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What is the best way to go for a rogue Tempest Assassin or Artificer


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#51
Patricia08

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Artificer, to me, doesn't seem to mesh well with ranged weapons, and Varric (the AI) is horrible at it. I'm also annoyed that the focus talent is bow-based. Otherwise, I'm enjoying the heck out of it as a DWer. Everything explodes and I clean up the leftovers.

 

You are not the only one who likes Artificer the most and i agree the AI of some of your companions is indeed horrible  


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#52
PhroXenGold

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Artificer, to me, doesn't seem to mesh well with ranged weapons, and Varric (the AI) is horrible at it. I'm also annoyed that the focus talent is bow-based. Otherwise, I'm enjoying the heck out of it as a DWer. Everything explodes and I clean up the leftovers.

 

Artificer works just fine with ranged weapons. Leaping Shot is insanely good with the passives (12 crits per attack....) and you've got Hook and Tackle (with effectively no cooldown) to ensure you're always in a position to get the full effect of it. A bow using Artificer is basically a demented yo-yo, firing off a hail of shots at point blank range, leaping away, then pulling themselves back into the opponents face, only to do it all again. Of course, the AI doesn't understand how to use this properly, so yeah, it sucks in their hands.



#53
Patricia08

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Artificer works just fine with ranged weapons. Leaping Shot is insanely good with the passives (12 crits per attack....) and you've got Hook and Tackle (with effectively no cooldown) to ensure you're always in a position to get the full effect of it. A bow using Artificer is basically a demented yo-yo, firing off a hail of shots at point blank range, leaping away, then pulling themselves back into the opponents face, only to do it all again. Of course, the AI doesn't understand how to use this properly, so yeah, it sucks in their hands.

 

Good to know another point for Artificer 


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#54
Al Foley

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I don't know i must be weird and granted I do get all the logical arguments, some of them are very well reasoned, Artificier= Archer.  But really, I think it fits very well with Daggers personally.  :lol:



#55
Xerrai

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This is a vital distinction that separates the Assassin from Tempest and Artificer in that Assassin does not provide anything new to the conventional Rogue's arsenal. Put simply, it does not change the Rogue's standard metagame.

 

Hidden Blades is a ranged blade attack, not unlike Throwing Blades. Knockout Bomb is a ranged area of effect version of Knockout Power. The only unique power you get is Mark of Death which is very good but that's it really. Heck, the Assassin even has a passive that is rather similar to the one in the standard Rogue passives - Ambush in the Subterfuge tree is quite similar to Gaps in the Armor in the Assassin specialization.

 

However, there are no conventional Rogue abilities that can replace Flask of Fire, Flask of Frost, Flask of Lightning, Spike Trap, Elemental Mines and Fallback Plan. There are no Rogue passives that are similar to the passives in Artificer or Tempest either. They are all unique. You feel like you are actually learning something more.

While it is true that the Assassination specialization is not as flashy as the others, it does have some high points. Chief among them being the massive damage you can gain from stacking its passives/ability effects with, as you pointed out, other default abilities that are similar to it.

 

Some would consider the fact that the assassin skill tree only has "modified" skills and passives as a weakness, but it can be seen as a strength. Get passives from the majority of the default skill trees (particularly the right side of subterfuge, many from dual wielding and a few choice ones from the archery and stealth trees) and select a few choice active abilities that are similar to the ones in the assassin tree, and you can rack up so much damage. Plus certain status.



#56
Bayonet Hipshot

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While it is true that the Assassination specialization is not as flashy as the others, it does have some high points. Chief among them being the massive damage you can gain from stacking its passives/ability effects with, as you pointed out, other default abilities that are similar to it.

 

Some would consider the fact that the assassin skill tree only has "modified" skills and passives as a weakness, but it can be seen as a strength. Get passives from the majority of the default skill trees (particularly the right side of subterfuge, many from dual wielding and a few choice ones from the archery and stealth trees) and select a few choice active abilities that are similar to the ones in the assassin tree, and you can rack up so much damage. Plus certain status.

 

I agree but in a game where you can roflcurbstomp pretty much everything with good gear, I find specialization damage matters less and the utility as well as the coolness to matter more.

 

That being said, Assassin skills are very useful, cause high burst damage and can work with both Double Daggers and Archery. I just want to know if anyone had made any proper use out of Knockout Bomb though.



#57
PhroXenGold

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I don't know i must be weird and granted I do get all the logical arguments, some of them are very well reasoned, Artificier= Archer.  But really, I think it fits very well with Daggers personally.  :lol:

 

To be honest, it fits perfectly well with both. All you need to make an artificer work are abilities which hit multiple times, so as to get more crits, and both twin dagger rogues and bow rogues have such abilities. I have a fondness for the archery version, but the dagger one is every bit as good (possibly even slightly better).



#58
Al Foley

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To be honest, it fits perfectly well with both. All you need to make an artificer work are abilities which hit multiple times, so as to get more crits, and both twin dagger rogues and bow rogues have such abilities. I have a fondness for the archery version, but the dagger one is every bit as good (possibly even slightly better).

I just have come up witha kind of 'suicide bomber' build for it, the idea is go into stealth, sneak up on a cluster of enemies, set of elemental mines, set off explosions, try fighting your way out. 



#59
PhroXenGold

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I just have come up witha kind of 'suicide bomber' build for it, the idea is go into stealth, sneak up on a cluster of enemies, set of elemental mines, set off explosions, try fighting your way out. 

