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Is there much support for a return to the aesthetics of ME1?


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#151
N7M

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Of course it wasn't . My point was more that I can't tell how what you actually are saying differs from what I said.

 
You know that your point doesn't represent what was being said but you still don't know why?
 

So... it's good for the series if the outfits don't look like real tech so we can all stop thinking about tech? Credo quia absurdum?

 
To directly address what appears to be your misapprehension : The difference relates to the application of Clarke's Laws in designing science fiction. It's not that the audience should be discouraged from thinking about how technology functions in the setting, quite the opposite. It should provoke thought as the technology in such a setting need not be beholden to current technological models and should appear extraordinary.



#152
AlanC9

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You know that your point doesn't represent what was being said but you still don't know why?



To directly address what appears to be your misapprehension : The difference relates to the application of Clarke's Laws in designing science fiction. It's not that the audience should be discouraged from thinking about how technology functions in the setting, quite the opposite. It should provoke thought as the technology in such a setting need not be beholden to current technological models and should appear extraordinary.

I don't see how not having any clue about how something functions promotes thought about how it functions. Once Clarke's Law is in play, we don't have enough information to think about how stuff works, do we?
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#153
Dark_Caduceus

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I'd like a return to ME1 clean and spartan aesthetic, but I think we'll get another rather generic gritty one.



#154
N7M

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I don't see how not having any clue about how something functions promotes thought about how it functions. Once Clarke's Law is in play, we don't have enough information to think about how stuff works, do we?

 
If an unexplained monolith is left on a celestial body it is the aesthetic of the apparition and its relationship to the framework of the story and setting that inspires thought and imagination as to its functions, how it functions and its nature in and outside the story. In a general aesthetic sense, any technological representation only needs to follow the motif and the setting of the work to provide a grounded basis within the fiction from which the audience may conceptualize unknown functions.



#155
KamuiStorm

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I liked it but no I do not want a return to it