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We Need Andromeda News ;-;


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#51
Vox Draco

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There I was, only ten hours into the game and I already knew the final boss.  Hopefully there's nothing approaching that kind of oversight this time.

 

I wish they had leaked to me the final "boss" of ME3, would have spared me the shock of some very sudden and thorough dissapointment.

 

Another theory why Bioware is keeping it secret? They took some lesson from JJ Abrams and Disney, the current kings of marketing. Say what you want about Force Awakens (though if you say reboot, remake or dissapointment you lose all my respect ^^), but damn, it was fun we had to speculate so much about the plot without knowing really anything confirmed to be true...

 

Speculation though...not my favorite word in regards to the ME-franchise ^^


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#52
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Nice tapdancing, but making the same boneheaded mistake over and over would make them stupid. There's nothing "unavoidable" about putting the script in the demo files.
 

I'm not tap dancing; it's your opinion that you believe the developers are stupid not me. That's fact, there's no deception there, and how exactly do you know that it wasn't unavoidable? It's nice to see that you have insight in dealing with EAware's programming processes. Leaks like this happen everywhere in gaming, it not just EAware that have problems with people finding out details within their coding. So I'd assume this issue is bigger than them just leaving out a piece of code to hide all details. Coding is a bit more intricate.    



#53
Killroy

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I'm not tap dancing; it's your opinion that you believe the developers are stupid not me. That's fact, there's no deception there, and how exactly do you know that it wasn't unavoidable? It nice to see that you have insight in dealing with EAware's programming processes.


No, I said the ME3 team was stupid for putting the script in the demo files. It didn't even need to be in the final game's files in that format. There was nothing unavoidable about it. You're saying the MEA team must be stupid because they would keep making the same boneheaded mistakes without ever learning. 

But wouldn't the really stupid thing be constantly coming to the place that spoilers will definitely be posted?


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#54
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No, I said the ME3 team was stupid for putting the script in the demo files. It didn't even need to be in the final game's files in that format. There was nothing unavoidable about it. You're saying the MEA team must be stupid because they would keep making the same boneheaded mistakes without ever learning. 

But wouldn't the really stupid thing be constantly coming to the place that spoilers will definitely be posted?

No, I'm saying they need to stop showcasing major plot devices at conventions, that's what I'm saying. I never said anything about script within their demos. Again, them being stupid is your opinion, not mine. The way they do things, is simply the way they do things. I may not like it, but I don't find them stupid for doing things their way. Now rather if I come here or not, knowing spoilers will be eventually posted isn't relevant to what I'm saying, but what is; is that major plot devices for any game shouldn't be purposefully leaked or showcased to ruin players' gaming experiences.    


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#55
Killroy

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No, I'm saying they need to stop showcasing major plot devices at conventions, that's what I'm saying. I never said anything about script within their demos. Again, them being stupid is your opinion, not mine. The way they do things, is simply the way they do things. I may not like it, but I don't find them stupid for doing things their way. Now rather if I come here or not, knowing spoilers will be eventually posted isn't relevant to what I'm saying, but what is; is that major plot devices for any game shouldn't be purposefully leaked or showcased to ruin players' gaming experiences.    

 

But what constitutes major plot elements is a matter of opinion and it's BioWare's decision when/if/how to release details. It's only your choice to view them or not. It's on you, not BioWare. Where's your self-control?



#56
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But what constitutes major plot elements is a matter of opinion and it's BioWare's decision when/if/how to release details. It's only your choice to view them or not. It's on you, not BioWare. Where's your self-control?

No really it's my choice!! That doesn't mean I have to agree with it  :rolleyes: So what is your point exactly? Am I not allowed to voice my opinion on this subject? It's a forum after all.


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#57
Killroy

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No really it's my choice!! That doesn't mean I have to agree with it  :rolleyes: So what is your point exactly? Am I not allowed to voice my opinion on this subject? It's a forum after all.

