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Alright, so ... that whole ... Titan thing ... What?


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#26
In Exile

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Consider yourself lucky. That fight's almost as badly designed as DA2's Arishok.

 

That fight is just a slog on high difficulty, but I wouldn't say it's bad design. Dumb design, more like it - because it is just the same fight taking hours. To me, bad design is Corypheus in the DLC - a fight that is predicated on a system that simply does not exist in DA2 - good AI pathfinding and capable collusion detection. With the Arishok, you're sort of fighting the controls (because dodging is hard) but you can sort of manage it with good pausing. 



#27
Dabrikishaw

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The Solo Arishok fight isn't that bad on Nightmare, is it?



#28
In Exile

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The Solo Arishok fight isn't that bad on Nightmare, is it?

 

It just takes forever depending on your class. He has a bunch of potions, and you can't cross-class combo, which is where dumb comes in. The whole combat system is designed to work on synergy. You can't have that synergy when you solo. 



#29
AlanC9

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It also looks stupid. Hawke gets a shot in, runs away, repeat forever. Somewhere there's a video of the fight set to the Benny Hill chase music.

I'll take your word on the Legacy Cory fight, since I've never played that
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#30
In Exile

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I'll take your word on the Legacy Cory fight, since I've never played that

It's awful. It's like a platformer boss battle. Corypheus has three phases, and creates environmental hazards. First, there's a flame that chases you around that you have to avoid or else you take substantial damage (it can almost KO on nightmare in 1 hit). To disable the flame you have to run from alcove to alcove interacting with a statute, which summons 3 mooks that you have to kill (while staying mobile, because otherwise the flame catches you). Then, he creates obstacles that you have to quickly navigate around (like a maze), otherwise you get flame'd. Next phase, there are essentially falling icicles (again, bid damage). 

 

The last phase is the killer. The maze becomes electrified, so contact with obstacles also damages. But the dumb pathfinding can bring companions close enough to trigger it on its own. 

 

All of this can be mitigated by the proper kind of elemental resistance I'm pretty sure, assuming you know in advance its coming, which turns this from LOLz impossible to a pretty dicey slog. 


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#31
Nixou

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I completed Descent for the second time, and was somewhat surprised to realize that I found it just as confusing as I did the first time, around.

 

 

Okay, here's my personal pet theories:

Spoiler

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#32
Ranadiel Marius

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#33
Mlady

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#34
Sifr

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#35
Iakus

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It's awful. It's like a platformer boss battle. Corypheus has three phases, and creates environmental hazards. First, there's a flame that chases you around that you have to avoid or else you take substantial damage (it can almost KO on nightmare in 1 hit). To disable the flame you have to run from alcove to alcove interacting with a statute, which summons 3 mooks that you have to kill (while staying mobile, because otherwise the flame catches you). Then, he creates obstacles that you have to quickly navigate around (like a maze), otherwise you get flame'd. Next phase, there are essentially falling icicles (again, bid damage). 

 

The last phase is the killer. The maze becomes electrified, so contact with obstacles also damages. But the dumb pathfinding can bring companions close enough to trigger it on its own. 

 

All of this can be mitigated by the proper kind of elemental resistance I'm pretty sure, assuming you know in advance its coming, which turns this from LOLz impossible to a pretty dicey slog. 

Varric:  "If he pulls a dragon out of his @ss next, I'm leaving!"

 

I will say, though, that if you can shove all your companions into the alcove with the statue, you can stand and fight the mooks without worrying about the flames.


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#36
Melbella

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I will say, though, that if you can shove all your companions into the alcove with the statue, you can stand and fight the mooks without worrying about the flames.


Yep, that's what I do. I select all 4 characters and run them around the circle to each alcove to take out the summoned creatures and then get in a few shots at Cory when he becomes hittable again. In my last game, I did so much damage to him the first go-round (dw assassin) that the whole thing bugged out and I had to start over.



#37
Mlady

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Varric:  "If he pulls a dragon out of his @ss next, I'm leaving!"

 

Corypheus was one heck of an amazing fight in that game! I was beyond exhausted myself when I finally beat him. That was epic and I vowed to never play Legacy again after that lol but in DAI I beat him over 10 times now with ease.



#38
In Exile

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Varric:  "If he pulls a dragon out of his @ss next, I'm leaving!"

 

I will say, though, that if you can shove all your companions into the alcove with the statue, you can stand and fight the mooks without worrying about the flames.

Interesting. I've always found the fire hits inside the alcove on my version. Or is there a specific alcove? 



#39
Melbella

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Interesting. I've always found the fire hits inside the alcove on my version. Or is there a specific alcove?


It does, but if you pull everyone to the outer edge as far as possible it only does a little bit of damage. The mooks are pretty easy to take out, so then it's just a matter of waiting until the coast is clear.
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#40
In Exile

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It does, but if you pull everyone to the outer edge as far as possible it only does a little bit of damage. The mooks are pretty easy to take out, so then it's just a matter of waiting until the coast is clear.


I find that on the difficulty I play at - nightmare -the damage is substantial enough everywhere that running around (while Benny Hill music plays) is the only option.

#41
Melbella

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Well, there's your problem....I don't play DA2 on nightmare. ;)


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#42
Obadiah

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"What" indeed.

#43
Big I

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Spoiler


#44
Obadiah

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What do you think the connection is between the Titan and the darkspawn? They both appear to be of the earth, or at least underground. Surely one must affect the other.

#45
Gervaise

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I think that Mythal killing the Titan, likely with powerful magic, corrupted its blood into red lyrium, which is in fact the source of the Blight.     The dwarves have long claimed that they think the origins of the darkspawn was in the Deep Roads from the beginning and if the Magisters had any connection it was they released it, not were the cause of it.    When they thought they had opened a portal to the city in the Fade, whether Golden or Black, in fact they were entering the body of the dead, corrupted Titan.     The Golden City in the Fade was a reflection of a pure Titan and the Black City what had now been revealed. 

 

The is an interesting codex in the Decent called the Wellspring.   It talks of dwarves tunnelling until they broke through into the sky.   This could mean ordinary dwarves tunnelling down until they reached a Titan, which means that is the Wellspring, or it could mean ancient dwarves tunnelling until they broke through the Veil.   When the veil rips it is in the sky and Skyhold is so called because it was the place where the sky was held back (veil created?) but it could be that there was a Veil originally and when it was breached, the spirits that became the elves were able to leave the Fade and enter the material world.     When we fall into the deep in Adamant and the Inquisitor opens a portal to the Fade we end up there with some people up side down and then we see the way back as another hole in the sky of the Fade.    In one part of the Chant the Maker is referred to as the Wellspring of All and lives in a Golden City shining with light.   So either the Wellspring is found in the Fade, as she suggests, or she was in contact with a Titan.

 

When Solas threw up the Veil, he did not create it from scratch but was merely repairing it to what it had once been. The Titan may even have given him his idea how to do this.  In this version the reason the Titan becomes upset at the Breach is that it is afraid that the old enemies of the Titans are returning.   When the Evanuris originally conquered the Titans, not all may have been corrupted but the elves started to occupy them.   Solas' account of what the ancient elven cities were like, sound very much like the interior of the Titan.  


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