Sometimes it's hard enough for me to decide between 3 dialogue choices, let alone the paragraph of options you had to read in old rpgs. 
Personally I'd much rather have a voiced protagonist, I feel far more invested in my character when I can enjoy their dialogue too. I find the stories are now more engaging, and having a billion choices will only lead to very few of those choices actually being meaningful long term.
BioWare grew up, they make Triple-A games now. In the words of Cassandra - deal..with..it. 
If you want the old rpg experience smaller indie developers are the ones to do it, like Undertale for example (lots of endings, great characters, no voice, choices in what you can do, or miss out completely etc). After all, that's what KickStarter is for right?