 

If your opinion is that BioWare shouldn't market their game the way they see fit because you can't control yourself then yes, keep your opinion to yourself.



#58
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If your opinion is that BioWare shouldn't market their game the way they see fit because you can't control yourself then yes, keep your opinion to yourself.

What are you talking about!! I said promotional materials are good. What I have a problem with is blatant spoilers like I have reiterated about 5 times now. It's obvious that you don't fully read post or you are a troll. 
 
EDIT: STOP READING AND REPLYING TO MY OPINIONS IF YOU HAVE AN ISSUE WITH THEM!!
 

Because then the game gains a greater risk of becoming leaked as with ME3. The entire plot was leaked and leaks were plastered everywhere. With over excitement of a fan base, comes trolls and people willing to upset that fan base in any way possible. Same thing happened to Fallout 4 also, the ending was being posted everywhere 2 days before release. So yeah, I'd rather have nothing and let EAware focus on developing the game. Plus I'm not against promotional materials, EAware needs those to get the word out. I'm against them showcasing major plot devices as they did with Inquisition and ME3


learn to read.

#59
Killroy

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You apparently can't even read the things you write. It's right there, bolded. 



#60
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You apparently can't even read the things you write. It's right there, bolded.


Yeah I know, it is. I have no problem with promotional materials and that I'm against revealing major plot devices (i.e spoilers).

Promotional materials =/= major plot devices or spoilers

#61
Prince Lex

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So anyway~

 

Anyone have an idea when the next trailer/ bit of news might be released? Are we all thinking E3 or might we see a little teaser before that?



#62
Nonoru

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Because then the game gains a greater risk of becoming leaked as with ME3. The entire plot was leaked and leaks were plastered everywhere. With over excitement of a fan base, comes trolls and people willing to upset that fan base in any way possible. Same thing happened to Fallout 4 also, the ending was being posted everywhere 2 days before release. So yeah, I'd rather have nothing and let EAware focus on developing the game. Plus I'm not against promotional materials, EAware needs those to get the word out. I'm against them showcasing major plot devices as they did with Inquisition and ME3    

 

Avoiding the gaming forums (including these) would be a pretty secure step as far as spoilers go. As long as you  don't seek out information about the plot, you should be fine. You can just check out time to time on Bioware homepage for the game release. 


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#63
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Avoiding the gaming forums (including these) would be a pretty secure step as far as spoilers go. As long as you  don't seek out information about the plot, you should be fine. You can just check out time to time on Bioware homepage for the game release. 

Yes I know this. All I was saying is that I think EAware shouldn't reveal spoilers. I know they will, I just disagree with them doing so, even though they have a right to do so. I know I can avoid them; I avoid spoilers with any game I am interesting in. In My opinion I think the less news the better, but again EAware can do whatever they please. I just happen to disagree with how they handle some things. 



#64
Hanako Ikezawa

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So anyway~

 

Anyone have an idea when the next trailer/ bit of news might be released? Are we all thinking E3 or might we see a little teaser before that?

We might get a little teaser before June, but I don't expect anything big since there aren't really any conventions Bioware are going to between now and June. 



#65
Pearl (rip bioware)

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Go back and play some games from BioWare that are actually phenomenal, like KOTOR, or Origins. That should help tide you over until E3 and might keep your mind off Mass Effect while there's nothing to discuss.

#66
SpaceV3gan

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There wasn't any official video content for Inquisition aside from a couple of videos that were only a minute or two long before E3 2014 which was less then six months before release.  There was the video from Gamescon the summer before that, but that was never officially released by BioWare which is why I believe they are holding back anything to do with the game to prevent that from happening again.


There is this video, 30 minutes long, from early November 2013, over a year before release. Mike Laidlaw's voice is doing some commentary, so I assume that makes is somewhat an official pre-release content.

Edit: I found something even older. There it is, 25 minutes long, September 1st, 2013, over a year and two months before DA:I release.



