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#101
Marksmad is waving goodbye

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VG is not a weapons platform... Powers are the primary

If we're talking Kroguard, then his primary weapon is the Omni-Blade. If the majority of your kills aren't from melee, you're doing it wrong. BC is primarily important as a rapid method to close to melee distance.

 

MRAWRRRR!!!


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#102
czeuch

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If we're talking Kroguard, then his primary weapon is the Omni-Blade. If the majority of your kills aren't from melee, you're doing it wrong. BC is primarily important as a rapid method to close to melee distance.

 

MRAWRRRR!!!

 

I'm aware of that and this is what I do. The Reegar is used to soften up enemies like pyros, bombers and primes. Or to finish off a trooper that fell on the ground after a BC.

 

The rest of the enemies usually die with a BC + HM. Headbutt might finish off a Hunter or bomber that survived this "combo".



#103
prinsesbubblegum

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Someone reported the cat gif I posted. Well done!  :lol:

 

Since I prefer cats to rats, my days on these forums are drawing nigh.

 

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#104
Fuenf789

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If we're talking Kroguard, then his primary weapon is the Omni-Blade. If the majority of your kills aren't from melee, you're doing it wrong. BC is primarily important as a rapid method to close to melee distance.

MRAWRRRR!!!

True Dat.
Which leads to the next logical question: is melee characteristics closer to a weapon than a pure power?

Melee is somehow a hybrid between weapons and standard offensive powers
Some points :
1) it works through shields and barriers (in contrast to standard powers -( exception with AF, Reave)
2) can be increased in some classes in passives, offensive and gear.
3) is not affected by shieldgating like weapons
4) is not always physically close (see demolisher)
5) is not always offensive (light melee with volus renders a volus invisble - refer to volus double cloak no/low cooldown)
6) the paladin melee omni shield strength can be boosted with the cyclonic modulators
7) useful for many bypass exploits collector adept cooldown, reload cancelling , smash dept etc.

It's probably the halfbrother that's between the large shadows of powers and weapons- if not made famous by the kroguard (and notorious for memorable sync kills in gold> for pugs that newly migrated from silver valley)

Probably the most unsung hero of the game...
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#105
Fuenf789

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...


Well, those eyes were just classic - and I did have a good laugh - which even made me feel more guilty , that I'm laughing. Face the hand. Wait. Laugh again. Sorry.
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#106
Quarian Master Race

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I'd be outscored regardless of the weapon I use if playing with BSNers (as in moer than one) so I don't think it'd matter :P

But I agree on the solo part, quite useful for solo.

 

 

Don't have it yet. Even when I get it, it'll be lvl 1 and heavy :/

At 10 I get like 141% PRS on quarians with Graal. I would hope it is nothing for a krogan.

Otherwise there's the toaster shotgun which shares the same weight as Graal, or the Wraith tincan as mentioned, which is stupidly light even at level 1. Eviscerator and Disciple work well enough if you do a lot of your damage with melee or powers.

You've also obviously already found the Reegar Proguard, but I won't comment on that combination as my people's reputation is already bad enough without admitting to unleashing yet more abominable creations upon the galaxy.



#107
MichaelN7

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Let's just all be honest now...... the Talon is the best shotgun in the game.

But... But... it's a pistol...

(I get it, no worries)

 

 

I've always liked the Scimitar until I found the Eviscerator.  I love both, but Eviscerator is my top choice.  The massive clip size for the Scimitar is great when you're swarmed, since that and the added knockback can give you some breathing room.

 

But my habit of constant reloading means the clip size if superfluous.  The Eviscerator holds 3 shots, so if I need to go "rapid-fire" I can, otherwise I never run dry.  In addition, the Eviscerator is more accurate at longer ranges, so I can use it as a deterrent if for whatever reason I'm stuck at range.

 

Ultimately it comes down to what I want.  Speed and clip size?  Scimitar.  Power and range?  Eviscerator.


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#108
czeuch

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That's the list considering what I have and some stuff I still don't have:

 

Reegar IV > 5.06
Eviscerator X and Disciple II and Wraith IV > 4.31
Raider III > 5.64
Piranha V > 4.49
GPS II and Venom II > 5.79
Graal I > 5.96
Claymore IV > 6.94

 

The Wraith is simply wonderful. At only lvl IV, it provides 200% CD with 50% more damage than the Eviscerator. But this is utopia for me atm.

