So can we not have those irritating tutorial moments thrown into the gameplay of the main story? The most irritating moment for me in ME2 was being stuck behind Miranda's door in the beginning, because I forgot to switch back to the vanilla Coalesced after giving myself unlimited ammo for most weapons.
In case you don't remember, Shepard picks up an empty pistol from a locker inside the lab he was regenerated in and he has to grab an ammo clip from the floor to reload before venturing elsewhere. If you can't take the clip, you're stuck because the game won't let you continue.
There are moments like this in the beginning of ME3 as well, with Anderson repeatedly pestering you to grab some ammo, grab a medkit and "have you forgotten how to shoot?". And I'm like SHUT YOUR CANDY BUM UP, you old bag, I know how to shoot! I just prefer to blast them pesky Husks into oblivion with a Biotic Flare.
A good portion of the Andromeda players (I'd like to say the MAJORITY) will have played the previous games, so we'd know how to shoot. So quit treating us like retards and spare us those STUPID in-game tutorials, OK?
Thank you.






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