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If recover the arm is that easy


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#51
9TailsFox

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Wow that is a part of Thedas I've never imagined. Oh wait, completely different universe, completely different rules. Not sure how obviously advanced technology has to do with the wonderful magical world of Thedas... :huh:

Advanced technology indistinguishable from magic. Inquisitor already have xbow. And people still say he can't fight. When he already fight with Sera as Red Jenny. You can start imagining Titans dwarfs have guns. DA have robots golems. My point you can replace limbs and still have character with good gameplay, in deus ex gameplay is even better because character had no arms.



#52
vbibbi

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Advanced technology indistinguishable from magic. Inquisitor already have xbow. And people still say he can't fight. When he already fight with Sera as Red Jenny. You can start imagining Titans dwarfs have guns. DA have robots golems. My point you can replace limbs and still have character with good gameplay, in deus ex gameplay is even better because character had no arms.

I'm not saying that the Inquisitor can't have a prosthetic, although I really really don't want a magic golem are or grafted spirit flesh.

 

But I think the crossbow hand was an easter egg/ joke. Realistically, a person would not be able to use a crossbow one handed, or if they could, it would take much longer to use it and would probably not be very effective in a fight. Skulking on roof tops with a group of Red Jennies is very different than fighting multiple enemies at once on the same level of ground.

 

Plus, only a rogue!Inquisitor of mine would consent to the crossbow. My mages and warriors wouldn't want it. So I certainly don't want the crossbow to become canon for all Inquisitors. That's why I rejected Sera's offer after the first PT of Trespasser.


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#53
Arshei

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Wow that is a part of Thedas I've never imagined. Oh wait, completely different universe, completely different rules. Not sure how obviously advanced technology has to do with the wonderful magical world of Thedas... :huh:

 

WE. HAVE. MINIGUNS.

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I think that let it clear that Bioware gives a sh*t about the medieval age. We have even cellphones!


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#54
thats1evildude

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I have looked at the Sha-Brytol weapons, and they are indeed automatic crossbows.

 

Long-range communication spells are nothing new to fantasy. http://www.dandwiki....iki/SRD:Sending



#55
Nefla

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To bad we the players didn't get to experience any that trauma. ;)   Even the Inquisitor's closest allies and friends didn't seem to notice, Headcannon drama ... pew, pew, pew!  I can sort of see Verric three weeks down the road saying "so ... going for a lopsided look aye? A bit extreme, but I see what you were going for.  BTW when did you get the arm removed?"  :rolleyes:

I'm hoping we will in DA4 :( (and will play as the inquisitor)


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#56
Giantdeathrobot

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Instead of "Trespasser", they should have named the DLC "A Farewell to Arms"

 

But then the complaints would get out of hand.


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#57
Arshei

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But then the complaints would get out of hand.

 

But they handled it well, I don't think they are going too need a hand for DA:4


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#58
Giantdeathrobot

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But they handled it well, I don't think they are going too need a hand for DA:4

 

Yes, but you gotta hand it to Bioware's fans, they are very quick to get angry and shake their fists. Pleasing them would cost an arm and a leg.


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#59
themikefest

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Since I haven't player trespasser yet, my Inquisitor still has her arm. Excellent

 

I would say get Dagna, a very talented individual, to make a mechanical arm for the Inquisitor.



#60
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Since I haven't player trespasser yet, my Inquisitor still has her arm. Excellent

 

I would say get Dagna, a very talented individual, to make a mechanical arm for the Inquisitor.

Combine her with Bianca and they could really make something special. :D



#61
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Yes, but you gotta hand it to Bioware's fans, they are very quick to get angry and shake their fists. Pleasing them would cost an arm and a leg.

You gotta just hand it to Bioware in general, they knew the type of controversy they'd make with "Trespasser".  On the one hand you have the Inquisitor being the only one told by Solas what he intends to do to the world and the Quizzy literally shouting that they would do anything to stop him.  On the other, you have Bioware removing the arm which many could conclude to mean that the Inquisitor's front line antics are officially done.

