I think Mass Effect 3 is a perfect example of a developer trying too hard to give players what they want and and the side effect of doing that in both how the community reacts and limitations on how they can be implemented in the game.
I don't actually agree the latter part, as I think it puts a lot of the pressure on BW in this matter. They had stumbles in their side quest implemention, every game does, but ME3 has some of the best side quests I've ever played just from the point of view of content and stories told. The fact that it then becomes a subject of insane amount of moving goal posts is something I think the community itself should in the mirror about.
Well if you would have paid some attention, you get pretty sizabele list of arcs from mostly unc quests:
Arc: Cerberus.
Assignements: Citadel: Docter Michel, UNC: Missing Marines, UNC: Cerberus, UNC: Hades' Dogs, UNC: Colony of the Death, UNC Depot Sigma-23, UNC: Dead Scientists.
Arc: Rachni from Noveria
Assignements: Noveria: Geth interest UNC: Listening post Alpha, UNC: Listening post Beta, UNC Depot Sigma-23.
Arc: Exogeni experiments.
Assignements: Feros: Geth Attack, UNC Colony of the death, UNC: Exogeni Facility,
Arc: Biotic Extremism.
Assignements: UNC: Hostage, UNC: Major Kyle, UNC: Besieged Base.
Arc: Geth attacks.
Assignements: UNC Geth Incursions, UNC: Distress call, UNC Lost Module.
As you can see there are a lot of arcs to be found in ME1's sidequests, some sidequests are even part of multiple arcs, something that is rarely seen.
I have actually paid some attention during the numerous times I've played through ME1 and as was already pointed out there, there's almost nothing to most of the stuff posted here as an 'arc'. Most of ME3 side quests have more content and dialogue than any of the arcs pointed out here, and that is even ignoring the fact that the argument presented here seems to ignore what a mission arc is as it lists both Biotic Extremism and Geth attacks as arcs despite the fact that they are completely independent missions that don't affect each other at all. Or the fact that the Cerberus arc is handled similarly with bundling together missions that werent at all connected the main Cerberus arc. The two arcs I do admit is the shorter Cerberus arc and the Rachni arc, but again, there is very little there. They are literally go to the generic map, drive to a base (Or in one case a space station) and kill everything without dialogue.





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