On the contrary, I think the Inquisitor could be used to explore a different narrative angle, probably looking directly into the Solas plot. You're making a lot of assumptions about what the Inquisitor's storyline would entail.
Not really assumptions, I'm just crafting what I would like to see in a Dual PC narrative and how I think it could be implemented. ![]()
But I get your point and you know what your right! While I don't entirely agree the Inquisitor's story should refrain from combat entirely, you are right that it should be a bit more subtle than the previous PCs of the past. So perhaps less combat centric than the new PC (especially in the early parts of the game since I'm doing arcs)? I'm actually interested in what your thoughts on what both PCs would doing in an 20/80 spread with the Inquisitor getting the prior and "Tevinter" getting the latter!
Any cool mechanics (especially puzzle oriented) that you would like to see Heim for the Quizzy? Would "Tevinter" be working for the Inquisitor initially or kind of just start working with them on the Solas problem later on, while they focus on well Tevinters problems?
ATM I'm still kinda messing around with the idea of a 45/55 spread in terms of story time (specifically story time), but more of a 40/60 spread in regards to actual Game-Play with the Tevinter PC getting the higher portion for both ... I'll post all that later when I figure it out. ![]()
But yeah, the point of this thread was to be constructive and have people share there theories and opinions on a Dual PC game and I would absolutely adore if you were to post any of your specific ideas you have on here! ![]()
Edit: Though if you take the DLC's I have in mind into account the spread would be more like 35/65. Two of them (important ones) are going to the Tevinter PC and 1 of them (something I consider another loose end from DA:I, just not a story relevant one) is going to the Inquisitor.





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