 

They may have been better off strong-arming us in one direction or another in the short term, but perhaps this is the sort of reactions they were hoping for.  They've allowed criticism and fan reaction to affect their future products in the past, maybe they simply planned on doing so from the Get-Go this time (at least to a certain degree).  I'm just grateful that the relationship between Solas and the Inquisitor in "Trespasser" didn't come off nearly as forced and heavy-handed as the relationship between Hawke and Cory was in Inquisition.   :D


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#62
Arshei

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Yes, but you gotta hand it to Bioware's fans, they are very quick to get angry and shake their fists. Pleasing them would cost an arm and a leg.

 

Yep, Bioware fans are like sharks, even when they make this fantastic game, is like the people who bite the hand that feed them


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#63
KaiserShep

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Since I haven't player trespasser yet, my Inquisitor still has her arm. Excellent

I would say get Dagna, a very talented individual, to make a mechanical arm for the Inquisitor.

I so want my Inquisitor Furiosa. I don't agree at all with anyone that thinks that creating a functional prosthetic limb takes away from the loss of the natural one. There's still a loss, just like there would be for any IRL amputees that live with a prosthesis.
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#64
Nefla

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I so want my Inquisitor Furiosa. I don't agree at all with anyone that thinks that creating a functional prosthetic limb takes away from the loss of the natural one. There's still a loss, just like there would be for any IRL amputees that live with a prosthesis.

If by "functional prosthetic" you mean something that could be believably built and used then I agree. The whole idea of a magical/golem/spirit/regrown/whatever arm is what's offputting to me.


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#65
Arshei

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I so want my Inquisitor Furiosa. I don't agree at all with anyone that thinks that creating a functional prosthetic limb takes away from the loss of the natural one. There's still a loss, just like there would be for any IRL amputees that live with a prosthesis.

 

You know what Furiosa means in spanish don't you?


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#66
KamuiStorm

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Truth be told while I will miss my rift powahs I think he should retain an arm. Now being a dalish mage I think instead of flesh it would be a better idea to mend the missing portion of his arm with spirit essence and then contain it with some dagna conjured+arcane sealing prosthetic. 100% doable and lore friendly. This way he gets his arm back and has full functionality with it and retains his rift powers except they'd be pseudo rift powers. A copy of the real thing sure but he'd have a permanent connection to the fade again but this time have complete control over his abilities and not have to worry about someone stealing it away. Plus my inquisitor drank from the well so having that knowledge would be invaluable

Dagna, quizzy-kun, Dorian, all other mage frannns and the inquisition and their vast resources even post dlc would have little to no trouble accomplishing this.

#67
Ieldra

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Yes!  Because having a hero struggling with a handicap against a Demi-God (who is at least passively responsible for the loss of their arm in the first place) that has called them out and who they in turn swore to hunt him down and Stop/Save him, could never create a dynamic, intriguing story?   :huh:

 

Bioware didn't give the players a little time to honor the Inquisitor's sacrifice, they didn't give the player time to see them mourn its loss, for the the player to see the Quizzy themselves come to realization that they may not be capable of continuing in a combat role, or even have a single person address it in game!  Whether players actually want them back is irrelevant, because if there is a specific reason they crippled the Inquisitor it seems to be "to prevent them from being a viable candidate for a PC of one more game" cuz cripple.  If that's the case they not only failed, but I can not think of a more insulting way of ending their character and their story.    <_<

 

Bioware could just as easily killed them off or had Solas petrify them after their conversation (for someone to come and rescue at a later date perhaps) if this was their core intent with the removal of the arm.  :(

Except that people would've been very angry to see their characters die at the end of their story. Removing the arm is effective at removing the Inquisitor from a combat role, gameplay-wise, but their story can continue, whether on-screen or in our imagination, doesn't really matter. It is *very* different from death.

 

I don't think we'll see an Inquisitor with a prosthetic as protagonist, simply because too many potential players wouldn't like it. Neither would I, actually, except if the new limb was an enhancement. The arm itself isn't that significant, but it would always remind me of what I lost in Trespasser, which was much more than the arm.



#68
9TailsFox

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Except that people would've been very angry to see their characters die at the end of their story. Removing the arm is effective at removing the Inquisitor from a combat role, gameplay-wise, but their story can continue, whether on-screen or in our imagination, doesn't really matter. It is *very* different from death.

