I would love to play a sub-guy. You're sent on mission, get caught in a plot, sneak off on your own little things every now and then and occassionally have to bullshit your superiors to not get in trouble. It would be fun to not always be the boss (even though there were the Council, Hackett and Anderson in previous games they gave you a lot of leeway).
I know we'll probably end up being the guy in charge again, but...
#26
Posté 22 février 2016 - 09:44
- RandomSyhn, rapscallioness et Vox Draco aiment ceci
#27
Posté 22 février 2016 - 07:47
I definatly want Ryder to be a mere specialist "grunt". Of course, highly capable and autonomous and in charge of things on her ship and responsible for her crew and all. But like the good old captains of old I want the British Admiralty ARK Commanders be in charge of us, usher missions, screw up and have us solve the problems, tear us apart for decisions we made they think were wrong, admitting THEY were wrong, relieving us from command only to have us get back in time to save the day
Basically: All the cool stuff that made ME1 so damn fun ^^. I don't want to be some all-powerful leader responsible for every toilet installed in a new colony and ordering entire fleets/squads etc around, or plan the entire colonization effort ourselves...
#28
Posté 22 février 2016 - 07:49
I definatly want Ryder to be a mere specialist "grunt". Of course, highly capable and autonomous and in charge of things on her ship and responsible for her crew and all. But like the good old captains of old I want the
British AdmiraltyARK Commanders be in charge of us, usher missions, screw up and have us solve the problems, tear us apart for decisions we made they think were wrong, admitting THEY were wrong, relieving us from command only to have us get back in time to save the day
Basically: All the cool stuff that made ME1 so damn fun ^^. I don't want to be some all-powerful leader responsible for every toilet installed in a new colony and ordering entire fleets/squads etc around, or plan the entire colonization effort ourselves...
So it's either got to be 'been there, done that' or a middle-management simulator?
#29
Posté 22 février 2016 - 07:59
So it's either got to be 'been there, done that' or a middle-management simulator?
I would love a game where to play a proper Queen/King, but andromeda truly isn't the game for that...so yeah, all power to the middle-people. And I don't see how a throwback to ME1 is bad. Been there, done that, loved it, do it again ...
But then I also belong to the crowd loving The Force Awakens. And Mass Effect realyl could use some going back to the good stuff, to remedy some of the harm done to the franchise by hack writing ^^
#30
Posté 22 février 2016 - 08:10
There's clearly a middle ground between being a grunt and making a colonization simulator. The PC could be in charge of combat and exploration operations and have to share control of the Ark and expedition with others, making political bonds and such.
#31
Posté 22 février 2016 - 08:20
Maybe they could make the protagonist rise through the ranks. Common soldier first, squad leader next, and eventually in charge of the exploration team or some such. Maybe give the protagonists commendations or medals for exceptional mission completions. Let other characters who once were superiors greet the protagonist as an equal later in the game - or be horribly jealous and vindictive as the case may be.
This gives a sense of progression in addition to gear and level ups, and might also be a good way to ease players into more complex game mechanics instead of starting with "You're so awesome and here is what you have to do..."
#32
Posté 22 février 2016 - 09:08
Why not something new instead? ME1 is still my favorite game in the series but I also don't want to retread the same ground over and over again. And don't people always complain about series never innovating?
There's clearly a middle ground between being a grunt and making a colonization simulator. The PC could be in charge of combat and exploration operations and have to share control of the Ark and expedition with others, making political bonds and such.
Something new would be not being a soldier again.
#33
Posté 22 février 2016 - 09:27
Something new would be not being a soldier again.
Well, we are an "explorer" this time somehow affiliated with the N7. That's kinda newish...? Right...? Hmm... Maybe not... Oh well.
#34
Posté 22 février 2016 - 09:37
Something new would be not being a soldier again.
That would also not be Mass Effect. This is a shooter series.
#35
Posté 22 février 2016 - 09:39
Something new would be not being a soldier again.
Agreed, let's be a Vanguard.
Get it? heuheuheuheuhe
#36
Posté 22 février 2016 - 09:45
Nothing would feel more fulfilling to me then if I had to work my way up in the ranks based on my actions and people's approval or how successful the mission was, then I get thrown into some big adventure in which I only get my highest rank at the end.
