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I know we'll probably end up being the guy in charge again, but...


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#1
Linkenski

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I thought of DA:I recently and how I don't think Bioware really had the power to create a player-protagonist being in charge of the game's central organization but then I thought it would've been cool to have been some sub-guy of the Inquisition working for it, like a spy for example and somehow you'd be the most relateable and interesting character within the organization without being the leader or anything, and I'm thinking, I would really like that for Andromeda. It's probably not going to happen given the premise we've heard about but I'd love to be someone relatively unremarkable who becomes the hero, kinda like DA:O, but in Mass Effect.

 

It would be much more interesting than the "Player is the most important and powerful character in the story" circlejerk.


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#2
Revan Reborn

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I thought of DA:I recently and how I don't think Bioware really had the power to create a player-protagonist being in charge of the game's central organization but then I thought it would've been cool to have been some sub-guy of the Inquisition working for it, like a spy for example and somehow you'd be the most relateable and interesting character within the organization without being the leader or anything, and I'm thinking, I would really like that for Andromeda. It's probably not going to happen given the premise we've heard about but I'd love to be someone relatively unremarkable who becomes the hero, kinda like DA:O, but in Mass Effect.

 

It would be much more interesting than the "Player is the most important and powerful character in the story" circlejerk.

Honestly, I didn't feel like I was "in charge" of anything in DAI. It seemed as is Josephine, Cullen, and Leliana were running the show with the occasional shout out from Cassandra. If anything, I felt like a figure head with a worthless title and a silly mark I used to close rifts. That was about it. The war table never made me feel as if I was commanding an army. The throne mechanic was underused and was ultimately just window dressing. Anyways, I'm getting off on a tangent about my issues with DAI, and there are many.

 

Well, Shepard is the "most important and powerful character in the story," so that title has already been taken. BioWare also alluded that the new protagonist is going to be a rookie of sorts, but a very talented and skilled rookie. Whatever organization we happen to be affiliated with, I think we are going to start off as a low rank and move our way up the totem pole. From what I can gather, we are just going to be an explorer, and as the game progress, likely our influence and authority will grow as well.


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#3
Midnight Bliss

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I love this.

 

I think it would make for a far more interesting ride if "Ryder" wasn't the commander. If you had to be accountable to a superior officer, maybe have to deal with bad calls they make or find work around, and prove yourself to them and the crew and work your way up and earn people's respect.

 

For logistics reasons I could maybe see there being an accident later or something where you have to take the reigns, but only in the sense nobody else is up for the job for some reason like nobody having the balls or some talent of yours making you an obvious choice. (No mary sue/chosen one bs though) but even after becoming the "leader" you'd still be seen as one of the guys and have to deal with your words not carrying the same weight Shep's did, which would force you to make more thoughtful choices on how you behave with your crew/squad and allow more colorful consequences for doing something your teammate(s) don't agree with.

 

It would also put more emphasis on the importance of having friends you can depend on and people having your back because you'd literally need people in your corner to stay in power and get things done and you wouldn't have the luxury of just assuming everyone would be ride or die for you at the jump.


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#4
Sarayne

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Well, Shepard is the "most important and powerful character in the story," so that title has already been taken. BioWare also alluded that the new protagonist is going to be a rookie of sorts, but a very talented and skilled rookie. Whatever organization we happen to be affiliated with, I think we are going to start off as a low rank and move our way up the totem pole. From what I can gather, we are just going to be an explorer, and as the game progress, likely our influence and authority will grow as well.

This makes me so excited for Andromeda and I kinda got tired of being "THE FEMALE SUPER AWESOME LEGEND THAT IS MY SHEPARD".
I am holding out hope for a personal story like with Hawke but in a game that isn't rushed like DA2 was.


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#5
Revan Reborn

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This makes me so excited for Andromeda and I kinda got tired of being "THE FEMALE SUPER AWESOME LEGEND THAT IS MY SHEPARD".
I am holding out hope for a personal story like with Hawke but in a game that isn't rushed like DA2 was.

That certainly was the sense I was getting from the N7 Day 2014 video BioWare did. Similar to ME2, as well as DAII, BioWare wants to focus on telling a more personal story, rather than this huge, epic, galactic space opera that was Shepard's story.

