I get what you're saying, but you're making the common mistake of thinking that roleplayers are playing themselves in some way.The thing I think some people forget is Shepard is their own person within the story. Shepard isn't an avatar for the player, isn't an insert, isn't somebody's device to feel special or cool, ect. Her relationships, opinions, behavior is her own, and although you can influence that and make choices, you're still making choices within the realm of possibilities for Shepard, not you. Shep likes Garrus/Liara/Kaidan/Tali/Wrex, so the story reflects this, but gives the player the ability to decide what type of friends they are. Is Shep the strong and silent type who doesn't open up to Liara but looks out for her? Is Shep more comfortable opening up to Garrus when he tries to be supportive? These choices are yours, but ultimately regardless of your choice Shep is still her own person within the universe of Mass Effect and has her own story to tell, you're only there as a guide/thing of influence.
My characters are often nothing like me. I might disagree with their decisions. But they're still my characters.
Exactly right, and that's the problem.People who disliked the autodialogue in ME3 always seem to be the types who wanted to play RP "their own" Shep, to have a Shep who despises aliens, who hates Liara and wants to kill her, who is power hungry or a liar, who would blow up the Normandy for fun, whatever. And these simply are not Shepard's personality, and are not viable.
But Shepard is also unable to be polite to TIM in ME2, or agree with him about Control in ME3. Shepard must blindly follow the orders she is given. She is wholly her own character, and we can hardly play her at all. Shepard is effectively an NPC.
And all the better for it.Meanwhile the Inquisitor was more of a blank slate, an avatar, a device for the player.
Unless you add one, which, as the player, is kind of your job.But at the price of being bland, unoriginal, generally boring and having almost no backstory or personality to speak of.
That's the roleplaying. That's all roleplaying is.
My Inquisitors are never outshone. Inquisitors. Plural. I still haven't managed to play more than one Shepard (and I can't play Hawke at all; Hawke is uncontrollable).Personally I'd much rather have a main character with their own opinions, their own story and who is their own person like Shepard/Hawke over boring and undefined templates who get outshone by most of the other characters throughout most/all of the story.
If the player isn't supposed to invent backstory or motivation or inhabit the mind of the protagonist to make decisions on her behalf, what is the point of having the player there at all?
As the player, I want to play. I want to participate. Shepard and Hawke don't let me do that.





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