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New sentient aliens with different body types.


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#1
UniformGreyColor

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I find it highly unlikely that the majority of things on the citadel have 4 appendages, have a relatively small body size, walk on two legs and have a neck that supports a head. I know its somewhat hard to relate to things that are so different from ourselves, but why not mix it up a bit? I am sick and tired of every sci-fi anything I see have aliens look almost exactly like humans only with a few differences. What's the deal with this anyways? More creatures like the guardians please.


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#2
ZipZap2000

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There's 3 races on the citadel that don't and they aren't very interesting.

The Hanar, Keepers and Elcor have been reduced to joke species. The Volus even more so. I think people are more welcoming of Turian/Krogan/Batarian body types who are largely human like but clearly different enough to be believable.

Unless they are an enemy. Its better to have something like the Rachni in that case.

#3
BohemiaDrinker

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But the guardians are just tiny blue people with big heads:

guardians_.jpg

 

Or do you mean the Keepers?

 

Regardless, I agree. I Guess Krogans and turians were different enough for me to acept them as "aliens", Asari had an explanation behind it and all, even if their body type was just pushing it, but then we get to Drell, Quarians and Batarians, even salarians and it's too much.

The whole "Reaper induced evolution" is as good as explanation as any, but it will be hard to poull something like that in another galaxy.
 


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#4
UniformGreyColor

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But the guardians are just tiny blue people with big heads:

Spoiler

 

Or do you mean the Keepers?

 

Regardless, I agree. I Guess Krogans and turians were different enough for me to acept them as "aliens", Asari had an explanation behind it and all, even if their body type was just pushing it, but then we get to Drell, Quarians and Batarians, even salarians and it's too much.

The whole "Reaper induced evolution" is as good as explanation as any, but it will be hard to poull something like that in another galaxy.
 

 

Yes I meant keepers. brain fart on my part (I get things like that mixed up a lot). But I'm glad I'm not the only one who thinks its just a tad ridiculous that almost every species looks very human like.



#5
Bowlcuts

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Eh, most of them were alright to be honest.

The only issue I had with any of the designs was with the Asari and the Batarians which were basically just humans with a different head.



#6
Cyonan

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The main reason why so many aliens follow the same structure like that in games is because it's easier for animation when they all can use the same skeleton.

 

We also happen to have a very efficient body type, especially when it comes to using tools which is kind of a requirement of becoming a space faring species.

 

Have you ever tried to build a space ship without opposable thumbs? I imagine it's not very easy.


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#7
BohemiaDrinker

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Have you ever tried to build a space ship without opposable thumbs? I imagine it's not very easy.

 

Sure, but wouldn't it be actualy easier with four or maybe six arms? :)

 

(Yeah, animation, not to mention that would screw with cross-race weapon compability... but still!)


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#8
ZipZap2000

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Sure, but wouldn't it be actualy easier with four or maybe six arms? :)

(Yeah, animation, not to mention that would screw with cross-race weapon compability... but still!)


Works well for the Rachni.

#9
UniformGreyColor

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I want to see stingers.



#10
Quarian Master Race

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Are you asking for alien fatties OP? We already had the volus. What's next, batarian BBWs?



#11
spinachdiaper

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Nobody ever wants aliens that look like fat slimy potatoes.



#12
Remix-General Aetius

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There's 3 races on the citadel that don't and they aren't very interesting.

 

That means nothing, they were simply written that way.

 

As far as the Rachni go, they're copy/paste of the Starship Troopers bugs. Not very original.



#13
KamuiStorm

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Speaking of aliens why have we not encountered a Frankensteins monster in me yet? I mean with how advanced tech is you'd think some random crazy ass scientist would live on a remote asteroid scheming and creating organic/synthetic alien monstrosities. Hell Cerberus cloned & brought shep back from the dead at the same time no less. I want this in me asap and I do not count project overlord as such

#14
Fortlowe

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Assuming the vast spacial and temporal distances between civilizations could be reliably, constantly, and predictably crossed often enough for an overriding galactic civilization to form, relative gravity would probably be the determining factor for how that civilization would be ordered.

