Which means BioWare simply used the current model to act out the cutscenes when they should have programed a clone model with the merc armor to act it out. Someone like Abyss108 might say that I don't understand the intricacies of programing, but CotJ featured the Herald's current model as well as his "prisoner" model with the merc outfit. So it was possible to do this, but BioWare preferred the shortcut at the cost of quality. 
 

When I think of lazy, I think of things like Madden where each one is the same but with some new people to unlock or mobile games that take very little effort to make and are just a reskin of more popular mobile games that came before. I don't like the shortcuts either, but I don't see them doing it because they just want to kick back and not do any kind of work (lazy) but rather because of their priorities being on other things like the map design(which is not where I think the majority of the focus should have been) over the story, character development of anyone outside the inquisition itself and the details as well as them assuming "the player won't notice" and calling it "good enough" based on time and resources. I think slanted priorities and odd resource management are different from laziness.


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#75
Cyberstrike nTo

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So how does this make a book that isn't based on a game more compelling? It's completely unrelated. 

 

I've read some terrible books that are not based on video games, the fact that they were "legit" as you put it, did not make them magically compelling. And you could take the most the most compelling book in the world, and still make a terrible game from it. The fact that a game has a book can not be used as an argument for whether or not a game is compelling.

 

That is the way a lot of people who don't play the games look at them: "Oh it's based on a video game so it sucks" whereas The Witcher was originally a series of books where the games are the licensed products,

 

Licensed products can be really good but it can be really really hard for non-fans to see them as anything as other than a multi-media tie-in, for example one of the best comic books on the market is IMHO The Transformers: More Than Meets The Eye but yet this book, which has been published for almost 5 years, and is just starting to be seen as something more than a comic to sell toys. My point is that since most non-fans think video games in general don't have great stories to begin so a series of novels or comics based on said game will most likely not be as good as someone who is writing a series of novels because s/he wants to write them.