 

I think this game is going to be very low key compared to what we've done in Mass Effect previously and much more about relationships and working with your companions. It's honestly one of the more exciting prospects about the game because we'll finally be able to be someone who isn't perfect and worshiped.


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#6
KaiserShep

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Well, I don't want to be the sub-whatever aboard the ship, because we don't choose where the ship goes, which would seriously hamstring the whole exploration thing. I want to use the map and decide where we land. Starting off below is good, but staying there is not.
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#7
Medhia_Nox

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@KaiserShep:  You could easily just be in charge of a small exploratory vessel that's just a part of the true refugee fleet. 

 

Pretty sure Lewis and Clark didn't develop frontier policy. 

 

I will be absolutely gobsmacked if the protagonist is not another boorish master of the universe. 

 

I don't even want to be "The Champion of Andromeda". 


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#8
Revan Reborn

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@KaiserShep:  You could easily just be in charge of a small exploratory vessel that's just a part of the true refugee fleet. 

 

Pretty sure Lewis and Clark didn't develop frontier policy. 

 

I will be absolutely gobsmacked if the protagonist is not another boorish master of the universe. 

 

I don't even want to be "The Champion of Andromeda". 

There is already a master of the universe, and he is not boring!

 

giphy.gif

 

He brings tears of joy to little children's eyes!


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#9
Medhia_Nox

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@Revan Reborn: I think that should be the only male hairstyle in ME:A.


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#10
Atomkick

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I'm fine either way.



#11
Revan Reborn

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@Revan Reborn: I think that should be the only male hairstyle in ME:A.

As long as we also get this fabulous outfit and a obligatory doppelganger boss fight:

 

2-16-Monoerotic-Kissing-Gif.gif



#12
goishen

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As long as we also get this fabulous outfit and a obligatory doppelganger boss fight:

 

2-16-Monoerotic-Kissing-Gif.gif

 

 

That looks like more than a fight. 


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#13
Revan Reborn

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That looks like more than a fight. 

Hey, it's not after hours yet... We can get to the "good stuff" once the little kiddies are in bed.



#14
KaiserShep

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@KaiserShep:  You could easily just be in charge of a small exploratory vessel that's just a part of the true refugee fleet. 

 

Pretty sure Lewis and Clark didn't develop frontier policy. 

 

I will be absolutely gobsmacked if the protagonist is not another boorish master of the universe. 

 

I don't even want to be "The Champion of Andromeda". 

 

 

Well, in the end, all that really matters is who runs that small exploratory vessel, so it gives the PC the autonomy to explore this place and that, occasionally checking in with whoever oversees this whole organization. Regardless of how big the conflict is, our character is going to be at its center anyhow. They kind of have to be, otherwise it'll just be some other character driving the plot forward, and I sure as heck don't want that.


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#15
Atomkick

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Regardless of how big the conflict is, our character is going to be at its center anyhow.

 

True.



#16
Revan Reborn

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Well, in the end, all that really matters is who runs that small exploratory vessel, so it gives the PC the autonomy to explore this place and that, occasionally checking in with whoever oversees this whole organization. Regardless of how big the conflict is, our character is going to be at its center anyhow. They kind of have to be, otherwise it'll just be some other character driving the plot forward, and I sure as heck don't want that.

That reminds me of TES IV: Oblivion, where you are Martin Septim's delivery boy for the entire game... You finally get to the end where you think you'll have this epic battle with Mehrunes Dagon, only to be a forced spectator and watch a lame pokemon battle. Worst campaign ever.



#17
Bowlcuts

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That reminds me of TES IV: Oblivion, where you are Martin Septim's delivery boy for the entire game... You finally get to the end where you think you'll have this epic battle with Mehrunes Dagon, only to be a forced spectator and watch a lame pokemon battle. Worst campaign ever.

C'mon, they made up for it by you being the Divine Crusader in Knights of the Nine and the new prince of madness in the Shivering Isles.

But yeah, the entire Oblivion Crisis was pretty much encompassed by Martin, not the Hero of Kvatch.


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#18
KaiserShep

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That reminds me of TES IV: Oblivion, where you are Martin Septim's delivery boy for the entire game... You finally get to the end where you think you'll have this epic battle with Mehrunes Dagon, only to be a forced spectator and watch a lame pokemon battle. Worst campaign ever.

