A practical look at how we are going to get from the Milky Way to Andromeda
#301
Posté 17 février 2016 - 08:59
#302
Posté 17 février 2016 - 09:47
Space magic. Boom.
................I just said that to trigger people. ![]()
BUT....if cryosleep (ala Interstellar ) is an option, then I demand it doesn't work on one squadmate and they paint a mural on the ceiling with space food during travel. (Ala Rocketman.)
- DarthSliver et BraveVesperia aiment ceci
#303
Posté 17 février 2016 - 10:30
It doesn't have to be "under any circumstances" The circumstances that matter are "as of the Mass Effect trilogy". And under those circumstances, it is impossible barring the introduction of some outside force.
Could such a force be introduced? Sure! Could it be done in a way that isn't incredibly contrived? Much harder question to answer. Certainly harder to accomplish.
It's not arrogance to actually familiarize oneself with the setting.
Even just in this post, you're assuming perfect knowledge of the setting as of ME3, which you don't have. That's your arrogance in a nutshell.
Also, stop pretending to be the only person familiar with the setting.
#304
Posté 17 février 2016 - 10:38
That is an interesting idea. Not unllike that volus scientist using eezo to turn black holes into relays thing. Only backed by more genuine science.
However, it does leave a question of why send one (or more than one, more likely) colony ships through a wormhole that's almost certain to be a one-way trip. A team of scientists and military personnel like Stargate: Atlantis who are willing to take such risks FOR SCIENCE! I could see. But civilians? Kids?
Would this be some evacuation form the Reaper invasion? Reapers are closing in and everyone from nearby colonies is gathering, Battlestar Galactica-like for a mass exodus to "anywhere not here"?
Okay, I can see that. Might even justify an AI on the team if one was being used to study the wormhole.
Possible Solution to the Colonizing and recruitment problem?
Have Eldfell Ashland Energy at the helm of what is just another form of their business expansion model for the last several decades. They have been shown to highly efficient at colonizing space and moving and supporting civilian populations for decades. Some of the colonies they exploit have massive populations (Caleston alone is 1.8 billion and has no agriculture or water reserves to support the population, thus relies on massive logistical support and efficient life support structures of the Domes.) That is only one colony in an empire that stretches into both Council Space and Terminus regions and grows year, by year, by year.)
WIKI states "A cradle to grave" business model that offers excellent education and employment opportunities. And that EAE can establish and support up to 90% of a garden world economy and population. Something that would be very attractive to civilians
Also, public confidence would be enhanced by the positive PR of a powerful tycoon at the helm, one that even the Illium media respect as a most powerful being in their reporting.
I suggest that EAE could launch an initiative that is fronted by Jonah Ashland and marketed on the dynastic opportunity that comes with EEZO exploitation. They had been noted as exploring the Nemean Abyss and they could advertise that the yield figures in EEZO are literally astronomical and that the strategy of EAE is to establish a Hub from the start. To facilitate this, they are building a massive ship that is dual purposed as a hub for EEZO exploitation and Dark Energy manufacturing.
They advertise that the hub is designed to cater for all specie's requirements and that they are looking for the brightest, young recruits to establish this colony initiative on the fringe of space. The craft will have cryo facilities to accomodate for the lack of relay coverage, but the ship is advertised as using the latest drive technologies and capable of sustained, hyper FTL
Is this too big a craft? Not if you think of the domes of Caleston that have to house 1.8 billion beings on a tectonically active moon with a toxic atmosphere and environment. or the Susskind SuperCollidor, a project brought to completion by human investment. Given the size of footprint and structure of EAE, I think they were the corporation to finish the project)
All done in a civilian world that need not intrude on the military focussed style of the game.
#305
Posté 17 février 2016 - 10:42
Really, after that teaser last November we are still discussing wormholes? I think that idea is out the window. I mean, BW has tried to mislead us with teasers before but I don't see how they will step away from showing a ship floating between galaxies.
#306
Posté 17 février 2016 - 10:46
Really, after that teaser last November we are still discussing wormholes? I think that idea is out the window. I mean, BW has tried to mislead us with teasers before but I don't see how they will step away from showing a ship floating between galaxies.
And Shepard broke a champagne bottle on the side of the Ark after giving her crew a pep talk before departure, right? That's not a trailer, it's fanservice that gave us our first look at the Ark.
