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Fly that ship


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38 réponses à ce sujet

#26
Drakoriz

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As long as we get rid of "Fuel" which was pointless limitation.

 

lol it was the worst part of ME 1.



#27
AngryGrandpa

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All you young whipper snappers don't need to be behind the wheel driving ****-eyed on your dam calculators and loud rap music!
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#28
Donk

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Back in your day, you listened to Elvis and sent telegrams.

#29
Arcian

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lol it was the worst part of ME 1.

ME1 didn't have the fuel mechanic. Or the player-controlled Normandy, for that matter.


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#30
AngryGrandpa

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Sonny when you get my age you get to tell your grand kids all about your loud rap music and saggy pants.

#31
Donk

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Sonny when you get my age you get to tell your grand kids all about your loud rap music and saggy pants.


Saggy pants are so last millennium it's all about tight
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#32
Osena109

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I say it would be a Rail shooter like Swtor.



#33
DaemionMoadrin

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I say it would be a Rail shooter like Swtor.

 

Which would be nothing new. We already had that in KotOR, only with an actual turret. The Space Battles in SW:TOR are decent fun, it's a good source of money and exp for little work you can do while you craft. I'm just not sure if that would work in ME:A. I think a few players complained about it in KotOR, because it required reflexes and aim and some just couldn't do it (it presented it a steep hurdle to overcome for disabled players, too).

 

Unless we're actually the pilot, I don't think we should be involved in flying the ship at all. Pick the destination from a proper map (none of that ME2 "block your view with tooltips" crap) and let the pilot handle the rest.



#34
Osena109

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Which would be nothing new. We already had that in KotOR, only with an actual turret. The Space Battles in SW:TOR are decent fun, it's a good source of money and exp for little work you can do while you craft. I'm just not sure if that would work in ME:A. I think a few players complained about it in KotOR, because it required reflexes and aim and some just couldn't do it (it presented it a steep hurdle to overcome for disabled players, too).

 

Unless we're actually the pilot, I don't think we should be involved in flying the ship at all. Pick the destination from a proper map (none of that ME2 "block your view with tooltips" crap) and let the pilot handle the rest.

Still it would add a new game mechaincs.



#35
Catastrophy

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I expect to have people under command who do all these menial tasks.


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#36
Durack

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i_can_do_it__by_barbdbarb-d95bw17.jpg


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#37
DaemionMoadrin

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Hahahaha... oh ... haha... that picture is so funny. Yeah, Shep's driving skills haven't improved since the Mako. ;)



#38
Vox Draco

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I shoot things...for flying I have a pilot.

 

And I already am afraid enough that the Mako is any fun ... it surely wasn't in ME1 to me, and even more "timefiller" in space? Nah, rather get some good quests and stories together...



#39
Oldren Shepard

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Prefer an improvement of this but without those colored lines (the ones at the beging)  (0:46)

 


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