Melee Shadow: For those moments when you kill the bosses with a melee strike.
Anyone done in 2 bosses in one HM? I haven't, yet. Is it possible? Because distance and that?
The most mooks I've gotten is three. I haven't had too many bunch up too often. Haven't seen any bosses get that close to each other at all. Standing next to each other, two Atlases or Brutes are going to be too wide for a Heavy Melee. I tend to not melee Banshees and I haven't seen Primes do that, really.
My own build:
http://kalence.drupa...!13556314!0.8DA
I play Silver a lot though I have managed to get through a few Gold matches using it. I've used ES before, but I found after awhile I really don't use it all that much and the weight reduction works for me. This is one of the infiltrator builds that I notice cooldowns on for some reason. I use duration for all my infiltrator builds, mostly because I don't use it for damage, I use it to move around.
This is a lone assassin build. Avoid standing next to teammate. Especially those engaging Scions. Use the speed boost from Sword Mastery and adrenaline module to run around the battlefield under cloak and kill off mooks until the wave budget is expended. On Gold the ones with shields/barriers tend to survive a heavy melee so shoot them in the face with the shotgun while they're staggered. Shadow Strike various enemies to teleport around the battlefield or kill Phantoms. On Gold they will survive the initial strike, but the DoT will kill them. The pistol is my habit of wanting a long-range weapon. Discard if you like.
In general, hit and run. She's a sneaky gal whose enemies should only know she's been there after their buddies' heads fall to the ground and she's just run around a corner out of sight.
Scions seem to die pretty easily to a Shadow Strike + Heavy Flaming Sword combo on Silver. On Gold you'll probably want to Shadow Strike, Heavy Melee and then run away, let your TC cooldown and then finish it off with another Shadow Strike.