So I just played The Division Beta over the weekend and what struck me, at least in relation to what I'd like to see in the new ME:A, was the movement animations of the male and female character... they were pretty much the same... but then it was mostly running, taking cover, jumping over stuff and sliding over the hood's of cars...
But my point is that I know the FemShep animation was a little troubling at times in ME3 but I don't want to see us going to the other extreme... as we might see in Star Citizen (comments about all the female avatars will have to have boots with heels for height or some such nonsense)
I guess I'm looking for realism to aid immersion... you really can't strut as if your on a catwalk if your wearing any kind of workboot/combat boot (Aria and Miranda pulled it off due to the clothing and the opposite of work boots) so lets not have too much difference between the male and female animations
Yeah so that's my ramble that was prompted by running around and shooting things for many hours this weekend... and I was also happy to read a tweet from a bioware guy saying he couldn't find anyone to have coffee with as they were all in a meeting discussing romance options... yay for romance (although if there is an asari option on the table I probably won't be looking much further at least not on the first play through)





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