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The Role of SPECTRE in ME: A


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#76
AlleyD

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This "humans are special" trope really is getting tiresome. We played a human hero character and the world building was focussed on humans more as a result of the hero story/journey of Shepard. We played in the Attican Traverse and Terminus Systems for the most part and had very little time in the Council space. This was left to ME3, and these featured missions to homeworlds in the main, or sub missions for the crew characters.

 

Here's a quick- species/faction - breakdown of how the lore of populated and notable planets, bases and other sites Shepard visited in game.

7 Alliance: 1 crash site(Normandy), 1 fuel depot, 3 bases (Pinnacle,Arcturus,Grissom) 2 planets N7 maps in ME3

25 Ancient beings and anomalies/enigmas/mysteries. Pre Prothean races, enigmatic planets

26 Asari (6 Terminus, 2 Attican Traverse, 18 Council (3 systems). That is obviously not the full extent of their species, it was the only ones Shepard visited/scanned)

20 Batarian ( 5 Terminus, 2 Attican Traverse, 1 in Hades Gamma, 10 in the Kites Nest sector around Kar-shan, Aratoht and Dis)

5 Cerberus

5 Elcor (3 Terminus, I Silean Nebula, 2 in homeworld sector)

12 Geth (3 terminus, 3 Far Rim, 6 Perseus Veil)

2 Hanar (Homeworld sector)

13 Krogan

28 Mercs or unknown factions/pirates etc. (4 Alliance space, 13 Terminus Regions. 11 Attican Traverse)

11 Prothean

3 Quarian (Home Fleet, assembly point and a fuel depot)

6 Rachni, not including Luna

4 Salarian (Homeworld sector)

2 Shadow Broker (Ship and Alingon sub base)

16 Turian (2 Alliance Space, 4 Terminus,2 Minos Wasteland, 1 Aethon Cluster, 7 Apien Crest (Homeworld)

11 Volus (1 Alliance space, 3 Terminus, 1 Attican Traverse, 6 Aethon Cluster (Homeworld)

 

Granted the other 46 planets are "human" (18 Alliance Space, 8 Attican Traverse, 5 Outer Council (Trikalon and 4 in Boltzmann) 15 Terminus)

 

BioWare did a lot less Worldbuilding of the other species. This is absence of evidence, not evidence of absence. and not any way "humans are special" We simply played a special human, a far travelled person, but one that had very limited mission time within the Council Species territory, only visiting Homeworlds etc in the desperate days of ME3. We have no lore support for the other races, but they obviously had far bigger presence in the MEU, BioWare didn't create that, because Shepard never visited these places.


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#77
BaaBaaBlacksheep

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This "humans are special" trope really is getting tiresome. We played a human hero character and the world building was focussed on humans more as a result of the hero story/journey of Shepard. We played in the Attican Traverse and Terminus Systems for the most part and had very little time in the Council space. This was left to ME3, and these featured missions to homeworlds in the main, or sub missions for the crew characters.

Here's a quick- species/faction - breakdown of how the lore of populated and notable planets, bases and other sites Shepard visited in game.
7 Alliance: 1 crash site(Normandy), 1 fuel depot, 3 bases (Pinnacle,Arcturus,Grissom) 2 planets N7 maps in ME3
25 Ancient beings and anomalies/enigmas/mysteries. Pre Prothean races, enigmatic planets
26 Asari (6 Terminus, 2 Attican Traverse, 18 Council (3 systems). That is obviously not the full extent of their species, it was the only ones Shepard visited/scanned)
20 Batarian ( 5 Terminus, 2 Attican Traverse, 1 in Hades Gamma, 10 in the Kites Nest sector around Kar-shan, Aratoht and Dis)
5 Cerberus
5 Elcor (3 Terminus, I Silean Nebula, 2 in homeworld sector)
12 Geth (3 terminus, 3 Far Rim, 6 Perseus Veil)
2 Hanar (Homeworld sector)
13 Krogan
28 Mercs or unknown factions/pirates etc. (4 Alliance space, 13 Terminus Regions. 11 Attican Traverse)
11 Prothean
3 Quarian (Home Fleet, assembly point and a fuel depot)
6 Rachni, not including Luna
4 Salarian (Homeworld sector)
2 Shadow Broker (Ship and Alingon sub base)
16 Turian (2 Alliance Space, 4 Terminus,2 Minos Wasteland, 1 Aethon Cluster, 7 Apien Crest (Homeworld)
11 Volus (1 Alliance space, 3 Terminus, 1 Attican Traverse, 6 Aethon Cluster (Homeworld)

Granted the other 46 planets are "human" (18 Alliance Space, 8 Attican Traverse, 5 Outer Council (Trikalon and 4 in Boltzmann) 15 Terminus)

BioWare did a lot less Worldbuilding of the other species. This is absence of evidence, not evidence of absence. and not any way "humans are special" We simply played a special human, a far travelled person, but one that had very limited mission time within the Council Species territory, only visiting Homeworlds etc in the desperate days of ME3. We have no lore support for the other races, but they obviously had far bigger presence in the MEU, BioWare didn't create that, because Shepard never visited these places.

What a shame that they didn't do that, they left a lot of undiscovered stuff to explore the milky way instead of playing space Jesus.

#78
Revan Reborn

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Well the Quarians have the largest fleet, but they are also the most fragile, the term the codex uses is glass cannons specifically. They could rival the Turians' fleet in size, but when it come to slugging it out over an extended engagement, the Turians would win out.

