Aller au contenu

Photo

Do you think Bioware will ever go back to the old Origins style of RPG over Inquisition.


  • Veuillez vous connecter pour répondre
375 réponses à ce sujet

#51
Al Foley

Al Foley
  • Members
  • 14 526 messages

Well that would be a considerable difference, but as far as I remember even Origins codex explained Logain as the Hero of River dane, though maybe not the night elves leader, though he was Marrics lead tactician. While The Stolen Throne gives him a much, much more fleshed out backstory he was a decent enough character to begin with- far more tangible of a threat than Corypheus. He attacks Haven, and other than that he's a looming shadow that really feels decently removed until Samson/Calpernia gets confronted. Logain, on the other hand, was no only the right hand of the king who betrayed him, he doing so plunged the country into a civil war, sent an assassin after the Warden, exiled the Wardens in general, instituted Slavery, etc...

This is not to mention the fact that Logain has a character ARC, very shallow mind you, but an arc. In the end, even he complies with the Wardens judgement, and shows emotions for his daughter- wicked, horrible as he acted, he was still human. He went from imperial tactitian, dirty traitor, tyrant usurper, to good-intentioned minihitler. Corypheus? Suspected Tevinter Magister, monster in DA:II, better understood monster in Inquisition, halfway through the game disgusting Monster, end of the game insane monster. Calpernia had more development and backstory than Corypheus.

For the protagonist, we have different opinions, but that is fine. I feel that a game of that length with a poorly voice acted protagonist would be like bamboo shoots up the nails. I already had enough problems with the dialogue options being very, very linear in multiple conversations deliniating to the Inquisitor being slower than everyone else, or just stupid or naive in general. With bad voice acting, that game would have been very painful. With none? It would not, I will acquiese, have been nearly as personal or special, however Origins managed to be very personal while having no progtagonist voice acting.

Loghain was as much a shadow as Cory was...and while this is perhaps ironic what I am about to say next but Cory's shadowhood was why he was the better leader and better villain then Loghain.  He was unconcerned about the Inquisition, why would he be given what he did to us at Haven? So unconcerned he sent his own forces to deal with us while he concentrated on the real prize of getting to the Black City.  Compare that to Loghain who was obssessed with you, then I give Cory the edge.  The man was brilliant and it was sheer dumb luck that the Inquisitor succeeded in pretty much everything they did, and it was Cory's Lts own stupidity that resulted in problems.  

 

See this is probably the reason why I prefer voiced protags to silent ones, I don't want them to be personal...at least in the way I am taking your meaning.  I want to create seperate characters from myself and role play.  I find it a lot easier when they are voicing and emoting. 


  • correctamundo aime ceci

#52
Tidus

Tidus
  • Members
  • 1 285 messages

As a customer  I will kiss B-W bye if they even think about making another game like DA:2. DA:O and DA:I is the better DA games to date.



#53
AresKeith

AresKeith
  • Members
  • 34 128 messages

Nope, much to my disappointment. They're going to keep innovating until their real fanbase decides they can't be bothered with BioWare games anymore, and instead replace said fanbase with a Call of Duty like fanbase that willingly spends £45 every year for dog shite.

 

... Real fanbase?


  • Cespar, Dirthamen, pdusen et 1 autre aiment ceci

#54
AlanC9

AlanC9
  • Members
  • 35 624 messages

No, I never said that.  You quite sure YOU can read?

You didn't? How is..

 Second, not every single solitary phrase has to be directly programmed.  You can have options in deeper dialogue with smaller options available without prompt. Like being able to walk around a town and say hello to people, or ask for news, or where the closest tavern/merchant/whatever is.  Combat is a big one.  No point and click.  Alistair, protect Morrigan.  Garrus, take position in that tower.  Varric, target their mage.  Everyone, on me.


...different from voice recognition being used for trivial things, and standard dialogue being used for important things?

 

Shhh, don't bother responding.  Just play your pretty little movies with you lil' controller forever.

Controller? Why would I use a controller?

#55
AlanC9

AlanC9
  • Members
  • 35 624 messages

... Real fanbase?


Hey, it's better than the alternative version of the argument. You know... "why is Bio catering to these console kiddies rather than their real fans?"
  • correctamundo aime ceci

#56
AresKeith

AresKeith
  • Members
  • 34 128 messages

Hey, it's better than the alternative version of the argument. You know... "why is Bio catering to these console kiddies rather than their real fans?"

 

Well someone did make a "because consoles" post so too late for that :P


  • AlanC9, Obsidian Gryphon, blahblahblah et 1 autre aiment ceci

#57
myahele

myahele
  • Members
  • 2 725 messages

I'd imagine not. Inquisition was a success, so they'll probably continue that formula ... hopefully they do listen to feedback and make it so there's more customization regarding stats, companion AI. I'd also wish quests are more engaging like it was in DAO

 

Despite being a regular quest,Dagna was memorable to the point where she's out arcanist in DAI; the Rhyming Oak + mad hermit also made an impact despite being sidequests.