 

I don't think we'll see an Inquisitor with a prosthetic as protagonist, simply because too many potential players wouldn't like it. Neither would I, actually, except if the new limb was an enhancement. The arm itself isn't that significant, but it would always remind me of what I lost in Trespasser, which was much more than the arm.

For me after Solas say Inquisitor will die I was scared. But after he removed mark and see I lost arm I was wait I am nod dying, just lost arm, thank the Solas.I guess I will get cool magical hand.For me In world like Thedas lost limb have no impact at all because you can get it back so easy in so many ways.



#69
Ieldra

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For me after Solas say Inquisitor will die I was scared. But after he removed mark and see I lost arm I was wait I am nod dying, just lost arm, thank the Solas.I guess I will get cool magical hand.For me In world like Thedas lost limb have no impact at all because you can get it back so easy in so many ways.

We don't know it's easy. In fact, we've never seen a person with a functional prosthetic in any one of the games, have we? Some people just like to imagine it's easy. It's also not just the hand that would need replacement. 3/4 of the arm is gone, including the elbow. Replacing that even to rudimentary functionality takes a little more than grafting on a metal hand like Götz von Berlichingen.

 

The DA team could write it to be possible without breaking the lore I think, given what Dagna may be capable of, but will they? Introducing new technology into a fictional world is tricky. The consequences can get out of hand if you overlook even a minor aspect. Anyone who's ever made a roleplaying world that lasted for a while will be very aware of this.

 

Also, do we even want that? I'd rather have a new protagonist anyway.



#70
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Except that people would've been very angry to see their characters die at the end of their story. Removing the arm is effective at removing the Inquisitor from a combat role, gameplay-wise, but their story can continue, whether on-screen or in our imagination, doesn't really matter. It is *very* different from death.

 

I don't think we'll see an Inquisitor with a prosthetic as protagonist, simply because too many potential players wouldn't like it. Neither would I, actually, except if the new limb was an enhancement. The arm itself isn't that significant, but it would always remind me of what I lost in Trespasser, which was much more than the arm.

What I meant was if them removing the arm was some vain method of suggesting to the players that the Inquisitor could not return as a viable PC (I'm not saying they should return, but I'm not delusional enough to say that "Trespasser" didn't make the notion a compelling one) than Bioware failed in the worst way possible. Bioware failed to show the gravity of the situation, failed to show the drama or conflict over its loss, failed even to even make the loss of the arm apparent (****, I had to rewatch the damned cutscene twice to believe what I was seeing).  No one mentions it, no one even looks at it and they follow it up with the Red Jenny Epilogue with the Inquisitor having a prosthetic to further confuse matters.  :(

 

If Bioware's intent was to show perhaps the chance of the Inquisitor's return as a PC who continues to fight despite their new handicap, that would make far more sense narratively than if they removed it to knock them out of the running.  Much of "Trespassers" dialogue revolved around stopping Solas (a man who just admitted to you and only you than he plans to destroy your world) and deciding which the best method of stopping him would be.  Do you fall back on the Inquisitions Diplomatic Core and Spy Network (the military is completely 100 percent useless if he is actually in Tevinter) to help you find him and risk being compromised from within?  Or do you take a more direct approach and abandon many of those resources by disbanding?  Do they want to stop Solas at any cost or save him from himself?  "Trespasser" proves to be rather inconclusive if Bioware's intent with the removal of the arm was to keep the Inquisitor a backstage player (or non-existant) for the next game. They chose to enhance the relationship (whatever that may be) with Solas, add a ticking clock element where everything the Inquisitor has worked for could be laid to ruin if they don't continue their pursuit of Solas, and then chose to turn right around and cripple the Inquisitor assuming the players would see the handicap as a impassable wall for the Inquisitor to return in combat role, despite there being quite a few examples in the setting that would suggest otherwise?

