OMFG.
So you think that a game that was voted Game of the year multiple times, received multiple gamers choice awards and was the fastest selling game in bioware history should be generally considered mediocre?
What the frak is wrong with gamers? Do gamers generally speaking lack critical thinking skills? Do people honestly think that just because THEY don't SUBJECTIVELY like a game that it is at best mediocre even if the games sold millions of copies and won multiple awards from consumers and the industry at large? What is it impossible for gamers to grasp the concept that quality isn't a causal relationship to their subjective tastes?
Seriously the internet did us no favour giving everyone a voice.
Voted game of the year in 2014, where outside of Nintendo almost everything was completely unremarkable and the only other highly anticipated release was Destiny and a bunch of sequels or iterations of tired franchises like Assassin's Creed or CoD. I hate when people bring up the GOTY DA:I won. They were lucky and they knew it.
I don't think sales factor into game quality one ****** bit. Destiny sold millions and millions at first. Many quit it or felt disappointed, myself included and it was widely panned for having a short-ass campaign with a jumbled mess of a story and really barebones endgame content at launch and it's still sort of controversial for how slowly it's spread out the DLC content.
Again, DA:I is not bad, but it's definitely not great either and most people I've talked to agree. And besides, at what point did I ever say that it's an objective fact? I can say "it's a bad game" but it shouldn't take people much to figure that it's simply my opinion.
As for IGN and the people who gave DA:I great scores. I have no problem with that and I don't think those sites are super "corrupt". It's true, they are funded by ads and partnerships with big game publishers to keep their site up as well as getting review-copies and being sent to review/preview events (out of business and good rep) and that in itself does mean someone will maybe be fired if they give a highly anticipated game from a partner a 3/10 for example, so therefore we do see phoned-in review scores sometimes but I don't think EA ever approached them and said "Here's 2 grand for everyone the staff if you give us more than 8/10! hehehehe!". It's an internal thing at those companies. We just heard recently how Bethesda blacklisted Kotaku.
As for the Game of The Year... or, "The Game Awards" as it was called, the procedure was unique and I think looking at some winners of 2015 should even give you an impression of how weird their system is. Splatoon won best multiplayer next to Battlefront, Halo 5, CoD etc. and I love Splatoon more than either, but I don't think you can attribute ANY objectivity to that outcome. Heck, Witcher 3 lost "Best story" to Her Story and even CDPR's CEO was visibly frustrated with it. Those scores have no objectivity. It's literally just a host of invited guests who becomes jurys gathered at a roundtable and going "I liked X better than Y because that's my opinion" and the consensus wins. It's more luck-based than based on facts or objective criticisms.
...but the real problem I have with IGN is neither. It's that they have a staff, mostly consiting of doofuses who can't remember if Protheans were from Mass Effect or from Halo, and people who come into these games playing them until their review-deadline is up to their neck and scribble out a review like I would write a written assignment in high-school at the 11th hour before I had to deliver it, and really, some reviewers don't even seem to give a ****, they're just reviewing yet another game for the sake of getting their monthly salary and they miss out a lot of potential flaws and other times potential qualities and don't adequately score the game accordingly. As far as I saw, reviews for DA:I were mostly well-rounded though and IGN actually criticised it for having a mediocre plot, as did several other outlets which is an embarrassment to Bioware who has a public image of "The Kings of Storytellers in Gaming".
But I digress. I simply think any counterargument about how DA:I got Game Of The Year or how it sold well is a logical fallacy when it comes to determining whether it was a good game or not.