Hazard Gaint.
Between the patato frame drops, meme leak, dark disorientating vision made worse by constant flashes of light that also comes with constant screen shake, it is the hardest map for precise aiming bar none on PS3.
Why it's made much worse on PS3 (especially if hosting against Collectors or Ceberus) because the terrible frame rate greatly adds to making everything a blur while moving the camera in search of targeting enemies. Analog aiming is less precise with less frames. Situational awareness takes a big dive too. And when you do line up an enemy headshot, screen shake stagger will make you miss. All that's missing is a Venom Heavy Melee FragNade spamming Destroyer with AdrenMod3's always following you.





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