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Adding weapons to squad


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#1
Stronglav

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I need a little help.One I saw a guide on how to edit Coascaled so my squad can carry any weapon.

But I cant find it now.Can anyone help?



#2
capn233

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Open coalesced with whatever editor.  For the editor in ME3 Explorer it would be like this:

 

Look in biogame.ini

 

search for henchloadoutinfo (under playersquadloadoutdata)

 

The henchman are listed with two weapons which is their maximum.

 

Garrus's entry looks like this:

 

 

 

{
          "Type": 2,
          "Value": "(ClassName=SFXPawn_Garrus,WeaponClasses=(LoadoutWeapons_AssaultRifles,LoadoutWeapons_SniperRifles))"
        },
 

 

Weapons are named like this:

 

LoadoutWeapons_AssaultRifles
LoadoutWeapons_SniperRifles
LoadoutWeapons_Shotguns
LoadoutWeapons_AutoPistols
LoadoutWeapons_HeavyPistols

 

If you are using the other utility, it will probably be listed slightly differently:

 

sfxgame -> sfxplayersquadloadoutdata -> henchloadoutinfo = (multiple)



#3
Stronglav

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Biogame ini there is no playersquad....



#4
capn233

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There is, the full name is "sfxgame.sfxplayersquadloadoutdata."
 
squadloadout1_zpslasel7no.jpg
 
But that largely doesn't matter, if you are using Warranty Voider's editor, you should have searched for "henchloadoutinfo" as above.
 
squadloadout2_zpspivihofa.jpg

edit:

Here is a shot from the other utility

squadloadout3_zpsv9f4l4zo.jpg

#5
Stronglav

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Ok found it.Thank you.



#6
capn233

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np