Personally I find most of the gameplay mechanics of the old school RPGs to be incredibly clunky and annoying to use.
So I'd say that has improved with time.
That kind of has nothing to do with what I said. I said the older games were better because of the "everything," not "everything was better."
BG > NWN > DA
You can apply this to similar other franchises.
Morrowind > Oblivion > Skyrim
Fallout 2 > Fallout 3
And so on down the line. Not without exception, but often, and in the case of Bioware?
Here is how it goes with Bioware after DA, I'm using >> to mean much greater than, >>> much much greater than, etc.
DA1 >>>>>>>>>> SWTOR/Sonic/SWTOR add-ons/Strongholds>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>DA:I >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> KOTOR/JE/ME1/ME2/ME3/Throne of Bhaal/pretty much every Bioware DLC ever made/Knights of the Fallen Empire
Ok, I was getting a little silly with the symbols, but I mean it's hard as a hardcore gameplayer to gel the fact that these are often just not as much fun, more casual, etc, particularly in the case of Bioware which went very strongly in that direction.... but..... yeah.