Imagine mission(loyalty one) in where you go to help one of your companions out.
However during their mission there is that final choice that must be made that will define this entire mission and even your companion and you as leader in group as per usual tell them what to do, which choice to make, you even use your max persuasive skill(whatever that might be in ME:A) to convince them, there is no way anyone refuses you but.......instead your companion just says "I don't make decisions for you, neither you will for me. I'm doing my mission my own way." and then they simply make they own choice regarding of what you wanted them to.
THE END





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