I'm fine with gore and dismemberment in Mass Effect. It doesn't have to go as far as the new Doom (I wouldn't mind personally), but some blood and gore is all right.
Please make the combat sensible rather than flashy and needlessly violent
#26
Posté 10 février 2016 - 05:52
#27
Posté 10 février 2016 - 06:01
Consider how large the barrel of a Claymore is, I suggest you be glad ME isn't more gruesoomee. Hell the Falcon should be leaving chunks EVERYWHERE by all rights
- Laughing_Man aime ceci
#28
Posté 10 février 2016 - 10:31
I'm more or less with the keep gruesome animations, but one annoying thing is apparently future armor hasn't kept up with future weapons. All those exploding Cerberus heads. If nothing else the armored helmet should have kept the head from visibly exploding, (yes, yes, inside it's soup). Appropriate animation should have shown a large exit wound with blood and brain matter wall spray. But I guess we're in a rule of cool universe.
#30
Posté 10 février 2016 - 02:13
This is how you do headshots...
...with style!
EDIT: Also, you do said headshots while listening to this song:

Funny cause this thread made me think of the Deadpool videogame and how f- I mean, how [CENSORED FOR THE KIDDIES TO AVOID 3 WEEK BAN] fun it was, with the blood and gore.

#31
Posté 10 février 2016 - 02:31
I'm an absolute wuss when it comes to blood and gore.
ME3's decapitations and dismemberment didn't make me feel repulsed or disgusted. Plus it did make sense with the high-calibre guns.
#32
Posté 10 février 2016 - 02:32
Consider how large the barrel of a Claymore is, I suggest you be glad ME isn't more gruesoomee. Hell the Falcon should be leaving chunks EVERYWHERE by all rights
And yet the claymore is still firing grains of sand.
I don't think we can really say what the logical outcome of any future weapon will be. More powerful sure but does it explode heads, or is the power more focussed so it's small holes in anything? It's really just preference as the lore can explain it either way.
Personally I found it kind of funny but it didn't really add or detract from my experience. For me it's a pointless add to justify a M rating. But enough other people like it so it seems a value add to them and for bioware.
#33
Posté 10 février 2016 - 03:35
I for one like gore as long as it makes sense somewhat. ME3's exploding heads were kind of ridiculous because the dudes were using high-tech helmets (talking about cerberus and geth).
It's probably asking too much, but I'd prefer this type of thing to occur when you use a "big caliber" (whatever the heck that is in ME universe) like a Claymore, Widow and so on. Or when using any type of explosives against targets.
Honestly I'd rather see better physics in the models/bodies and in general to make the gunplay feel better.
#34
Posté 10 février 2016 - 03:55
There seems to be some kind of obsession with Inquisition that it works its way into any criticism. It has magical fire and lightning conjured from the PC's fingertips or use of lyrium-infused elemental power to incinerate, flash freeze or zap the living sh** out of everyone. Of course they'll friggin explode or be disintegrated.
There were some effects in Inquisition that I thought were odd but I thought Origins had some odd effects as well: The sustainable abilities often caused some wierd effect that was bothersome and sometimes came with intrusive sounds that would repeat themselves as long as the ability was on.
In Mass Effect, I think it does make sense for some, but certainly not all, weaponry or abilities to cause some extreme bodily damage such as the Black Widow rifle since I think it was said that it was designed as an anti-tank weapon.
#35
Posté 10 février 2016 - 04:00
In Mass Effect, I think it does make sense for some, but certainly not all, weaponry or abilities to cause some extreme bodily damage such as the Black Widow rifle since I think it was said that it was designed as an anti-tank weapon.
The widow is for use against armored vehicles or krogan.
Because sometimes you absolutely, positively have to take a Battlemaster's head clean off, at long range.
- CronoDragoon, UniformGreyColor et blahblahblah aiment ceci
#36
Posté 10 février 2016 - 04:04
It's funny how most of the people that complain about sex scenes and violence are into porn and movies about war. Then again, it's funny how most people that support both things in videogames are into porn and movies about war too.
We all have something in common :,D isn't that beautiful?
#37
Posté 10 février 2016 - 05:45
If you want the combat to be sensible, then anti-tank rifles should be exploding people's heads.
- Shechinah, ZipZap2000 et blahblahblah aiment ceci
#38
Posté 10 février 2016 - 05:48
If you want the combat to be sensible, then anti-tank rifles should be exploding people's heads.
And arms. And legs. And torsos.
#39
Posté 10 février 2016 - 06:40
The widow is for use against armored vehicles or krogan.
Because sometimes you absolutely, positively have to take a Battlemaster's head clean off, at long range.
Yep. If we have things like the Raufoss round today. The kind of stuff we would have then is crazy.
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- Laughing_Man aime ceci
#40
Posté 10 février 2016 - 06:50
Cobra Missile Launcher
Because a Black Widow has your name on it, but a Cobra is addressed to whom it may concern. ![]()
#41
Posté 10 février 2016 - 06:53
I understand that some people might feel ME3 was too videogamey in that part but ...I liked it. A lot.
And compared to some other games out there (like Fallout 4) ME3 was not over the top imho.
#42
Posté 10 février 2016 - 08:38