Considering that the time between previous mass extinctions on our world was far longer than how much time has passed since the last mass extinction, and ours was the only civilization to come into being on earth, then it could be that warm blooded, two armed, bipedal, omnivores are the most likely outcome for intelligent life developing in our gravitational spectrum.

Beings with different gravitational standards would likely be so different physiologically from one's like us that there would be no way for us to even communicate, let alone govern together. Thus, its not likely we'll ever get to know the giant hyper intelligent slugs from a planet with 27 times our own gravity, even if we can know of them.

Which leads to the essential question, why include them in the narrative?
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#15
KamuiStorm

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How about saiyans?

#16
ZipZap2000

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That means nothing, they were simply written that way.

As far as the Rachni go, they're copy/paste of the Starship Troopers bugs. Not very original.


Doesn't matter why they're boring, that doesn't change the fact nobody takes them seriously.

#17
wright1978

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There's 3 races on the citadel that don't and they aren't very interesting.

The Hanar, Keepers and Elcor have been reduced to joke species. The Volus even more so. I think people are more welcoming of Turian/Krogan/Batarian body types who are largely human like but clearly different enough to be believable.

Unless they are an enemy. Its better to have something like the Rachni in that case.

 

I think the Hanar and the Elcor are very interesting. It would be good to see them given meatier content in Andromeda.


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#18
ABASOVA

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I always think about how much anatomical diversity we have on our own planet (different human body types and different animal anatomies) even though we share the same genome and basic embryological development:

 

embryo-compare.jpg

 

I just hope we see the hanar and elcor; that we bring these council species along, as well as the bipeds.

 

I wonder if each arm of the ark is a population hub for each species that makes it to Andromeda. I count 8 arms, so hanar (+drell client race), elcor, krogan, turians (+volus client race), salarians, quarians, humans, and asari:

 

pqdT9Vf.png


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#19
ABASOVA

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I want to see stingers.

^This. Stingers are a repetitive adaptation we see throughout earth's varied history. So we should see stingers at some point as much as we see bipedalism.



#20
Ahriman

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The question is, what's the point of them if they end up comic sidelore or one-time shooting practice? After three games hanars didn't even get walking animation. Walking. Animation. If Bioware has no plans of incorporating new aliens into game world I'd rather not to see this misery at all.



#21
Vortex13

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The question is, what's the point of them if they end up comic sidelore or one-time shooting practice? After three games hanars didn't even get walking animation. Walking. Animation. If Bioware has no plans of incorporating new aliens into game world I'd rather not to see this misery at all.

 

I would have to agree with this.

 

I would love to see more and interact more with alien species like the Hanar, Elcor, and Rachni, but if they are just going to be used for (really bad) comic relief and/or a glorified background prop, then why even bother adding them to the setting in the first place?

 

I mean if aliens are too hard for a developer, then they should logically remove them entirely and just have a sci-fi game with humans and humans only. Am I right? 



#22
Ahriman

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I mean if aliens are too hard for a developer, then they should logically remove them entirely and just have a sci-fi game with humans and humans only. Am I right? 

Well, most mainstream space franchises have rubberhead aliens, ME isn't worse in this regard. But when they try to be original it ends with nothing.



#23
Vortex13

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Well, most mainstream space franchises have rubberhead aliens, ME isn't worse in this regard. But when they try to be original it ends with nothing.

 

 

If only BioWare had kept Chris L'etoile. His work made the 'alien' aliens unique, and interesting, I am positive that he would have been able to make something really worthwhile out of the Hanar, Elcor, Rachni, and Geth if he had stayed around. 

 

 

It would have at lest been more engaging than the standard practice of inserting Cerberus into everything that BioWare adopted as the series when on.



#24
pkypereira

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maybe a centaur-like species.


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#25
wright1978

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I would have to agree with this.

 

I would love to see more and interact more with alien species like the Hanar, Elcor, and Rachni, but if they are just going to be used for (really bad) comic relief and/or a glorified background prop, then why even bother adding them to the setting in the first place?

 

I mean if aliens are too hard for a developer, then they should logically remove them entirely and just have a sci-fi game with humans and humans only. Am I right? 

 

No, Bipedal aliens such as (Asari, Turian, Quarians) are of story interest.

Ideally some of the more existing alien aliens should have meatier storylines, though even having them as a background flavour is of value.