 

The sidequests in DAI ... are lacking to say the least.

 

I don't think we will have a return of DAO-style game in Bioware since many of the people that worked on DAO have left Bioware. They set the foundations, now its up to the new folks to build on it



#58
In Exile

In Exile
  • Members
  • 28 738 messages

Even though I usually play on casual or easy and have no need for advanced tactics, I did miss them in DAI as I did like to have certain conditions for particular abilities (AoE targeting and so on). I thought DA2 had fantastic tactic arrangements, paired with the faster combat. DAI brought the combat back down a bit in speed, but completely did away with advanced tactics. That was an unfortunate change.


Are we talking about tactics the gameplay mechanic - preset AI routines - or tactics in the sense of combat strategy and planning? DAI didn't have the former but the only real difference as to the latter was the product of crap controls.

#59
KaiserShep

KaiserShep
  • Members
  • 23 806 messages

So once again it comes down to PC V Console does it? 

 

 

Doesn't it always?

 

I'll never understand what goes on in the glittery tower of the PC user base. PbjCx5E.jpg



#60
JJ Likeaprayer

JJ Likeaprayer
  • Members
  • 290 messages

*Sigh~ Isn't that my new year's wish?......yes it is! DAO is so incomparable to me,regardless to other studios,I think BioWare itself can't even top it...I pray to God that they could make pure perfection again!



#61
TheKomandorShepard

TheKomandorShepard
  • Members
  • 8 489 messages

Loghain was as much a shadow as Cory was...and while this is perhaps ironic what I am about to say next but Cory's shadowhood was why he was the better leader and better villain then Loghain.  He was unconcerned about the Inquisition, why would he be given what he did to us at Haven? So unconcerned he sent his own forces to deal with us while he concentrated on the real prize of getting to the Black City.  Compare that to Loghain who was obssessed with you, then I give Cory the edge.  The man was brilliant and it was sheer dumb luck that the Inquisitor succeeded in pretty much everything they did, and it was Cory's Lts own stupidity that resulted in problems.  

 

See this is probably the reason why I prefer voiced protags to silent ones, I don't want them to be personal...at least in the way I am taking your meaning.  I want to create seperate characters from myself and role play.  I find it a lot easier when they are voicing and emoting. 

 

How Loghain was obsessed with you? From what i recall Loghain started act directly against HoF when he got information that group of wardens is working against him and he tried to stop you (what was smart), but still until landsmeet Loghain was more focused on fighting opposition among nobility, securing his position and obtaining resources to defeat blight than fighting you.That Loghain acted against you was smart move because he at least did something against his opponent (even if he failed in the end) , Corypheus practically didn't took any action against Inquistion after Haven and suffered failure after failure from hands of Inquistion, not to mention that guy practically killed himself because he was dumb enough to create own weakness and decided to confrot Inquistion alone, so how he was brilliant?



#62
Deanna Troy

Deanna Troy
  • Members
  • 53 messages

"Inquisition was a success..."
No, it was not. In fact we have no idea, we know it was the best launch (due to false pre launch advertising) and nothing else.

"I'll never understand what goes on in the glittery tower of the PC user base."
In my case it is easy to explain, any game that can be played confortably on a console controller is not worthy playing at all. For other people I can't say what is the problem. In DAO it was clear gameplay was changed for consoles, even items had to be buffed to fir the uselessness of a controller, the game was still made for PC, thus the gameplay was unbearable for consoles, the pale adaptation barely worked and it was marvelous to see a poor port for console. Now Bioware only makes 100% console 0% PC games, in other words 100% action 0% rpg games, meaning, games not worthy playing.

I honestly don't understand people who play action (*vomits multiverses*) and adventure (*vomits subspace and hyperspace cosmic radiation*) games complaining about consoles or the direction Bioware goes, it is a fitting punishment for people who make their mind and body unclean with their filthy and disgusting action games. If someone plays things as Witcher or Mass Effect they deserve this abomination that Inquisition is.



#63
Medhia_Nox

Medhia_Nox
  • Members
  • 3 530 messages

No, Bioware cannot produce nostalgia. 

 

"Get off my lawn" "I was a fan before it was cool." "Good o'le days." and "What is this modern garbage?"  are things old, calcified people say.



#64
Andrew Lucas

Andrew Lucas
  • Members
  • 1 571 messages
This is stupid. Origins had a console version and the game was good for both platforms, just PC cry babies can't see that.

Funny enough, the thread's title is exactly what the fanbase moaned when Origins was out. Hypocrisy.

#65
LPPrince

LPPrince
  • Members
  • 54 870 messages

This is stupid. Origins had a console version and the game was good for both platforms, just PC cry babies can't see that.

Funny enough, the thread's title is exactly what the fanbase moaned when Origins was out. Hypocrisy.