High calibre, sure.The exploding heads in ME3 is not even close to being senseless since there are high caliber weapons irl that can do that. Also the gore in ME3 is rather tame when compared to dead space, doom, god of war and gears of war.
But weapons in ME aren't high calibre. Read the codex descriptions in ME1 about why the guns don't need ammo. The projectiles being fired are tiny.
#43
Posté 10 février 2016 - 08:45
High calibre, sure.
But weapons in ME aren't high calibre. Read the codex descriptions in ME1 about why the guns don't need ammo. The projectiles being fired are tiny.
A few of the sniper rifles are anti-material rifles e.g. widow, then there's weapons such as the scorpion and falcon which are explosive projectiles. So really there is no shortage of weapons in the ME series that can kill people with a bit of gore/dismemberment.
#44
Posté 10 février 2016 - 08:55
High calibre, sure.
But weapons in ME aren't high calibre. Read the codex descriptions in ME1 about why the guns don't need ammo. The projectiles being fired are tiny.
They also impart a lot more kinetic energy, but yeah, ME weapons are not really realistic, a grain sized projectile will likely burn itself out in the atmosphere or simply over-penetrate and cause very little damage unless it directly hits something important - like the brain for example.
- Master Warder Z_ aime ceci
#45
Posté 10 février 2016 - 09:01
There were some effects in Inquisition that I thought were odd but I thought Origins had some odd effects as well: The sustainable abilities often caused some wierd effect that was bothersome and sometimes came with intrusive sounds that would repeat themselves as long as the ability was on.
In Mass Effect, I think it does make sense for some, but certainly not all, weaponry or abilities to cause some extreme bodily damage such as the Black Widow rifle since I think it was said that it was designed as an anti-tank weapon.
Origins was easily the most annoying, because those sustained abilities stayed active during cut scenes, even the horrid air of insolence.
#46
Posté 10 février 2016 - 09:02
They also impart a lot more kinetic energy, but yeah, ME weapons are not really realistic, a grain sized projectile will likely burn itself out in the atmosphere or simply over-penetrate and cause very little damage unless it directly hits something important - like the brain for example.
And this why we need mobile suits.
Where weaponry actually acts like weaponry.
I mean the 2660 KW fusion reactor of the Juaggu can crank up beams that can cut through Titanium armor platting like butter.
._.
- Lucca_de_Neon aime ceci
#47
Posté 10 février 2016 - 09:07
And this why we need mobile suits.
Where weaponry actually acts like weaponry.
I mean the 2660 KW fusion reactor of the Juaggu can crank up beams that can cut through Titanium armor platting like butter.
._.
Jajajaja! haven't seen you in a while!
Love it when you get all techy with anime xD don't ever change!
#48
Posté 10 février 2016 - 09:11
Yet, since we are probably using heat-based weapons I'd love to see enemies getting burn marks instead of gunshot wounds.
Are you sure you want to see a realistic representation of how the human body reacts to a high-energy heat-based weapon?
That neat little burn mark you are imagining is probably not very realistic, unless the weapon is non-lethal.
A short pulse of concentrated heat will vaporize any liquids on the point of impact and will burn / boil anything near the impact.
The effect will be more like a nasty crater on the point of impact were everything simply vaporized and burned,
the surrounding area will suffer some rather explosive effects as well, do to the flash-boiling or vaporizing of any liquids,
fat will also have nasty reactions depends on the temperature.
Should I go on?...
In short, the wounds from plasma weapons or laser weapons, will most likely be worse in most cases than any kinetic-energy-based weapon.
(depending on the situation and the point of impact of course)
- Seboist et Lucca_de_Neon aiment ceci
#49
Posté 10 février 2016 - 09:12
Are you sure you want to see a realistic representation of how the human body reacts to a high-energy heat-based weapon?
That neat little burn mark you are imagining is probably not very realistic, unless the weapon is non-lethal.
A short pulse of concentrated heat will vaporize any liquids on the point of impact and will burn / boil anything near the impact.
The effect will be more like a nasty crater on the point of impact were everything simply vaporized and burned,
the surrounding area will suffer some rather explosive effects as well, do to the flash-boiling or vaporizing of any liquids,
fat will also have nasty reactions depends on the temperature.
Should I go on?...
In short, the wounds from plasma weapons or laser weapons, will most likely be worse in most cases than any kinetic-energy-based weapon.
(depending on the situation and the point of impact of course)
So i shouldn't do my eyebrows with lasers? Damn! There goes my idea for making more money u_U
- Laughing_Man et Master Warder Z_ aiment ceci
#50
Posté 10 février 2016 - 09:19
A short pulse of concentrated heat will vaporize any liquids on the point of impact and will burn / boil anything near the impact.
The effect will be more like a nasty crater on the point of impact were everything simply vaporized and burned,
the surrounding area will suffer some rather explosive effects as well, do to the flash-boiling or vaporizing of any liquids,
Like say a beam saber through the cockpit?

;_;
Bernie...





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