I've always said that the guy did a pretty good job with Halo 4. Many people hate the story of Halo 4, but I still maintain that they hate it because they dont actually understand anything about the lore of Halo. This guy does a better job going into detail about just how good Halo 4 actually was than I ever could:
https://haruspis.wor...lysis-prologue/
It's worth a read for anyone that likes Halo.
But that's beside the point - I welcomed his addition to Mass Effect. He proved to me that he could take a daunting task - take a story that has more lore than Mass Effect, yet its a FPS, and somehow weave the extended lore into a FPS narrative in such a way that it set the course for a new story arc (the Reclaimer arc). Could it have been better? Yes. But I would argue that it is exceptionally difficult to address the vast lore of a game story Halo (literally it has like ten times more lore than Mass Effect) in the confines of a first person shooter...
...and so, I was interested to see what he could do with an RPG. You know, a game that actually cares about the story as it is central to the function of the game mechanics. I was cautiously optimistic, as he was unproven in this medium - but I wasn't against it like a large number of people here were (and I think unfairly so).