 

I'm not talking about the Volus' acceptance into the Citadel embassy, I'm talking about their economic power. The Volus are the ones that have created the base currency of the galaxy and are the ones in charge of the exchange rates for all the other species. They have been the most powerful economic player in the galaxy for hundreds of years, and suddenly a newcomer species shows up and rivals them in terms of success and power in 30 years. That level of economic power shift, in a system created by the Volus no less, is not possible in that timeframe unless the newcomer species has some kind of special power of God (writers) behind them that says they can automatically win.

Again, I think you are taking this too literally. This doesn't necessarily suggest humans being "special," rather BioWare had to develop a story in which it would make sense for humans to have a place on the Citadel. Remember, the entire background and framework for this game is hinged on Shepard becoming the first human spectre. What likely led to some potential inconsistencies is everything BioWare wrote had to confirm with Shepard's fast ascendance in the galaxy as one of the galaxy's greatest soldiers. There's just not enough lore written to articulate effectively why some of these events progressed the way they did. We can just assume "human snowflake," but I believe that would be an oversimplification of a subject matter that would require far more analysis.

 

There should only be a N7 if there is an Alliance military in ME:A.

Whether the Alliance military is in MEA or not, the protagonist is somehow affiliated with N7.

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#79
AlleyD

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What a shame that they didn't do that, they left a lot of undiscovered stuff to explore the milky way instead of playing space Jesus.

 

Yes, it is a shame that Mass Effect's enormous galaxy of potential was crammed onto the shoulders of Shepard, but that is what the fans wanted to play and many have continued to hold that narrow focus since.



#80
AlleyD

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Again, I think you are taking this too literally. This doesn't necessarily suggest humans being "special," rather BioWare had to develop a story in which it would make sense for humans to have a place on the Citadel. Remember, the entire background and framework for this game is hinged on Shepard becoming the first human spectre. What likely led to some potential inconsistencies is everything BioWare wrote had to confirm with Shepard's fast ascendance in the galaxy as one of the galaxy's greatest soldiers. There's just not enough lore written to articulate effectively why some of these events progressed the way they did. We can just assume "human snowflake," but I believe that would be an oversimplification of a subject matter that would require far more analysis.

 

That is my view as well. There is a bigger picture perspective that was never needed in the character arc of Shepard. I would love to have been a Spectre, playing through Council space, getting to see the extent of the civilization that we saw glimpses of in ME1.


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#81
Revan Reborn

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That is my view as well. There is a bigger picture perspective that was never needed in the character arc of Shepard. I would love to have been a Spectre, playing through Council space, getting to see the extent of the civilization that we saw glimpses of in ME1.

I'm hoping one day we'll get to return to the Milky Way. It may have to be a prequel to the original trilogy just to avoid the debate about ME3's ending. There was so much potential to explore and I just loved the setting. It's really a travesty BioWare is leaving that all behind when we only explored 1% of the Milky Way in three games.



#82
AlleyD

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I'm hoping one day we'll get to return to the Milky Way. It may have to be a prequel to the original trilogy just to avoid the debate about ME3's ending. There was so much potential to explore and I just loved the setting. It's really a travesty BioWare is leaving that all behind when we only explored 1% of the Milky Way in three games.

 

I get my MW fix in headcanon land. Working on an ARK. I would love to have a Salarian, Turian and Asari civilization guide that was as comprehensive as the human one.

I feel that the prologue mission of building an ARK would be a less painful transition. Playing a new set of heroes, building an ARK in a more expanded MEU and then escaping the Galaxy at some point during the invasion. It's a metagame of course, deliberately scripted, not to avoid the ending, but to transfer the setting in a narrative that is positive move to the next generation.

 

I assume that the ARK will be constructed off screen. I liked your idea of the ARK needing repairs being a mission motivator BTW. That would work for me in Andromeda, but I would hope, in vain probably, for something in the MW. 


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#83
Hanako Ikezawa

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• None of the other species' accomplishments or specific traits rival the break throughs that humanity had though. Salarians have a great spy network? Humans/Cerberus walk all over them in that department. The Turians have the strongest military? Humans come up with the concept of a carrier that puts the two on roughly even footing. Etc. 

That one makes sense. We saw the same thing happen in our own history with nations who made their fleets carrier-based giving them equal footing and even a huge advantage over battleship-based fleets. 



#84
von uber

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Whether the Alliance military is in MEA or not, the protagonist is somehow affiliated with N7.
phwyjkamydyqlfj5nmnp.png


Yes I know. And it only makes sense if the alliance features.

#85
Revan Reborn

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Yes I know. And it only makes sense if the alliance features.

More than likely. Considering the N7 program is comprised of the Alliance's best operatives, it wouldn't make sense for them to be operating independently.



#86
KamuiStorm

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Why would it be led by N7 operatives? N7 operatives would simply make up the human portion of the multi species group. Salarians would be STG members etc.

good point, could be due to populace? More humans could have boarded the ark than any other species and as such took control or perhaps pathfinders will be a multi species group and n7 leads human pathfinders while stg salarian pathfinders and so on

#87
BaaBaaBlacksheep

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They should've done research about special forces like the Navy SEALs, Delta Force, Spetsnaz, and many others to give the N7 more definition and authenticity of special forces branch. The N7 missions should've been more realistic as far as special operations like come up ways infiltrate to a mission zone either skydiving, traveling underwater or other options aside from shuttle drop. Also they should introduce tactics of what's the best way to execute to complete the mission by opening more options of either go stealth, long-range, ambush, sabotage or all the above. They should work on combat missions to be realistic and add military tactics mechanics to give it more depth.