 

If this was Bioware's goal they could have just easily done the following (with or without the arm removal): Solas monologues, removes the Anchor to save the Inquisitor's life and in order to keep them safe/out of his metaphorical hair he petrifies them until after his plan to bring the Veil crashing down is complete; because he's under the assumption that either 1) If he was a friend/LI with the Inquisitor that the petrification process has the greatest chance of preserving their life through the cataclysm he is about to unleash, or 2) He hates you so much if you had a negative relationship with him that he wants you to suffer so he preserves the Quizzy only so he can thaw them out at a later time and show them the ruins of the world they once held dear "you confirmed for me their was nothing in this world worth saving, I thought you'd like to see the result".  The decision to disband the now Inquisitor-less Inquisition falls to Cullen, Josey, Leliana and Cassy (the four that started the Inquisition in the first place) and they can decide (through the player) whether it is better to shackle the Inquisition to the Chantry or Disband, either way hoping to find a method to de-petrify their leader and friend.  There! This neatly indisposes the Quizzy, keeps the only person Solas valued or hated enough to tell his plan to under lock and key, gives a concrete goal to the Inquisition and/or its members, opens up room for a new Solo PC who could eventually be the instrument used to save the Inquisitor, and finally because the Inquisitor is the only one he told his plan to the new PC (and the rest of the Inquisition) would be made aware of Solas' plot only after they had managed to rescue the Inquisitor.  Who, just after having the Anchor removed and turned to stone is in no condition fight Solas themselves, intrinsically having that task fall to the new PC.  :mellow:

 

What I don't want to see is the Inquisitor become a simple cameo or quest-giving mentor.  New players would have no investment in who this random ass-hole is (making them superfluous) and players who advocated for their return as a playable PC would just feel insulted.  As it is now I would prefer a New PC not be one to handle Solas (as it would be far too similar to the Cory situation), but if that needs to happen so be it.  Just leave the Inquisitor out of it completely if that's the case.  Bioware, if your abandoning an interesting character dynamic for the sake of having a New PC ... go all the way with it. Plus, Bioware has shown to have a lot of issues bringing back previous PCs as NPCs.  Hawke had three default personality types and two VERY similar endings and Bioware couldn't even get that right, how on earth do people think they could handle a far more complex PC like the Inquisitor/Ex-Inquisitor?   <_<


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#71
9TailsFox

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We don't know it's easy. In fact, we've never seen a person with a functional prosthetic in any one of the games, have we? Some people just like to imagine it's easy. It's also not just the hand that would need replacement. 3/4 of the arm is gone, including the elbow. Replacing that even to rudimentary functionality takes a little more than grafting on a metal hand like Götz von Berlichingen.

 

The DA team could write it to be possible without breaking the lore I think, given what Dagna may be capable of, but will they? Introducing new technology into a fictional world is tricky. The consequences can get out of hand if you overlook even a minor aspect. Anyone who's ever made a roleplaying world that lasted for a while will be very aware of this.

 

Also, do we even want that? I'd rather have a new protagonist anyway.

I am sorry I don't understand what you try to say. Why you saying it's impossible if it's already done. Why deny what's already in DA I confused.

Inquisitor red jenny already have xbow arm.

This comics OP show.

Flemeth can create body out of nothing in DA2. Same think Cole.

Golems not flesh controlled by spirit.

Iron bull concept art.

Morrigan can shape shift.

 

It's not new technology. it's already exist and Inquisitors arm already replaced, in some trespasser endings. And with magic we have in DA growing limbs childes play. Look at this topic first post we see how mage grow new arm. And she is not even dreamer just normal mage.



#72
Cute Nug

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Envy demons and Elfy gods statues have an extra set of arms.

 

Must be why we are going to the demon capital of Tevinter to learn how to get an extra set of arms to replace the one we lost.

 

Grey Wardens thought it sounded like a good plan.



#73
Cute Nug

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Envy demons and Elfy gods statues have an extra set of arms.

 

Must be why we are going to the demon capital of Tevinter to learn how to get an extra set of arms to replace the one we lost.

 

Grey Wardens thought it sounded like a good plan.

 

Due to fan love of the mage hero Orsino our attempt to create spiffy Envy arms will instead result in even better harvestor head arms!

 

img04-lg.jpg



#74
Dai Grepher

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Recovering the arm would be a backhanded way to nullify Solas' underhanded plot.


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#75
Dai Grepher

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Yes, but you gotta hand it to Bioware's fans, they are very quick to get angry and shake their fists. Pleasing them would cost an arm and a leg.

 

BioWare will still give fans the finger though.


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