The guy I'm making these for tells me he's getting really weird visual glitches when he tries to use these with a flying animation. Some of them go pitch black when viewed from certain angles, and some turn invisible. I noticed the latter glitch myself in the toolset, but they were fine in game so I thought nothing of it. Any ideas?
I also just noticed that on the female human version (second from the right) that the glowing part of the texture is projected out from the back of the model. This makes no sense to me at all. The glowing bit is a solid glowing circle on the box, and then there's the metal demisphere over it which uses alpha transparency to create the holes through which you see the glow.






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