The Raider III has over 900 dmg and a more or less decent cd. All things considered, there are other options indeed. But Disciple and Eviscerator are out of the equation, their damage is far too low. The Piranha is better.



#109
Sinful Force

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Someone reported the cat gif I posted. Well done!  :lol:

 

Since I prefer cats to rats, my days on these forums are drawing nigh.

 

tumblr_m93clhVfpf1rdns3wo1_500.gif

 

Don't go, princess. BSN needs more princesses.


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#110
The_Nightman_Cometh

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Tali with a shotgun ......  sounds like an awesome name for a rock band   ..... I will normally put the omni-blade on whatever shotgun a krogan is using..just out of habit. My shotgun challenge points reset..thought I would start with the horrible ones first this time...hip firing the katana feels kinda good...zoomed in shots while popping cerberus melons feels fantastic.


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#111
Sinful Force

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^ Hipfiring most shotguns is a good idea, because there's barely a difference in accuracy. Especially on lolaim assist console, where you can bypass this dreaded feature by hipfiring.


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#112
Marksmad is waving goodbye

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Which leads to the next logical question: is melee characteristics closer to a weapon than a pure power?
 

 

I don't think it's something that counts as a power, it's simply something that every shooter for the last several aeons has had. It's in Battlefield, Call of Duty, Counter Strike, and Battlefront, none of which generally have powers as such.

 

The things that make it especially interesting in ME3 are firstly, there is a huge variety of melee attacks that varies by character, secondly, there are both light and heavy melee for each character (also running heavy melee for some), and last that it is not an insta-kill as in most of the other games mentioned. So well done Biovar for adding something new to the combat canon.


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#113
Deerber

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I don't think it's something that counts as a power, it's simply something that every shooter for the last several aeons has had. It's in Battlefield, Call of Duty, Counter Strike, and Battlefront, none of which generally have powers as such.

 

The things that make it especially interesting in ME3 are firstly, there is a huge variety of melee attacks that varies by character, secondly, there are both light and heavy melee for each character (also running heavy melee for some), and last that it is not an insta-kill as in most of the other games mentioned. So well done Biovar for adding something new to the combat canon.

 

It's not an instakill in battlefront. When I do it.

 

It's definitely an instakill. When they do it to me.


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#114
Quarian Master Race

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It's not an instakill in battlefront. When I do it.

 

It's definitely an instakill. When they do it to me.

lmao ain't that the truth. I haven't managed to figure it out either. For me, It seems to reliably OHK from behind someone ala Halo's assassinations, but from the front it can take 1 or 2. Hitboxes might be wonky or headshots might count and increase melee damage. Or maybe there's just some "will of the Force" magic going on ¯\_(ツ)_/¯.

Usually better to just shoot them, unless you wanna embarrass cowardly snipers or badly played heroes or something.



#115
The Real Pearl #2

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FIGHT ME RAT, COME ON! TRY ME!!! I ALREADY GOT SCARS FROM OTHER VERMIN LIKE YOU!!!! I WANT AN 8TH!!! GRAAAGH!!!!!

Friend_Ship_Pearl_is_Furious.png

YOU DAMN RAT!!! ILL RIP YOU TO SHREDS!!!

 

1v1 me babby, avenger only



#116
Marksmad is waving goodbye

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It's not an instakill in battlefront. When I do it.

 

It's definitely an instakill. When they do it to me.

:lol: yes.

 

lmao ain't that the truth. I haven't managed to figure it out either. For me, It seems to reliably OHK from behind someone ala Halo's assassinations, but from the front it can take 1 or 2. Hitboxes might be wonky or headshots might count and increase melee damage. Or maybe there's just some "will of the Force" magic going on ¯\_(ツ)_/¯.

Usually better to just shoot them, unless you wanna embarrass cowardly snipers or badly played heroes or something.

 

My best ever moment in SWBF was strolling around the corner of a wrecked AT-AT to find a sniper crouched behind it and looking the other way. Melee instakill while shouting "Surprise, you who have carnal relations with your maternal parent!" in my best Samuel Jackson voice.


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#117
The Real Pearl #2

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Also i forget to mention i like to use the venom shotgun with the human soldier, this explains why i specc into duration, because why the heck not? You can fire the venom while running btw, so i like to run around pretending to be a geth bomber while the pugs accuse me of hacking. 

