Beginning:
Sorry … this is going to be one heck of a wall of text. ![]()
Allow me to first preface this by saying that to me this is a side project, nothing more, that was spawned from the creativity that Dragon Age: Inquisition and its predecessors sparked with their storytelling, characters and world. This is a distraction that I’ve been toying with when I need a break from the bundles of homework consuming my normal day to day. A bundle of ideas that represent a composite of not only what I would like to see from the next installment of the Dragon Age franchise and elements that I truly appreciated in the previous games that I feel should be revisited and refined for the next. Lastly, and it is important to say this, this is an attempt to find a way for two protagonists to work in what is essentially a “choose your own adventure” game series, because there is so much potential that I believe can be achieved from such a system … if such a system could be made to work. Trespasser served to enhance Inquisition in such a way that for the first time in the world of Thedas I truly do want to see a PC return as playable for one more game, yet at the same time the prospect of finally visiting Tevinter is too much of an enticement to abandon the idea of getting to explore that new setting with a new PC.
If Solas returns as an Antagonist then it should be the Inquisitor that gets to deal with him. If the Inquisitor gets to deal with him, then they should be playable. If they are playable, then they should be allowed enough time within the game to allow for returning players to redefine who they are as a character and at the same time give new players the time to choose who they are for the first time. If we are indeed going to Tevinter, then that setting and players would benefit the most from a PC that is involved in that world. A new PC has the ability to link a player to a setting far more efficiently than a returning PC who's not a local ever could and the ability to create a character from scratch in a setting is where so much of the charm of a Dragon Age comes from. They both have a huge amount of potential for storytelling and both have strengths and weaknesses in creating those stories and I honestly feel it would be a bit of shame to have to sacrifice one for the other. So this is my desperate attempt to rationalize in my head how to create a situation that would warrant both, by creating a game that is “relatively” balanced between two protagonists and their two corresponding stories that slowly but surely intertwine as the game progresses.
Opinions are appreciated. Critiques are always cool, especially if their constructive and it would be fun to spitball ideas ... so go for it. That is part of what these types of forums are for after all!
I'll be adding the occasional updates as they come to me.





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