I know being a Spectre early was the point of ME1, but I felt that becoming one should have been made at the end of ME1 after proving myself capable enough instead of it being based on my actions in a background story I can't even connect or relate to through most of the game.
- Tela_Vasir et Natashina aiment ceci
#37
Posté 22 février 2016 - 09:55
I like the idea of having a bosses or superiors to your PC. Ones that give you certain assignments and orders, but when you're on the ground things are not necessarily as easy as all that. Or what your bosses may want are of a very morally dubious nature.
I feel it would give it some nice tension, the pull between doing what you're told and expected to do and what your own inner compass feels is right. Especially because circumstances can be very different on the ground than what some far off in the ARK superior thinks of the situation.
Having to answer to that and any repercussions would be interesting. As well as the view of your squad. Maybe they want to just do what they're told, disagree with your actions and feel that you're getting them all in trouble.
Ofc, you'd be master of your own little exploratory vessel, but you'd have some explaining to do when you got back to the ARK base.
edit: i don't see us being a significant influence on the ARK operations. but when we're in the field, that's another matter. and being able to take the hits if need be. or maybe you agree with what your bosses want, their vision. so you get benefits in one area, but consequences in another area, either way.
#38
Posté 22 février 2016 - 10:06
Why not something new instead? ME1 is still my favorite game in the series but I also don't want to retread the same ground over and over again. And don't people always complain about series never innovating?
There's clearly a middle ground between being a grunt and making a colonization simulator. The PC could be in charge of combat and exploration operations and have to share control of the Ark and expedition with others, making political bonds and such.
I am with you there, didn't I write that ? *frowns* As I said, like the captains of teh British Navy of old. They were in full command of their ship, responsible to represent king and country, had some leeway for diplomacy etc.
But they weren't in charge of the entire fleet, making ALL political decisions for the country (ARK), and still had to justify their actions to higher-ups. I just don't want Ryder to be in charge of ALL exploration and combat, at least NOT af first. AS others said, more like a "newbie" that slowly gets more appreciated and proves her worth, and gets more and more responsibility as we progress
And that's very much NOT like ME1 were we have Shepard already this hero-figure and all...
- Natashina aime ceci
#39
Posté 22 février 2016 - 10:07
#40
Posté 22 février 2016 - 10:14
Nothing would feel more fulfilling to me then if I had to work my way up in the ranks based on my actions and people's approval or how successful the mission was, then I get thrown into some big adventure in which I only get my highest rank at the end.
I know being a Spectre early was the point of ME1, but I felt that becoming one should have been made at the end of ME1 after proving myself capable enough instead of it being based on my actions in a background story I can't even connect or relate to through most of the game.
Nothing would seem worse than starting as a grunt always in need of approval. Given the initial western vibes I'm hoping it'll be much freer experience.
I felt being made spectre at the start was perfect.
#41
Posté 22 février 2016 - 10:14
I want to play as a janitor.
I'd be in support of this. I'd like to know what kind of innovations mass effect particles have had on the efficiency of mops to better assess and remedy spills and messes. You don't think Shepard was keeping the Normandy clean from top to bottom? Do you??? JANITOR EFFECT: The Uncleaning of the Derelict Reaper!
#42
Posté 22 février 2016 - 10:24
Nothing would seem worse than starting as a grunt always in need of approval. Given the initial western vibes I'm hoping it'll be much freer experience.
I felt being made spectre at the start was perfect.
More or less you were made one out of desperation and you can even tell Matsuo you are a test. I wanted to be fully welcomed at the end lol
#43
Posté 22 février 2016 - 10:49
Oh come on, this forum would have a fit at anything less than a god-emperor.
Topic: Open letter to Bioware: Why can I not do this mission when I want
Topic: Bioware: Why must I listen Not!Hackett instead of..
Topic: Bioware: Why do we have nude sex scenes ?
Topic: SJW have ruined game cos i cant command myself u suk bioware
Topic: DA:I Had it write BIOWaRe is going down hil
Topic: Super Mac is a Hack
Topic: Quarians - why are they green
Topic: Why ME:A is NOT Mass Effect
Topic: Liara as Andromeda Queen - whose idea was it
Topic: Should Asari be in ME:A2?