#67
Sanunes

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There is this video, 30 minutes long, from early November 2013, over a year before release. Mike Laidlaw's voice is doing some commentary, so I assume that makes is somewhat an official pre-release content.

Edit: I found something even older. There it is, 25 minutes long, September 1st, 2013, over a year and two months before DA:I release.

 

To me they are more like a bootleg video, like how people record concerts and post them online.  It is done by the people that own the content, but it is posted without their direct approval which at least for me is what is required for official status.

 

Edit:

One of the reasons I believe we aren't seeing any in development footage is because of how people reacted to that content, even though that footage is labeled as pre-alpha a lot of people turned it into a weapon against BioWare.


Modifié par Sanunes, 02 février 2016 - 05:44 .

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#68
SofaJockey

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There wasn't any official video content for Inquisition aside from a couple of videos that were only a minute or two long before E3 2014 which was less then six months before release.  There was the video from Gamescon the summer before that, but that was never officially released by BioWare which is why I believe they are holding back anything to do with the game to prevent that from happening again.

 

Exactly this.

 

The DAI launch date was announced 22 April 2014 ahead of the (then) planned 7 October 2014 launch, so 5.5 months.

 

IF MEA drops mid November, an equivalent announcement date would be start of June.

We have the EA Play event alongside E3 on 12 June, so logically, that is when we get an MEA launch announcement.

 

The DAI 'Crestwood' demos from winter 2013 were as we know, recorded on people's phones

despite very clear disclaimers about the content being in flux (confirmed on this forum by people at the event).

There were several elements of the game that for last gen compatibility didn't make the cut.

I'd be surprised if BioWare share a demo in any form, so early again.

 

The evidence of Fallout 4 is that you can launch a game to huge sales with a 5 month announcement window,

in Bethesda's case from a totally cold start. The games industry has to have taken note of that.

 

To the Op's point:

  • I don't expect to see anything prior to EA Play
  • We don't actually need Andromeda news, I hope BioWare share much less than they did with DAI. 


#69
MichaelN7

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ADDENDUM:

This is a post I made earlier (there a lot of threads identical to this one), after doing a bit of research.

I make no claims to the accuracy of this information, since as we all know, the details of a game are subject to change in the creation progress.

If you don't wish to know anything, stop here, consider yourself warned.

 

And without further ado, here is what (we think) we know:

 

It takes place in the Helius Sector of the Andromeda galaxy.

That means that from a gameplay perspective, the Mass Effect trilogy will take a backseat, given the enormous distance between Andromeda and the Milky Way.  Cameos and references are quite likely, but aside from the base lore (different races existing, the "Mass Effect", eezo, etc.) it will most likely be something distinct from the original trilogy.

 

There is a character named "Ryder".

Whether he/she is the protagonist (aka "the Pathfinder") remains to be seen, but I think it's likely, given the BioWare tradition of giving the protagonist a NAME-TITLE for the player character, especially if voice-overs are present in the game.

 

There is a ship known as the Ark.

We don't know if the Ark is going to be similar to the Normandy in function (It appears to be too large for a stealth frigate, if appearances are anything to go by, it is presumably a colony ship.  In all likelihood it's more akin to a space fortress; with an name like "Ark", it must be a very self-sustaining ship (much like the biblical Ark), but with weapons.

 

Resource infrastructure and settlement establishment is important.

It looks like we have to balance things on a societal level; I imagine a ship like the Ark requires lots of resources, so securing additional ones looks to be a good source of side missions.

 

There will be a "Strike Team", that you can send out to collect resources, defend outposts, etc.

I get a "War Table" vibe from this.  I liked that feature, and hopefully it gets improved upon here.

 

There are seven companions.  You get to customize/upgrade their weapons, gear, and even appearance.

One of them is a biotic named "Cora", and a Krogan named "Drack".

There are other characters that can be befriended/romanced that don't necessarily follow you in the field, akin to Cullen or Josephine from Inquisition (you can befriend/romance them, but they aren't companions in the traditional sense.)

