I enjoyed DAI, but if it were a guy, it would be FriendZoned. You know, I like you, but I'm just not that into you. No hard feelings?
I like crafting, but it became a bit overwhelming for me because I would craft for all my companions. I wanted them all up to speed in case I needed them later. So, 10 people including Quizzy. The weapons and armor and all the bells and whistles for that; and then all the herb harvesting and implementing for various potions and tonics and grenades.
Taking a minimalist approach to crafting is really not viable because so many attributes are assigned to the weapons or armor instead of the characters, so it puts you at a disadvantage if you do not craft. In addition, there are no good loot drops for armor, and only occasionally for weapons like Gift of the Mountain God, or something. The good loot drops were in the form of schematics to be crafted.
My favorite main quest in DAI was the Adamant Fortress/Herein Lies the Abyss one. That was my favorite because it had good meat on its bones. Hitting the fortress and battling through; the dragon showing up; then falling into the fade and all that. One of my favorite quests of all time.
I'd like to see more of those kinds of quests in ME:A. Solid, layered, long-ish, and barely escaping with your life after being put through the wringer.