Topic: Why do I have to obey orders
Topic: Why are MODS banning people who complain about the lack of agency
Topic: Haterz gonna hate
Topic: Why MP SAVES the game
- Natashina, SoSolaris, blahblahblah et 1 autre aiment ceci
#44
Posté 22 février 2016 - 11:03
That would also not be Mass Effect. This is a shooter series.
So? Doesn't mean you've got to be another soldier.
#45
Posté 22 février 2016 - 11:04
I sees what you did there and I half agree. I vote adept.Agreed, let's be a Vanguard.
Get it? heuheuheuheuhe
#46
Posté 22 février 2016 - 11:05
Oh come on, this forum would have a fit at anything less than a god-emperor.
Topic: Open letter to Bioware: Why can I not do this mission when I want
Topic: Bioware: Why must I listen Not!Hackett instead of..
Topic: Bioware: Why do we have nude sex scenes ?
Topic: SJW have ruined game cos i cant command myself u suk bioware
Topic: DA:I Had it write BIOWaRe is going down hil
Topic: Super Mac is a Hack
Topic: Quarians - why are they green
Topic: Why ME:A is NOT Mass Effect
Topic: Liara as Andromeda Queen - whose idea was it
Topic: Should Asari be in ME:A2?
Topic: Why do I have to obey orders
Topic: Why are MODS banning people who complain about the lack of agency
Topic: Haterz gonna hate
Topic: Why MP SAVES the game
You forgot:
Topic: Obvious troll thread that half the forum falls for
- Natashina aime ceci
#47
Posté 22 février 2016 - 11:42
I am with you there, didn't I write that ? *frowns* As I said, like the captains of teh British Navy of old. They were in full command of their ship, responsible to represent king and country, had some leeway for diplomacy etc.
But they weren't in charge of the entire fleet, making ALL political decisions for the country (ARK), and still had to justify their actions to higher-ups. I just don't want Ryder to be in charge of ALL exploration and combat, at least NOT af first. AS others said, more like a "newbie" that slowly gets more appreciated and proves her worth, and gets more and more responsibility as we progress
And that's very much NOT like ME1 were we have Shepard already this hero-figure and all...
But that's exactly like ME1. Shepard is a big deal to human military brass, but as soon as s/he's on the galactic stage he's a small fish in a big pond. S/he had to prove his/her worth and earn respect from a doubtful Council. And then s/he had to follow the Council's orders and do the Alliance's dirty work.
I guess I'm confused about this entire premise because Shepard was always following other people's orders and being told what needs to be done by more qualified people. Same goes for the Inquisitor. The Inquisitor was leader in title only, with Leliana, Cullen, Josephine and Morrigan being the real leadership of the organization. They knew everything, they built the alliances, they set you up for success, etc.
#48
Posté 22 février 2016 - 11:44
So? Doesn't mean you've got to be another soldier.
So just be a teenage scientist killing machine like Liara? Ooh, or a grizzled beat cop who's getting too old for this ****?
This is a shooter series built around military strikes against militarized/militaristic foes. What is this fascination with playing a non-soldier who does all the things a soldier does? What's the point?
#49
Posté 22 février 2016 - 11:46
The protagonist needs to have some degree of authority, otherwise the game would be on rails as the protagonist follows the orders of some other person who has command of the ship. That said, I hope that authority does not extent beyond that ship's hull. Being a Captain or a Commander and in charge of a space ship is sufficient, we definitely don't need an Inquisitor-in-Space.
- Draining Dragon, Natashina et KaiserShep aiment ceci
#50
Posté 22 février 2016 - 11:48
The protagonist needs to have some degree of authority, otherwise the game would be on rails as the protagonist follows the orders of some other person who has command of the ship. That said, I hope that authority does not extent beyond that ship's hull. Being a Captain or a Commander and in charge of a space ship is sufficient, we definitely don't need an Inquisitor-in-Space.
What we need is an Exquisitor.
Their job is to fly around the galaxy and call things "exquisite" with a straight face.
- Undead Han, Hadeedak, Natashina et 1 autre aiment ceci





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