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I wish Andromeda and BioWare all the luck.


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#101
Elhanan

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The purpose of the lubberkin is mostly to lead Geralt to crookback bog and Oxenfurt and not really the sole focus of the narrative, Its the family drama between the baron and his daughter/wife and the crones that makes those multiple quests so good.


I understand, but that scene tainted any sense of immersion for me. But it seems the writing for the later DLC's may have been better than this.

#102
BaaBaaBlacksheep

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How so? Geralt is a pre-established character and he has always preferred neutrality over picking sides. That being said, Geralt has always proven to be a genuine hero and kind person at heart. There is no "evil" variant of Geralt based on any of the decisions in The Witcher games. The only RPG that comes to mind where you could truly either be good or evil is Fable, and that game doesn't have a dialogue.

I beg to differ.

#103
AlanC9

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Not really. That's not what the Dark Side is about at all. It's quite rational. Power. Greed. Accessibility. Freedom. The path of least resistance is preferred by most over the one with the most obstacles. The Light Side is always the more arduous one to travel, and thus less rational. The entire point is to show your resolve is beyond folly and that you can overcome your own desires through sheer will.


This is not how the films portray it, not at all.

#104
Revan Reborn

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I beg to differ.

You can beg to differ, but there's nothing "evil" about any of the decisions Geralt made in the prologue of TW3. You can at best say he was being cold and unfriendly, at worst say he was being a jerk. I've played all three Witcher games. Believe me, there is no "evil" Geralt. Whoever made that video doesn't know what evil means. It's like saying Renegade Shepard in ME1-3 is evil. He can be cruel and a jerk often, but he's far from evil.


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#105
Revan Reborn

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This is not how the films portray it, not at all.

It's exactly how the films portrayed it. Anakin fell to the Dark Side because he wanted the power to save Padme. Count Dooku fell to the Dark Side because he lost his faith in the Republic and the Jedi Order to truly bring peace to the galaxy. The only character who is ever considered outright "evil" is Darth Sidious, and his motivations and rationale for what he does is never explained.

 

The Dark Side isn't about just stomping kittens. That's a very superficial and childish understanding of how the Force works. If it was that basic, nobody would ever fall to the Dark Side to start. It's much more nuanced than that and I encourage you to rewatch the films, do research on Star Wars wiki, and learn more about how the Dark Side and Light Side work in unison.


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#106
Giantdeathrobot

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 I beg to differ.

 

Hmm, those aren't evil choices at all. That's just the player taking the dickish option. Shepard shooting Mordin in the back is far worse than al lthe dickish actions Geralt has done across ll 3 games put together.

 

The most evil thing I remember Geralt doing is being able to kill a few sentient monsters (a succubus, a shapeshifter and trolls) because of what they are. Which is kinda his job, and nowhere near on the villainy scale compared to the sociopathic asshats he faces.



#107
Master Warder Z_

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If you're going to carry out an armed rebellion against muh big government, just raid the Bastille like everyone else you big conservative baby.


._. I have no immediate plans for armed revolution.... Although now that you mentioned it...

#108
Solace

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Because that will go well. People will get offended and butthurt comparing it to Columbus and genocide and what not. Threads I can do well without on these boards.

I don't get those people. I have ran into people on these forums that have taken things in-game so personal, that they literally say they refuse to discuss such and such any further, because talking about it angers them, and I just say to myself "ok," because i think it's a little weird to have personal feelings about anything in a video game.



#109
The Arbiter

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Actually, it's not a lame excuse. Think about this for a second. For one, think about how divergent the endings and choices need to be in the game. Think about the amount of dialogue that would have to be used to accommodate the differences (for three different languages). Think about having to craft different cinematics to accommodate being good or evil. The problem here is entirely because of a lack of resources and funding. This is not something BioWare can easily rectify.