#307
Posté 17 février 2016 - 10:50
I read your post before but it's one thing to give us some bogus Shepard VO, it's another to show something that would be completely unrelated (well actually counter) to what we'll see in the game.
#308
Posté 18 février 2016 - 12:08
I read your post before but it's one thing to give us some bogus Shepard VO, it's another to show something that would be completely unrelated (well actually counter) to what we'll see in the game.
Why? Shepard knowing about the Ark and sending it on its way is completely counter to what we'll see in the game. Why is some of it nonrepresentitive fan service but some of it is exactly what we'll see in the game?
#309
Posté 18 février 2016 - 03:14
Space magic. Boom.
................I just said that to trigger people.
BUT....if cryosleep (ala Interstellar ) is an option, then I demand it doesn't work on one squadmate and they paint a mural on the ceiling with space food during travel. (Ala Rocketman.)
Stasis is totally possible as evidenced by the prothean stasis pods on Ilos and Eden Prime.
#310
Posté 18 février 2016 - 04:33
If BioWare gave a damn they wouldn't pull an idea as retarded as an intergalactic ark.
Still less of an asspull than Project Lazarus Space Jesus Resurrection
I hope ![]()
And Shepard broke a champagne bottle on the side of the Ark after giving her crew a pep talk before departure, right? That's not a trailer, it's fanservice that gave us our first look at the Ark.
A wormhole travel is a very banal and easy to present visual within a trailer, fanservice trailer or not. I just don't see any reason to expect a wormhole travel after they opted to show conventinal travel instead.
#311
Posté 18 février 2016 - 04:44
A wormhole travel is a very banal and easy to present visual within a trailer, fanservice trailer or not. I just don't see any reason to expect a wormhole travel after they opted to show conventinal travel instead.
Really? What does a wormhole look like? What does a wormhole look like in Mass Effect? Does it look different than traveling via relay?
#312
Posté 18 février 2016 - 04:50
Really? What does a wormhole look like? What does a wormhole look like in Mass Effect? Does it look different than traveling via relay?
Make the ships enter circle-something ------> voooooommm sound + stretch the screen -------> popping at the other side. Like sci-fi movies, shows and games been doing for ages.
Or you rather opt to show a completly different mean of travel that isn't what was selected for the story?
#313
Posté 18 février 2016 - 04:55
A mysterious technology that can open instant wormholes or fold space.
I bet on the second.
#314
Posté 18 février 2016 - 04:58
Make the ships enter circle-something ------> voooooommm sound + stretch the screen -------> popping at the other side. Like sci-fi movies, shows and games been doing for ages.
And double the budget of a fanservice trailer? How do you know if they even had the design of the wormhole done at that point? Why assume they want to wanted to give away plot points a year before release? And I can't recall any sci-fi having a worlmhole that's just a circle that stretches things and goes "vroom!"
Or you rather opt to show a completly different mean of travel that isn't what was selected for the story?
That you can't make sense out of but Shepard sending the Ark on it's way makes perfect sense to you?
#315
Posté 18 février 2016 - 05:05
And double the budget of a fanservice trailer? How do you know if they even had the design of the wormhole done at that point? Why assume they want to wanted to give away plot points a year before release? And I can't recall any sci-fi having a worlmhole that's just a circle that stretches things and goes "vroom!"
That you can't make sense out of but Shepard sending the Ark on it's way makes perfect sense to you?
So they're fine giving away Ark design (which they didn't have to), PC name/nickname or the setting itself (didn't have to either, ME Beyond subtitle would've secured that) but somehow the wormhole travel is such a super-secret plot twist it requires putting red-heirring in form of animating conventional travel lol?
Don't you think it's a bit silly trying to discredit conventional travel that was already shown in favour of wormhole scenarios which wasn't shown or hinted at all?
#316
Posté 18 février 2016 - 05:09
So they're fine giving away Ark design (which they didn't have to), PC name/nickname or the setting itself (didn't have to either, ME Beyond subtitle would've secured that) but somehow the wormhole travel is such a super-secret plot twist it requires putting red-heirring in form of animating conventional travel lol?
The game isn't called Mass Effect Beyond, it's called Mass Effect Andromeda. And again, why double the budget of a fanservice trailer?
Don't you think it's a bit silly trying to discredit conventional travel that was already shown in favour of wormhole scenarios which wasn't shown or hinted at all?