[x] Working as intended

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#118
BurningBlood

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Combinations that work well for me (with the caveat that I have not yet deployed all kits):

 

Claymore: KroSol, QMI

Crusader: N7 Shadow

Disciple: AsDept

Eviscerator: ...

GPS: ...

Graal: BatSol, QFE, Talon Merc

Katana: ...

Pirhana: GI

Raider: HSol, HInf

Reegar: KroGuard (for when I PUG into FBWGG presets)

Scimitar: VolGuard

Venom: Volus Sentinel

Wraith: Vorcha Sentinel, Valkyrie



#119
Ashevajak

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I don't think it's something that counts as a power, it's simply something that every shooter for the last several aeons has had. It's in Battlefield, Call of Duty, Counter Strike, and Battlefront, none of which generally have powers as such.

 

Please inform Banshees and their demon barrier absorbption technique of this.  I love it when they become immune to both powers and my melee attacks.  If I'm going to have that drawback, then I also want power amplifiers to give me bonus damage.  Get my Krogan strong enough to throw an Atlas off the map.


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#120
stephenw32768

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Reegar IV > 5.06
Eviscerator X and Disciple II and Wraith IV > 4.31
Raider III > 5.64
Piranha V > 4.49
GPS II and Venom II > 5.79
Graal I > 5.96
Claymore IV > 6.94

 

The Wraith is simply wonderful.

 

Wraith IV already?  Lucky! :)  It's fantastic even at I.

 

Wanna try easy mode?  Wraith AIU.


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#121
Teabaggin Krogan

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lmao ain't that the truth. I haven't managed to figure it out either. For me, It seems to reliably OHK from behind someone ala Halo's assassinations, but from the front it can take 1 or 2. Hitboxes might be wonky or headshots might count and increase melee damage. Or maybe there's just some "will of the Force" magic going on ¯\_(ツ)_/¯.

Usually better to just shoot them, unless you wanna embarrass cowardly snipers or badly played heroes or something.

Haven't played SW Battlefront yet but maybe it's like battlefield 4 where melee from the back and sides is a guaranteed kill but melee from the front can be countered/ has less damage so as to discourage people going all kamikrazy and running straight at people with the knife.

 

An example would be the game Killzone 3 on ps3 (or any game with a instakill melee) where if I suddenly come across an enemy up close say after a corner, melee is always gonna be a faster kill than shooting them except if they have quick reflexes with a shotgun and even then they have to stop and shoot whereas I can knife them while running.



#122
czeuch

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Wraith IV already? Lucky! :) It's fantastic even at I.

Wanna try easy mode? Wraith AIU.


I wish, some of the weapons above are a simulation.

#123
Deerber

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lmao ain't that the truth. I haven't managed to figure it out either. For me, It seems to reliably OHK from behind someone ala Halo's assassinations, but from the front it can take 1 or 2. Hitboxes might be wonky or headshots might count and increase melee damage. Or maybe there's just some "will of the Force" magic going on ¯\_(ツ)_/¯.

Usually better to just shoot them, unless you wanna embarrass cowardly snipers or badly played heroes or something.


I read that it's a OHK from the back or on a headshot. If that's so the hitboxes are sheit, cause I always aim for the head and never get the OHK. Then again, the site I read that on wasn't necessarily reliable.

Usual scenario: I get the jump on a baddie from a little far away, start shooting him in the back but he's fast enough to fire his cowardly shield up. So he's left with 10 health or so, but alive. He starts running but i chase him, and he soon realizes that he can't outrun me, so he turns back and decides to rush me and try his luck in melee. I think "oh well this ain't gonna be a problem, I got 100 health and he's got 10". So we clash and melee more or less at the same time. Result? I'm down, and he's still running. Of course, a promptly rage quit follows. Or if I'm lucky, we're both down.

This has happened to me so much that, in a situation like that, if they start running towards me I usually jetpack the **** out of there like I'm a baddie afraid of a straight up fight :lol:
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#124
GDICanuck

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In those situations, I just bean the guy in the face with an ion grenade.

"I haz shield!"
"lolnope" PEWPEW!
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#125
Quarian Master Race

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In those situations, I just bean the guy in the face with an ion grenade.

"I haz shield!"
"lolnope" PEWPEW!

Same but usually with the Cycler rifle, which bypasses shields entirely. Will usually let them get real close and just hipfire it for maximum RAEG. I also love dummies who jump in pop shield and try to do an uplink/ drop pod without clearing the area. Free headshots, followed by a Tusken or Laugh emote from the killcam.