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Do you think Bioware will ever go back to the old Origins style of RPG over Inquisition.


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#1
Minticus Maximus

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As someone who had much more fun with Origins then Inquisition, the answer to this will probably effect how I buy Bioware games in the future...


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#2
LPPrince

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I don't think so. The Bioware of today is not the Bioware of ten years ago that was developing DAO at the time.

 

Different people, different ideas, different goals, different working conditions, everything's different.

 

The chances of a return to that style of game from Bioware is incredibly low.


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#3
LightningPoodle

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Nope, much to my disappointment. They're going to keep innovating until their real fanbase decides they can't be bothered with BioWare games anymore, and instead replace said fanbase with a Call of Duty like fanbase that willingly spends £45 every year for dog shite.
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#4
Inkvisiittori

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I hope not. I prefer DAI over DAO. They should focus on improving what they did in DAI.


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#5
MidnightWolf

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Nope, much to my disappointment. They're going to keep innovating until their real fanbase decides they can't be bothered with BioWare games anymore, and instead replace said fanbase with a Call of Duty like fanbase that willingly spends £45 every year for dog shite.

What Poodle said.
As much as a love DA:I, it really doesn't feel like it's even part of the DA world to me. So much so, that I don't even consider it as part of the same franchise.
Face it folks.....the good old days of Origins are long gone. Sadly :(
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#6
Orian Tabris

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Primarily, game developers these days are in the mindset of everything being big and exciting. Western RPGs used to be strategical; considering party positioning and skill points. Nowadays they're mostly about combos and dodging attacks. For BioWare, it's partly because they have to consider the console customer base, which is quite different from the PC customer base - flash and movement, over rhetoric and strategy. Video games is a tough industry in this day and age, and it's mostly because of the newer generation of people.


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#7
correctamundo

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As someone who had much more fun with Origins then Inquisition, the answer to this will probably effect how I buy Bioware games in the future...

 

It is about as likely as the world going back to 1999.


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#8
Toasted Llama

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Primarily, game developers these days are in the mindset of everything being big and exciting. Western RPGs used to be strategical; considering party positioning and skill points. Nowadays they're mostly about combos and dodging attacks. For BioWare, it's partly because they have to consider the console customer base, which is quite different from the PC customer base - flash and movement, over rhetoric and strategy. Video games is a tough industry in this day and age, and it's mostly because of the newer generation of people.

 

^ This pretty much.

And if the games sell better on consoles than on PC, they'll obviously start focusing optimizing their games more for consoles than PCs.

 

 

It's all about sales, so if you want DA to return to it's Origins huehuehue, start praying for more PC sales and skyrocketing profits.



#9
MaxQuartiroli

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TL,DR: Not a single chance



#10
Al Foley

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Primarily, game developers these days are in the mindset of everything being big and exciting. Western RPGs used to be strategical; considering party positioning and skill points. Nowadays they're mostly about combos and dodging attacks. For BioWare, it's partly because they have to consider the console customer base, which is quite different from the PC customer base - flash and movement, over rhetoric and strategy. Video games is a tough industry in this day and age, and it's mostly because of the newer generation of people.

So once again it comes down to PC V Console does it?  Anyways I can't speak for one group or other but I generally prefer to be challenged intellectually, instead of mechanically.  In terms of story, philosophy, character, ideas, and how they are presented.  Inquisition beats DA O in almost every single category, at least to me, I am afterall the one who is typing.  

 

And even in terms of mechanics 'strategy' the strategy in Origins usually consisted of group A being thrown into the midst of an extremly close range melee with no way out against Group B with a bunch of pre set tactics involved.  Granted you could use the tac cam to see and slow down time, but in general when it came to some aspects I found myself strageizing more in DA I then DA O.  Actually thinking about the encounters rather then just going 'screw it'. 


