Yes, again, the most talked about thing in this game. The areas.
I want to talk about the Winter Palace, Caer Oswin, Therinfal Redoubt, generally mission-specific areas. Why weren't they integrated into the main areas? We have places like Caer Bronach in Crestwood, the Still Ruins and Griffon Wing Keep in the Western Approach. The areas are large enough to accommodate these locations. Some could even benefit from an expansion, like Val Royeaux.
So you've got large areas that are mostly sidequests, and then small temporary areas for main stuff. Crestwood is an exception, having story content integrated in the level, and it always seems to pop up in people's "favourite areas" lists. It's my favourite so far, too.
What would be the reasoning for this separation? Not hating, it's just something that makes me scratch my head.





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