A bit small compared to other BioWare greats, but seven "selectable" is still plenty to work with, so it's reasonable to expect a balance of both character archetypes and gameplay capabilities.

 

Loyalty missions return.

YES!  I loved this about ME2, and it doubles as extra content, character development, and loot.  A triple-win.

 

There is a faction known as the Remnant, whose tech and equipment is psuedo-Prothean in nature (ancient, ultra-powerful, etc.)

Extra lore is always nice, and it appears to be a priority regarding the aforementioned resource acquisition and settlement.

 

There is a villainous faction known as the Khet, companions react favorably when you disrupt their influence in the sector.

I like it when you can do something that everyone approves of, like blowing up Cerberus in the Mass Effect Trilogy.  It appears to also expand the narratives you can pursue with them.

 

Dialogue is more intuitive than ever.

Interrupts are expanded upon, with more options to change how conversations go.  I get the feeling that the Paragon/Renegade system is still present (I hope it is, it's an excellent system) but with more options within them.

 

We are not alone.

This isn't an empty galaxy.  Forging alliances and working with other groups in paramount to survival.  It looks like some of those alliances won't be easy, it will also affect companions' approval.



#70
pdusen

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There is this video, 30 minutes long, from early November 2013, over a year before release. Mike Laidlaw's voice is doing some commentary, so I assume that makes is somewhat an official pre-release content.
Edit: I found something even older. There it is, 25 minutes long, September 1st, 2013, over a year and two months before DA:I release.


Those videos are clearly unofficial because they are recorded by audience members; in other words, not publicly released by Bioware.

Additionally, people claiming that those videos constitute false advertisement (despite them not being publicly released, and pre-alpha disclaimers to hell and back) are precisely why we now can't have nice things.
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#71
Arcian

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Why are people worried about spoilers when the premise of the game's story a pile of lore-defiling, fanfic-level garbage?
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#72
CronoDragoon

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Don't expect anything until June, and you'll be pleasantly surprised if something happens before.



#73
NM_Che56

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Stay tuned on June 12.  

 

http://www.ign.com/a...event-announced



#74
DarthSliver

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E3 guys, E3 thats when we will see more Andromeda. 

 

 

MEA slated release date isn't an actual release, it can come out in Q4 of 2016 to Q1 of 2017. So as early as October 2016 as late as March 2017. But I am sure E3 will reveal everything we need to know to obtain the game. 



#75
Vox Draco

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Resource infrastructure and settlement establishment is important.

It looks like we have to balance things on a societal level; I imagine a ship like the Ark requires lots of resources, so securing additional ones looks to be a good source of side missions.

 

Argh! Argh! AAAAAAARRRRRGHHHHH!!!!! Can we please have RPGs without this bullshite FFS? I play Total War or other strategy-games if I want ressources and managing settlements. It annoyed me in Fallout 4, and it was pointless in Inquisition. Just concentrate on stories and missions, not on collecting space-elfroot and building an additional wing for your space-fortress...

 

There will be a "Strike Team", that you can send out to collect resources, defend outposts, etc.

I get a "War Table" vibe from this.  I liked that feature, and hopefully it gets improved upon here.

 

Oh no again, that War Table - nope, not a fan. Again spend your precious design-time elsewhere!


Dialogue is more intuitive than ever.

Interrupts are expanded upon, with more options to change how conversations go.  I get the feeling that the Paragon/Renegade system is still present (I hope it is, it's an excellent system) but with more options within them.

 

Punching people through windows is always fun ...

 

We are not alone.

This isn't an empty galaxy.  Forging alliances and working with other groups in paramount to survival.  It looks like some of those alliances won't be easy, it will also affect companions' approval.

 

This will probably boil down to: Visit species X on their planet, solve their problem, make them allies, procede to planet Y and do the same. The typical Bioware-structure I suppose. I am okay with this, if some overarching plot is there to keep things together, and not making it an incoherent mess as ME2 was story-wise