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Bioware, take some notes on how to do DLC properly


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#26
Pearl (rip bioware)

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Can we, like, get a rule specifically for this board that prevents the discussion of DLC until the game actually has a release date.
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#27
Killroy

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Great. More CDPR worship. This is certainly a necessary and fresh discussion.
 

Besides Trespasser, all the DAI DLCs are pretty short and overpriced. That's typical EA policy though.


Trespasser is short and overpriced as well. Most of it is backtracking through the same areas over and over, and it's the end of the game. It should have always been a part of the vanilla game. 


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#28
Br3admax

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I don't know how much money BGS was provided to develop Fallout 4. I know the biggest detractor from the game is BGS stubbornly continues to use the obsolete and piece of trash they call the Creation Engine. My point was CDPR's freedom to actually make games they want, rather than what publishers want, is their biggest benefit and why they are so successful.

I'm guessing you couldn't even take the time to google what a game engine is based off this response. Fact is, if it works for what they want to accomplish, and it does, there is absolutely no reason to dump the Engine. That'd be retarded. Because like no developer would do that. Because again, that'd be stupid. Given Bethesda's staff of little over a hundred though, compared to CDPR's thousands, I doubt it was 81 million, lel. 

 

You can be facetious if you'd like, but CDPR is the most gamer-friendly studio there is. TW3 is a great game and won far more GotY awards than any other game in 2015 by a landslide. You obviously aren't a big fan of CDPR or TW, so I really don't want to get into a pointless brawl with you. However, the point of the matter is CDPR is just in a unique position to do things other developers cannot.

 

Yep. because if I don't blow CDPR in literally every thread on BioWare's forum in every category, I hate CDPR or the Witcher. Probably both. I live in a world of black and white facetiousness after all. 


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#29
Dutch's Ghost

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It's not like Bio actually can do that, though. They've got a higher basic cost structure than CDPR does.


Do you have any proofs? Like what is the average wage for a coder at Bioware Edmonton and one at CD?

I think Bioware being apart of EA corporate is focused on spending as little as possible in making a game and gaining as much maximum profit. They are becoming Konami.

#30
Dutch's Ghost

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I'm guessing you couldn't even take the time to google what a game engine is based off this response. Fact is, if it works for what they want to accomplish, and it does, there is absolutely no reason to dump the Engine. That'd be retarded. Because like no developer would do that. Because again, that'd be stupid. Given Bethesda's staff of little over a hundred though, compared to CDPR's thousands, I doubt it was 81 million, lel.

Yep. because if I don't blow CDPR in literally every thread on BioWare's forum in every category, I hate CDPR or the Witcher. Probably both. I live in a world of black and white facetiousness after all.


Why is $81 million so hard to believe? Is it because it was made in Poland which is in the EU and has a rapidly increasing economy??? The Witcher 3 is the most expensive game to made in mainland Europe.

#31
blahblahblah

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Why is $81 million so hard to believe? Is it because it was made in Poland which is in the EU and has a rapidly increasing economy??? The Witcher 3 is the most expensive game to made in mainland Europe.

LOL, that was GTA V. Get your fact straight, your fanboyism is showing.



#32
AlanC9

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Do you have any proofs? Like what is the average wage for a coder at Bioware Edmonton and one at CD?


There were some figures floating around last year, but I don't have the link anymore. But given the relative pay scales in the two countries, either CDPR pays less for coders or they're massively overpaying their people.

I think Bioware being apart of EA corporate is focused on spending as little as possible in making a game and gaining as much maximum profit. They are becoming Konami.


Sure. There's a reason EA's still here and, say, Gathering of Developers is not.
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#33
Dutch's Ghost

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LOL, that was GTA V.


GTA V wasn't made in mainland Europe. The UK is not apart of MAINLAND Europe.
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#34
blahblahblah

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GTA V wasn't made in mainland Europe. The UK is not apart of MAINLAND Europe.

UK is stil in EUROPE.



#35
Dutch's Ghost

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UK is stil in EUROPE.


I specifically said mainland Europe to exclude the UK.

#36
Killroy

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Do you have any proofs? Like what is the average wage for a coder at Bioware Edmonton and one at CD?

I think Bioware being apart of EA corporate is focused on spending as little as possible in making a game and gaining as much maximum profit. They are becoming Konami.

 
You're describing business. You think your beloved CDPR is dying to waste money and make no profit?
 

Why is $81 million so hard to believe? Is it because it was made in Poland which is in the EU and has a rapidly increasing economy??? The Witcher 3 is the most expensive game to made in mainland Europe.

 
Hahaha! Oh wow! The EU is constantly on shaky ground and is held up by the same imaginary money and "confidence" as China's economy. It relies on the rest of the world being too scared or indifferent to call it on it's BS.
 

I specifically said mainland Europe to exclude the UK.

 
Because you're a troll.


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#37
Revan Reborn

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Great. More CDPR worship. This is certainly a necessary and fresh discussion.
 


Trespasser is short and overpriced as well. Most of it is backtracking through the same areas over and over, and it's the end of the game. It should have always been a part of the vanilla game. 

Not worship, just facts and comparing the capabilities CDPR has to other studios.

