You don't remember talking to Filda the widow and finding her son Ruck in the deep roads insane and corrupted and being able to choose whether to kill him or not and whether to lie to his mother about it? You don't remember the crime wave quests for Slim Couldry the elf-blooded human in Denerim? Zerlinda having to abandon her baby in the deep roads, reconcile with her father, or be taken in by the chantry? Finding Bevin hiding in the closet of his home in Redcliffe and possibly taking his family sword and then helping him and his sister (or not)? What about finding that lyrium smuggling mage Godwin hiding in a cupboard that you can choose to smuggle lyrium for? Getting permission for Dagna to join the circle? Finding Danayla the wife of a Dalish man who had turned into a werewolf? Clearing a demon out of the abandoned orphanage in the Alienage alongside the blind Templar Ser Otto? None of these things ring a bell at all?
I know we have very different tastes when it comes to quests but what are some sidequests (aside from the companion ones) in DA:I that you found good or memorable?
Pretty much every single zone in DA I had at least one memorable quest. The Tomb of Fairiel for Hissing Wastes, Western Approach had the Frozen in Time Quest, Emerald Graves had finding out Fairbanks's nobility, or not, Emprise with the taking of Suledin Keep and some of the resulting stuff with their...town leader person, Crestwood had its thing with the mayor +the taking of the Keep there +the whole bit with the underwater + the Spirit of Command, Pretty much all the Exalted Plains, and Fallow Mire had the battle with the Avarr.





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