 

 

Heh, I can just imagine something equivalent in DA:I. You play a scout for Leliana or some other menial mook duty like one of the random soldiers that live down in the valley that only gets to look up at Skyhold. All you do is fight other mooks in the woods, and you get none of the major reveals while the Inquisitor, a character you've probably only seen maybe once in the distance, gets to know and see everything and you might hear about it. 



#19
Revan Reborn

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C'mon, they made up for it by you being the new prince of madness in the Shivering Isles and the Divine Crusader in Knights of the Nine.

But yeah, the entire Oblivion Crisis was pretty much encompassed by Martin, not the Hero of Kvatch. 

That's true! I love me some Shivering Isles and Knights of the Nine! It was still lame I had to wait for an awesome expansion and DLC add-on to fix the base game though!

 

Heh, I can just imagine something equivalent in DA:I. You play a scout for Leliana or some other menial mook duty like one of the random soldiers that live down in the valley that only gets to look up at Skyhold. All you do is fight other mooks in the woods, and you get none of the major reveals while the Inquisitor, a character you've probably only seen maybe once in the distance, gets to know and see everything and you might hear about it. 

Exactly. It would be the dumbest experience ever. The one time you actually do get to see the inquisitor and some scrub commoner knocks you over in order to get his/her autograph while you go face-first into a puddle on the ground. We certainly don't need to be the Mary Sue of the entire universe, like Shepard. However, we don't want to be some pleb either that is irrelevant to the story and events at hand. We need some impact, just not all of it.


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#20
Killroy

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Being a peon doesn't really work for a BioWare game. You have to be in a leadership position of some kind to be making decisions. If you're just the muscle why would you be making important decisions for the people in charge? You obviously couldn't be a spy in Andromeda(you're a foreign species so what the hell could you infiltrate?) and what sort of spy works in a large crew of weirdos?

If you're just the guy following orders then the choice mechanic is out the window and the game may as well be a linear action shooter, like "Action Mode" in ME3. And if you change everything about the series then why make the game at all? I know it's the hip thing to buck trends and do 180's on the tropes of games, but some things are tropes for very good reasons. The hero has to have a horse in the race and enough agency to feel integral to the plot. If you're just some rando following orders that wouldn't be possible.


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#21
wright1978

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I don't want to be the ark leader, the whole inquisitor thing was a damp squib. However i want the pathfinders to have large amount of latitude within broader aims, similar to SPECTRE's.


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#22
Revan Reborn

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I don't want to be the ark leader, the whole inquisitor thing was a damp squib. However i want the pathfinders to have large amount of latitude within broader aims, similar to SPECTRE's.

I think much like the Normandy, whatever crew the protagonist has is going to have a fair amount of autonomy and independence. Obviously, we are still navigating a galaxy map, so we are dictating where we fly and explore. We'll have to see ultimately what the details are when the game is out; but I'm sure there is some chain of command and we'll have to adhere to a higher authority.



#23
Scarlett

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I have the feeling I'm used by everybody on DAI and I still don't understand why people around love my character so much just because she has a mark on her hand. I also think Cas, Leliana, Cullen and Josephine are in charge, certainly not my character. I have the weird feeling she's a puppet, in the contrary of my Shepard who was totally in charge during the trilogy, even when nobody believed her ~ She had "something" I can't explain.

 

I love the skilled rookie character idea, somebody who have to prove himself/herself ~


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#24
wright1978

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I think much like the Normandy, whatever crew the protagonist has is going to have a fair amount of autonomy and independence. Obviously, we are still navigating a galaxy map, so we are dictating where we fly and explore. We'll have to see ultimately what the details are when the game is out; but I'm sure there is some chain of command and we'll have to adhere to a higher authority.

 

Well I hope there's a very loose chain of command much more akin to SPECTRE than the constant military salutage.


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#25
Revan Reborn

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Well I hope there's a very loose chain of command much more akin to SPECTRE than the constant military salutage.

Well it's probably going to be more like Admiral Hackett or Anderson giving you some direction or orders to look into something. I doubt it's going to be anything too restrictive or cumbersome as BioWare ultimately wants to give us as much control as possible. I have a feeling we are going to have a lot of discretion and latitude in terms of what we are able to do.