No, I think it's silly to treat one small part of a fanservice trailer as the gospel and the rest as nonsense.
#317
Posté 18 février 2016 - 05:13
The game isn't called Mass Effect Beyond, it's called Mass Effect Andromeda. And again, why double the budget of a fanservice trailer?
No, I think it's silly to treat one small part of a fanservice trailer as the gospel and the rest as nonsense.
Double the budget? Get real, making voovoo sound and plastering a wraped circle effect doesn't double anything this is ridiculous. Not to mention AAA game like this has massive marketing budget, especially for trailers and it's gonna be one of EA main titles.
#318
Posté 18 février 2016 - 05:21
Double the budget? Get real, making voovoo sound and plastering a wraped circle effect doesn't double anything this is ridiculous. Not to mention AAA game like this has massive marketing budget, especially for trailers and it's gonna be one of EA main titles.
Surely you realize your argument is ridiculous?
#319
Posté 18 février 2016 - 05:25
Surely you realize your argument is ridiculous?
Surely you realize this game will have 1874824024 multimillion budget trailers like all other main EA games have right?
#320
Posté 18 février 2016 - 05:32
-Shepard sending the Ark on it's way is not real or indicative of anything in the game, but the Ark slowly drifting through space is exactly how it gets it to Andromeda.
-The effect of showing the Ark traveling through a wormhole would be as simple as ctrl+v "wormhole picture" and adding a whoosh sound, without any effort or money required.
-There is zero chance that the Ark is headed for a wormhole in the N7 Day fanservice trailer.
It's nonsensical at best.
#321
Posté 18 février 2016 - 05:32
Don't you think it's a bit silly trying to discredit conventional travel that was already shown in favour of wormhole scenarios which wasn't shown or hinted at all?
The trailer wasn't about how we get to Andromeda, it was about the feel of journeying into space. The montage, the dialogue, the choice of showing the perspective from the back of the ship so we see Earth pulling away from us, the whole thing was based on artistic choices to convey a feeling.
Yeah, sure maybe that's exactly how we'll go to Andromeda, but it isn't proof of anything. Unless you're really keen on the idea of riding to another galaxy backwards.
- wright1978, Hammerstorm, Tela_Vasir et 2 autres aiment ceci
#322
Posté 18 février 2016 - 05:47
*looks at N7 day trailer*
*sees the Ark cruising to Andromeda*
I realised that too when I first saw the trailer. If that is how it was planned then I guess it will take quite the time in reaching Andromeda.
#323
Posté 18 février 2016 - 07:48
The N7 Day trailer does not show the actual voyage to Andromeda, for one simple reason: the Milky Way and Andromeda are nowhere near as close to each other as the trailer depicts. You can fit about 25 and a half Milky Way discs(or about 17 if you are counting the halo around the Milky Way) between the Milky Way and Andromeda, yet the trailer has them virtually touching.
- Tela_Vasir aime ceci
#324
Posté 18 février 2016 - 08:20
I didn't read half of what you wrote because you failed to understand that the Reason for going to Andromeda is because of the ME3 endings and because they were never fixed. Bioware failed to fix their own endings.
I will be a bit more shorter too so you understand better. ME3 Endings not being fix but rather smeared, extend cut, is the reason and only reason we are going to Andromeda. Politically speaking they don't wanna touch that because its been sitting too long rotting. The endings were also never fixed because it would mean they would be acknowledging the fact they sold us a incomplete game not to mention Bioware forgot about their lore.
So to be clear Andromeda because of ME3 endings simple and gets to the bottom. No elaborate reason other than ME3 Ending for why we are going to Andromeda. I am sorry you don't see that as clearly as I and only Andromeda being a good game can get me to not remember about the ME3 endings a bit more. I have a fond memory of wanting to do a trilogy run until I graced myself upon those endings, making ME3 only great for its MP.
Ok before I hit post let me repeat:
Andromeda is because of ME3 Ending, no other good reason but that.
- Dubozz aime ceci
#325
Posté 18 février 2016 - 08:41
Even though anything except Ark design shouldn't be taken literally, Ark shown between galaxies strongly suggests lack of instant travel options.
A mysterious technology that can open instant wormholes or fold space.
I bet on the second.
Not an option, travel must either be long or one-directional so endings would be locked away.





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