For me, Inquisition was a fun but overall disappointing game, a 6 out of 10. It had some really interesting companions (Cole, Dorian, Iron Bull to name a few), cool locations, fun (though dumbed down) combat, and some relatively interesting main quests. However, the whole thing was bugged down by massive, empty areas, MMO like collection quests, dumbed down combat, bad loot system, some quests which where horribly written, and a 1960's batman main villain. So I'm always surprised when people tell me that Inquisition is a better game then Origins, which for me was a solid 9/10, 8/10 on a bad day, and one of my top games of all time. What I want to know is, why do you think that Inquisition was a superior game?
Edit: So my conclusion? We are completely different people. We seem to have completely different tastes to a degree I did not think possible. Things you find interesting I find impossibly boring and I thought what I thought was the norm. But it seems that even boring things hold the interest of some people, and interesting things seem boring to others.
I'm not going to debate who's right or wrong on this subject, because their probably isn't a right answer (unless you like DAII the most, in which case you are clearly wrong), and I'm disappointed that I will never get another Origins from Bioware, but I guess they are going after a different audience to their DAO fans, and I'll just have to find someone different.
Also Abyss108, you are a troll. You must be a Troll.
Directly responding to the the test following 'Edit:'
Seriously? you are just now grasping that Subjective taste are subjective? That what you think is boring might not be boring to other people? SERIOUSLY? The best part of your arrogance was the assumption that all origin fans agree with you. That origin fans can't find DA:I a better game. Honestly how do people graduate fraking school and not grasp the concept of SUBJECTIVE?
Why I a huge origins fan thinks DA:I is better...
1)I think origins combat is a joke. The tactics system was terrible because if you understood the 'programming language' and created synergies between characters you can literally start combat, go get a coffee and return to pick up your loot. Any combat system that can play itself without the player is an EPIC fail. But i don't play RPGs for their combat. There is less balance to the base classes in Origins vs Inquisition.
2) Open world - I prefer vast open world to narrow tiny zones that look like there were designed specifically for said encounter. One of the origin encounter zones with its traps was so contrived it felt like the entire zone was made to funnel the player through traps because it WAS.
3) There significantly more XP available than is required to advance through the main quests in Inquisition. And this xp is available without having to grind through random spawns to get kill xp to level. You can out level the main quest with ease allowing players to pick and choose what they WANT to do. And realising that it is easy to out level the quest they also remedied this by allowing all encounters to scale to the player's level as a minimum. So you never out levelled anything so combat and quests never got trivial AND if you entered an area of more powerful creatures they were still more powerful. But the great thing was this was an OPTIONAL way to play. So if you liked out levelling zones you could. Origins suffered from you having to do almost all the side quests to be able to survive the arch-demon at the end.
4) The fade is how they interpret it in Inquisition is a hell of a lot more enjoyable to play than in Origins hell it was so bad in origins that I know of countless characters over the years that "died" in the fade. They enter it and players just couldn't be bothered to finish it.
5) Voiced protagonist - i am so over the silent/mute protagonist. I personally find that games improved significantly with this addition and I find it much harder to return to older rpgs that lack this innovation.
I could go into other details but there is little point. I have a SUBJECTIVE opinion that I don't need to justify. Just as people who think DA2 is the best Dragon age game. They are not wrong because there is no RIGHT or wrong answer to a subjective taste. I don't like peaches. Me disliking peaches means frak all to someone who likes them. I do not go around trying to cage my dislike of peaches are some superior refined taste on my part and that other people's liking of peaches is evidence of their casual attitude towards fruit.
I love origins and I still think it is a better dragon age game than Inquisition but i think Inquisition is a better game over all. how is this contradiction rectified? Origins is the perfect game to introduce Thedas to the public and under scores the key theological points of their belief system without preaching. It captures all the necessary information for the player to understand the world. Inquisition doesn't do that as well, its story is too narrow of focus to make for the seminal Dragon age title even if it is the better game.