 

For a build like that, I would be inclined to go archer for one simple reason - the unique Artificer Bow from the trials. If you've never seen it, it has Chance for Elemental Mines on hit. So, you stealth in, throw a pile of mines at people, let a couple detonate to rebuild your stamina, then leaping shot the toughest guy left which gets you out of trouble while also likely proccing another set of mines (with 12 hits, you're odds of getting one are pretty good) :lol:



#60
Al Foley

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For a build like that, I would be inclined to go archer for one simple reason - the unique Artificer Bow from the trials. If you've never seen it, it has Chance for Elemental Mines on hit. So, you stealth in, throw a pile of mines at people, let a couple detonate to rebuild your stamina, then leaping shot the toughest guy left which gets you out of trouble while also likely proccing another set of mines (with 12 hits, you're odds of getting one are pretty good) :lol:

Holy hell I had no idea that bow existed...like...holy hell...do you have to be an Artifier to use it because I think that could work well no matter which class you use. 



#61
Bayonet Hipshot

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Holy hell I had no idea that bow existed...like...holy hell...do you have to be an Artifier to use it because I think that could work well no matter which class you use. 

 

Nope, any class can work.


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#62
Patricia08

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Btw can you break a bow because when i shoot with normal arrows so i do not use the special skills i cannot hit a target at ten yards away i have to be very close to hit my target 


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#63
Bayonet Hipshot

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Btw can you break a bow because when i shoot with normal arrows so i do not use the special skills i cannot hit a target at ten yards away i have to be very close to hit my target 

 

This game is not Origins so I have no idea why you are missing your shots and no, the bow is a long range  weapon. It is one of the primary advantages of bow rogue. Maybe the bow you have is wonky (due to bugs ?).



#64
Patricia08

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This game is not Origins so I have no idea why you are missing your shots and no, the bow is a long range  weapon. It is one of the primary advantages of bow rogue. Maybe the bow you have is wonky (due to bugs ?).

 

Okay thank you then probably it is a bug i made that bow two days ago all was going fine i could hit targets from far away but then i used a few of my skill points and now well it's broken i always shoot in the ground when i am to far away and that is not what i want to hit  :D

So no other choice then to make a new one and hope it will work fine then 


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#65
PhroXenGold

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Holy hell I had no idea that bow existed...like...holy hell...do you have to be an Artifier to use it because I think that could work well no matter which class you use. 

 

Not as far as I know, though it does have a massive crit chance bonus which synergises very well with that specialisation. Here's the wiki link: http://dragonage.wik...Bow_of_Artifice



#66
Patricia08

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Not as far as I know, though it does have a massive crit chance bonus which synergises very well with that specialisation. Here's the wiki link: http://dragonage.wik...Bow_of_Artifice

 

I'm afraid i can't get that bow 


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#67
PhroXenGold

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I'm afraid i can't get that bow 

 

Don't have Trespasser? You should do, it's great.



#68
Patricia08

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Don't have Trespasser? You should do, it's great.

 

No not yet. Yes i read that from a lot of people here on this forum you are not the only who thinks Trespasser is great but for you is Trespasser the best ? 


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#69
Bayonet Hipshot

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I have been wondering...

 

Where do the elemental mines come from ? I mean if you pick the upgrade Throw Everything, the Artificer seems to have an unlimited supply of it. Do Artificers have some sort of device that generates the Elemental Mines ? Or do their Artificer training allows them to poop Elemental Mines ?

 

 



#70
PhroXenGold

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No not yet. Yes i read that from a lot of people here on this forum you are not the only who thinks Trespasser is great but for you is Trespasser the best ? 

 

If you're only going to buy one DA:I DLC, then Trespasser is the best to get. Not only is the new story excellent, but it also adds more stuff into the rest of the game, such as items like the aforementioned bow.



#71
Al Foley

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I have been wondering...

 

Where do the elemental mines come from ? I mean if you pick the upgrade Throw Everything, the Artificer seems to have an unlimited supply of it. Do Artificers have some sort of device that generates the Elemental Mines ? Or do their Artificer training allows them to poop Elemental Mines ?

 

 

 

Probably the latter.  :lol:

 

Varric: *is scrunching up making a face in the middle of battle.*

Inquisitor: Varric...what are you doing?  :huh:

Varric: Hold on...its stuck


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#72
Patricia08

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I have been wondering...

 

Where do the elemental mines come from ? I mean if you pick the upgrade Throw Everything, the Artificer seems to have an unlimited supply of it. Do Artificers have some sort of device that generates the Elemental Mines ? Or do their Artificer training allows them to poop Elemental Mines ?

 

 

 

 

Good point well maybe they do have some sort of device that generates those mines btw i have never seen Varric go into the bushes to do his business and poop out a bunch of new mines but then the same thing goes for the arrows where do they come from it's unlimited to and those things would be even more painful when you poop those out  


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#73
Patricia08

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If you're only going to buy one DA:I DLC, then Trespasser is the best to get. Not only is the new story excellent, but it also adds more stuff into the rest of the game, such as items like the aforementioned bow.

 

Okay thank you i have also red that Trespasser has the best ending to the game 


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#74
Patricia08

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Probably the latter.  :lol:

 

Varric: *is scrunching up making a face in the middle of battle.*

Inquisitor: Varric...what are you doing?  :huh:

Varric: Hold on...its stuck

 

I wish i could give you more likes because when i red this thread i almost fell of my chair from laughing i can see it before me when something like that would happen during battle 


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#75
Bayonet Hipshot

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Good point well maybe they do have some sort of device that generates those mines btw i have never seen Varric go into the bushes to do his business and poop out a bunch of new mines but then the same thing goes for the arrows where do they come from it's unlimited to and those things would be even more heartful when you poop those out  

 

You can say that Thedas has enchanted quivers with potentially unlimited arrows.