 

BioWare can't just do what it wants. The more it tries to do, the more it has to cut features or limit systems somewhere else. It's a seesaw effect. Game development is all about prioritizing. The more BioWare tries to implement something like this, the more something else will suffer or be removed. It's just not possible, with all the dialogue, how the companions perceive you, and how the story plays out. To truly make a game where you can be "good" or "evil" is just never going to work with the BioWare formula.

Because EA. This was also the problem of CD PROJEKT RED but it seems they found a way to solve it... cause they keep on adding new stuff up to this day with Witcher 3 xD this is also exactly why Ubisoft decided to cancel yearly releases of Assassin's creed starting this year 2016 because they quote "wanted it to be successful as Witcher 3"



#110
The Arbiter

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How so? Geralt is a pre-established character and he has always preferred neutrality over picking sides. That being said, Geralt has always proven to be a genuine hero and kind person at heart. There is no "evil" variant of Geralt based on any of the decisions in The Witcher games. The only RPG that comes to mind where you could truly either be good or evil is Fable, and that game doesn't have a dialogue wheel.

 

Well based on that we already know we are going to be a rookie explorer who is incredibly talented, I wouldn't get your hopes up that there will be an "evil diabolical" path in which you can control the reapers and commit mass genocide.

Evil is Evil. Lesser, greater, middling… Makes no difference. The degree is arbitrary. The definition’s blurred. If I’m to choose between one evil or another… I’d rather not choose at all.” – Geralt of Rivia



#111
Akrabra

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Is this like the whole Deadpool is R rated so every comic book movie has to be that now or its not enjoyable. Damn you Internet! I mean forget about writing a compelling story and beeing original and true to your vision when you can just copy someone else and people actually want that. 



#112
The Arbiter

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Is this like the whole Deadpool is R rated so every comic book movie has to be that now or its not enjoyable. Damn you Internet! I mean forget about writing a compelling story and beeing original and true to your vision when you can just copy someone else and people actually want that. 

 

if your trying to say that I WANT MASS EFFECT TO BE EXACTLY LIKE WITCHER you are dead wrong. I want them to have the same commitment of CDPR when it comes to crafting a story. Otherwise we will get another bloody go here kill this, go here get this, go here do that game like Fallout and Skyrim


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#113
BaaBaaBlacksheep

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if your trying to say that I WANT MASS EFFECT TO BE EXACTLY LIKE WITCHER you are dead wrong. I want them to have the same commitment of CDPR when it comes to crafting a story. Otherwise we will get another bloody go here kill this, go here get this, go here do that game like Fallout and Skyrim

Hey I love Fallout & Skyrim! But I understand what you're coming from. I believe BioWare should revamp their formula and change their ways but keep their core goals the same. It's been too long when they're playing around and others are doing better than them, they're in a tight spot whether they know it or not. If they keep in doing the same thing of every different game over and over again, it will lose it's value as a company and it will plummet hard if they don't keep up with the competition. I hope for the best that they won't screw this up with ME:A.

#114
Bowlcuts

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The Witcher 3 looks like a phenomenal game. Although The Witcher 2 bored me about an hour in, might try it again soon.



#115
BaaBaaBlacksheep

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http://m.neogaf.com/...ad.php?t=964027 This is why BioWare should've listen to critics.

#116
The Arbiter

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Hey I love Fallout & Skyrim! But I understand what you're coming from. I believe BioWare should revamp their formula and change their ways but keep their core goals the same. It's been too long when they're playing around and others are doing better than them, they're in a tight spot whether they know it or not. If they keep in doing the same thing of every different game over and over again, it will lose it's value as a company and it will plummet hard if they don't keep up with the competition. I hope for the best that they won't screw this up with ME:A.

To be fair, I played the hell out of Skyrim back in 2011 and I was there also against the paid mods fiasco. But I will be honest with you, after 100hours in Skyrim the quests went flat... No sense of direction or eagerness to complete them it all felt repetitive. But for its time Skyrim was indeed and is still is a great game but most hardcore elder scroll fans told me the previous ones had better story than Skyrim.