 

 

The thread's title that mentions a game that came out a half decade after Origins came out? Wat



#66
AresKeith

AresKeith
  • Members
  • 34 128 messages

The thread's title that mentions a game that came out a half decade after Origins came out? Wat

 

He's not wrong though



#67
Andrew Lucas

Andrew Lucas
  • Members
  • 1 571 messages

The thread's title that mentions a game that came out a half decade after Origins came out? Wat

You didn't get it. Origins suffered from the same thing DAI did from people who can't move on, they kept asking back then "Will Bioware ever go back to Baldur's style?" Now the cycle repeats.

You should have know that.

#68
LPPrince

LPPrince
  • Members
  • 54 870 messages

You didn't get it. Origins suffered from the same thing DAI did from people who can't move on, they kept asking back then "Will Bioware ever go back to Baldur's style?" Now the cycle repeats.

You should have know that.

 

 

Oh yeah, I was just hung up on the Inquisition bit. Like "uhh...what?" hahaha



#69
Al Foley

Al Foley
  • Members
  • 14 526 messages

This is stupid. Origins had a console version and the game was good for both platforms, just PC cry babies can't see that.

Funny enough, the thread's title is exactly what the fanbase moaned when Origins was out. Hypocrisy.

This probably stems from the fact the PC version was clearly superior while the console version stunk on ice.  Whereas DAI the two are virtually similar. So if something can't justify PC players inflated sense of ego then it is clearly the worse game and a horrible affront to gaming.  



#70
Tidus

Tidus
  • Members
  • 1 285 messages

There is nothing wrong with either DA:O or DA:I on console or computer since it boils down to "our computer way or no way" mentality.   As long as PlayStation and Microsoft keeps cranking out consoles there will be games release for both systems plus computer simply because its all about money and not about personal preference of the game system used by the customers.

 

I refuse to buy any game that is over complicated and needs 4 thumbs and 20 fingers to play.



#71
Andrew Lucas

Andrew Lucas
  • Members
  • 1 571 messages

Oh yeah, I was just hung up on the Inquisition bit. Like "uhh...what?" hahaha


Poor choice of words. My bad.

This probably stems from the fact the PC version was clearly superior while the console version stunk on ice.  Whereas DAI the two are virtually similar. So if something can't justify PC players inflated sense of ego then it is clearly the worse game and a horrible affront to gaming.


It's the same game. Only how the combat played out was different. And yes, I have both versions, and I still play the console one. Nice try, tho.

#72
ShadowLordXII

ShadowLordXII
  • Members
  • 1 236 messages

As much as they should, they likely won't.

 

Bioware has been consciously distancing themselves from Origins since DA2 and that trend doesn't appear to be stopping anytime soon.

 

Why would it? A lot has changed since 2009 when Dragon Age: Origins was first released.

 

The Dragon Age Team has a different focus than it did in 2009 along with a different mindset. In addition, many of the old guard who'd worked on Origins have either retired or moved on to other projects.

 

More importantly, Bioware is very different now and this will become even more apparent as time progresses.



#73
Al Foley

Al Foley
  • Members
  • 14 526 messages

Poor choice of words. My bad.


It's the same game. Only how the combat played out was different. And yes, I have both versions, and I still play the console one. Nice try, tho.

Listening to most a good deal of the comments on the PC version, especially around release, you had things like 'worse PC controls ever.' 'simply catering t console peasents' and my favorite 'BioWare lied when they said a PC game for PC gamers'. 



#74
KaiserShep

KaiserShep
  • Members
  • 23 806 messages

"Inquisition was a success..."
No, it was not. In fact we have no idea, we know it was the best launch (due to false pre launch advertising) and nothing else.

"I'll never understand what goes on in the glittery tower of the PC user base."
In my case it is easy to explain, any game that can be played confortably on a console controller is not worthy playing at all. For other people I can't say what is the problem. In DAO it was clear gameplay was changed for consoles, even items had to be buffed to fir the uselessness of a controller, the game was still made for PC, thus the gameplay was unbearable for consoles, the pale adaptation barely worked and it was marvelous to see a poor port for console. Now Bioware only makes 100% console 0% PC games, in other words 100% action 0% rpg games, meaning, games not worthy playing.

I honestly don't understand people who play action (*vomits multiverses*) and adventure (*vomits subspace and hyperspace cosmic radiation*) games complaining about consoles or the direction Bioware goes, it is a fitting punishment for people who make their mind and body unclean with their filthy and disgusting action games. If someone plays things as Witcher or Mass Effect they deserve this abomination that Inquisition is.

 

 

Amusing, since DA:O is just as much an action and adventure game as the rest. Slower paced, but still action.


  • pdusen aime ceci

#75
Andrew Lucas

Andrew Lucas
  • Members
  • 1 571 messages

Listening to most a good deal of the comments on the PC version, especially around release, you had things like 'worse PC controls ever.' 'simply catering t console peasents' and my favorite 'BioWare lied when they said a PC game for PC gamers'.


I was actually talking about DAO. I didn't play DAI on PC because I like my games polished.
  • Al Foley aime ceci