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#11
Al Foley

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I don't know.  I liked Origins well enough but the last thing BioWare should do is go back in time.  Inquisition does so many things better then Origins, all Origins gets right is the side quests, in comparison.  Its antagonists were cardboard cut out 0 dimensional or 1 dimensional, its combat was frustrating and honestly pissed me off at how poorly designed it was at times.  Then not to mention you had a character whose whole entire characterization could be summed up with 'is a drunk' and the protagonist was silent.  Yeah, not a game I would like to play.  Once was enough, and I'll go back and revisit it, but look towards the future.  


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#12
Donk

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Oh FFS
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#13
Al Foley

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Oh FFS

...I knew this was going to be gold.  I was not dissapointed. 



#14
The Baconer

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I think you know the answer to that. 



#15
Donk

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...I knew this was going to be gold. I was not dissapointed.


Why? Because it's a "valued" discussion?
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#16
greenbrownblue

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As someone who had much more fun with Origins then Inquisition, the answer to this will probably effect how I buy Bioware games in the future...

Hopefully not... It is Inquisition that attracted a huge number of new players. Tbh, Origins was a reason why I did not want to start playing DA. I went thru it after completing DAI just to understand the background and read some codexes, but that's all.



#17
Al Foley

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Hopefully not... It is Inquisition that attracted a huge number of new players. Tbh, Origins was a reason why I did not want to start playing DA. I went thru it after completing DAI just to understand the background and read some codexes, but that's all.

How much of a chore was it to play?



#18
correctamundo

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Origin is and was a great game to me but I'm just not seeing the superiority in any way. Dirty backstreets is better than Fallow mire how? Bandits, bandits everywhere, When bears attack, Skin deep...really, really deep side questing there.



#19
CronoDragoon

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That depends what you mean. What is the Origins style of game compared to Inquisition? I have no idea what you liked about Origins compared to Inquisition. Please include something to work with in your posts.


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#20
AlanC9

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Exactly. Without knowing what "Origins style" means to the OP, we can't talk sensibly about this.

Though some things, like an unvoiced protagonist, are never coming back. I doubt slow combat's coming back either.
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#21
Akrabra

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No. I think what worked so well with Origins is the blend between the new and the old, and i do kind of miss it, but it is not essential to my enjoyment of future Bioware games. 


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#22
AlanC9

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Come to think of it, though, when Origins came out people were wondering if Bio would ever go back to the resource-management gameplay of its earliest games. While Origins was billed as something of a throwback, it stuck with the mana and health regeneration of KotOR, which a lot of us decried as being done to please the casuals.... or whatever the equivalent insult term was back then. (If you stick around here long enough you'll see the same debates recur with different specifics.)

And then Bio went back to resource-management in DAI, which nobody expected.
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#23
CronoDragoon

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Crappy console combat and controls because screw everyone who isn't PC: not coming back

Smaller zones with longer main quests that have sub-quests built into them: Might come back!

Hero of Ferelden as PC: not coming back

Non-damage skill trees: might come back!

underwear sex: not coming back

Companion tactics slots: might come back!

Ugly and boring environments: not coming back

Cinematic camera angle for NPC dialogues: might come back!

Silent protagonist: not coming back


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#24
nightscrawl

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Exactly. Without knowing what "Origins style" means to the OP, we can't talk sensibly about this.

Though some things, like an unvoiced protagonist, are never coming back. I doubt slow combat's coming back either.


Even though I usually play on casual or easy and have no need for advanced tactics, I did miss them in DAI as I did like to have certain conditions for particular abilities (AoE targeting and so on). I thought DA2 had fantastic tactic arrangements, paired with the faster combat. DAI brought the combat back down a bit in speed, but completely did away with advanced tactics. That was an unfortunate change.
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#25
correctamundo

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Crappy console combat and controls because screw everyone who isn't PC: not coming back

Smaller zones with longer main quests that have sub-quests built into them: Might come back!

Hero of Ferelden as PC: not coming back

Non-damage skill trees: might come back!

underwear sex: not coming back

Companion tactics slots: might come back!

Ugly and boring environments: not coming back

Cinematic camera angle for NPC dialogues: might come back!

Silent protagonist: not coming back

 

Since Laidlaw acknowledged that the non cinematic convo thing was an experiment that didn't turn out well I think the odds for more close up convos in the future are low.