 

The only formula CDPR applied to make quests relevant in the Witcher 3 was logic and common sense. It wasn't just simply go here and kill this monster... In between those moments they throw in twists, backgrounds and even shoves doubts on your mind wondering if it would affect the outcome in most cases it does. Mind boggling really... Must have been a ****** to code and plan



#117
BaaBaaBlacksheep

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To be fair, I played the hell out of Skyrim back in 2011 and I was there also against the paid mods fiasco. But I will be honest with you, after 100hours in Skyrim the quests went flat... No sense of direction or eagerness to complete them it all felt repetitive. But for its time Skyrim was indeed and is still is a great game but most hardcore elder scroll fans told me the previous ones had better story than Skyrim.

The only formula CDPR applied to make quests relevant in the Witcher 3 was logic and common sense. It wasn't just simply go here and kill this monster... In between those moments they throw in twists, backgrounds and even shoves doubts on your mind wondering if it would affect the outcome in most cases it does. Mind boggling really... Must have been a ****** to code and plan

Witcher 3 kicks Skyrim's ass no doubt about that, but as a fan of Bethesda I think they will make the next Elder Scrolls even better than before. But I hope that BioWare learn from their mistakes and do better.

#118
Giantdeathrobot

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http://m.neogaf.com/...ad.php?t=964027 This is why BioWare should've listen to critics.

 

"They're terrible and their writing sucks" isn't exactly the most useful criticism ever.

 

Plus, Neogaf? yuck.


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#119
The Arbiter

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Witcher 3 kicks Skyrim's ass no doubt about that, but as a fan of Bethesda I think they will make the next Elder Scrolls even better than before. But I hope that BioWare learn from their mistakes and do better.


Bethesda needs a new engine as well. Also they need to remake the old elder scrolls, I was planning on getting them but the old age hasn't really made me do it

#120
BaaBaaBlacksheep

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"They're terrible and their writing sucks" isn't exactly the most useful criticism ever.

Plus, Neogaf? yuck.

The guy is harsh but he made some valid points about their gameplay is primitive and unbearable, and not having a balance of gameplay, story, and level designs. But BioWare is beginning to suck it's like the more they make their games the more dull they are, but I think they should pay attention to critics even if they are harsh. And that way they can create the opportunity to do better and shove it into the critics faces.

#121
Elhanan

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http://m.neogaf.com/...ad.php?t=964027 This is why BioWare should've listen to critics.


Bioware does listen to critics; several here were pleased with the changes to DAI. This is a better example of why Bioware does not visit the forums as often, IMO.

#122
Master Warder Z_

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Bioware does listen to critics

 

Uh, not the ones unaffiliated with major sponsors and or other things that can push product.

 

But sure: the critics tied to Game Informer probably get taken half way seriously.



#123
FKA_Servo

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Bethesda needs a new engine as well. Also they need to remake the old elder scrolls, I was planning on getting them but the old age hasn't really made me do it

 

One of the best things about the older TES games (or at least, Morrowind and Oblivion) is that you can mod them to the point where they're visually competitive - even beautiful - in 2016. They need a remake about as much as any other game needs a remake - that's to say, they don't.

 

If every game had half the modding scene that Bethesda and TES supports, nobody would ever need a remake.



#124
Elhanan

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Uh, not the ones unaffiliated with major sponsors and or other things that can push product.
 
But sure: the critics tied to Game Informer probably get taken half way seriously.


Myself and some others here are part of the critics that I meant. We finally received fewer cut-scenes, Tac-Cam, and some other things from our wish lists.

#125
BaaBaaBlacksheep

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Bioware does listen to critics; several here were pleased with the changes to DAI. This is a better example of why Bioware does not visit the forums as often, IMO.

If they have they would do better with their games that focus on better gameplay, dynamic worlds, and better stories and not creating sub par cheap made games with great stories and characters.