 

That may be true, but it's better content that the first two DLCs, which are definitely overpriced. It should have been in the base game, but you know, BioWare. Leviathan should have been in ME3. It was kind of necessary to explain the whole catalyst nonsense and what the heck was going on.

 

I'm guessing you couldn't even take the time to google what a game engine is based off this response. Fact is, if it works for what they want to accomplish, and it does, there is absolutely no reason to dump the Engine. That'd be retarded. Because like no developer would do that. Because again, that'd be stupid. Given Bethesda's staff of little over a hundred though, compared to CDPR's thousands, I doubt it was 81 million, lel. 

 
 

Yep. because if I don't blow CDPR in literally every thread on BioWare's forum in every category, I hate CDPR or the Witcher. Probably both. I live in a world of black and white facetiousness after all. 

I'm guessing you couldn't even take the time to google what a game engine is based off this response. Obviously, you don't know anything about the Creation Engine *cough* Gamebyro *cough.* It's incredibly antiquated, over-bloated, and has serious limitations. You do realize the reason BGS has not added vehicles to Fallout 4 is literally because the engine cannot add the feature due to limits in the infrastructure? Not to mention, this is also why the game has a billion load screens, unlike most games today, as well as the fact that save files will become increasingly bloated due to the engine not being very well optimized. This also helps to explain why the game can become so incredibly buggy and get to the point of being game breaking after playing long enough.

 

Fallout 4 runs like a turd on consoles and often will dip below 30 fps, which is absolutely terrible. Not to mention, it looks dated, the combat is still terrible, AI is horrible, and a list of issues that have been plaguing BGS for the last 14 years. Before I continue to embarrass you for your ineptitude on the subject matter, I'll just move on.

 

CDPR, for the record, had about 230 staff working on TW3, versus BGS' 110. Please though, continue to let your ignorance and irrational hate for CDPR fuel your fanboy hating posts. You are a truly sad and pathetic individual. You should go outside and do something with your life.


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#38
Dutch's Ghost

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You're describing business. You think your beloved CDPR is dying to waste money and make no profit?


Hahaha! Oh wow! The EU is constantly on shaky ground and is held up by the same imaginary money and "confidence" as China's economy. It relies on the rest of the world being too scared or indifferent to call it on it's BS.


Because you're a troll.


You're the troll. Clearly you and others are hellbent in derailing my thread to get me banned. Also, the same can be said for Canada and the US economy.
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#39
Teabaggin Krogan

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#40
kensaileo

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81 million dollars in Poland is equivalent to more than 200 million dollars in North America considering the cost of living? Am I right?



#41
Revan Reborn

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81 million dollars in Poland is equivalent to more than 200 million dollars in North America considering the cost of living? Am I right?

I... don't... know...? Pulling numbers randomly out of my bum rarely provides for anything actually beneficial. Certainly, the cost of living is likely higher in the US, depending on where you live in the US. Cost of living in the northeast, for example, is far more expensive than the cost of living in the deep south. Geography is everything.



#42
KaiserShep

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Why is $81 million so hard to believe? Is it because it was made in Poland which is in the EU and has a rapidly increasing economy??? The Witcher 3 is the most expensive game to made in mainland Europe.

 

 

So does that mean I won't be able to buy pieces of mainland Europe on ebay? So disappointing. Well, still holding out to get a portion of Greece. 


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#43
katamuro

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Can't compare CDPR to Bioware or EA, so far CDPR have made only one game franchise, Witcher and since their team didn't need to be re-assigned to other projects they had the time and funding to properly go about making Witcher 3. Bioware as a developer in the past few years has been quite busy, ME3 and its dlc, DAI and its dlc, SWTOR dlc. It certainly has teams of people dedicated to each franchise but it does not have the single focus that CDPR has. 

 

Yes we would all like for Bioware and EA to adopt some of the CDPR business practices but they are not the same companies. Bioware is owned by EA, bioware primarily operates in Canada and USA, the cost of living, the cost of staff, various other costs that are probably not apparent to us who are not inside the game industry. All of it stacks up. Different business practices and different mentality of people working there also make their impression. 

 

And while sure Bioware has made mistakes on DLC, ME3 had day one, DAI is a tad too expensive and those "Spoils of.." seems like a bad idea, they don't do deals or discounts for DLC while their older games you can by for $10, but their product is good. Could be better and I would say must be better but until a large portion of people are ok with paying double for a games dlc(Star Wars battlefront) they will stick to their practices.



#44
Helios969

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What's funny is it wasn't that long ago that Bioware was getting all the love CDPR is receiving.  Let's hope they do not follow suit and/or Bioware reverses direction.



#45
Drakoriz

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I point to CDPR on how to properly do DLC/expansions. Heart of Stone was one of the best DLC's i've ever played...ever. It's me2 dlc tier, it even surpasses it since it lasted 10 hours just doing the main quest. The amount of cutscenes/dialogue/fantastic and interesting quests just blew me away.

 

The DLC expansions Bioware released for DAI were alright but were underwhelming and extremely expensive. The amount of hours you can get from everything in Heart of Stone equals to any two of the DLC campaigns from DAI combined! And it only cost a mere $10!!! Meanwhile, each of the DLC campaigns for DAI cost a whopping $15!!! 

 

When MEA releases, i hope the DLCS are true expansions that will give us a new story line,characters, quests, etc...Just make it so Bioware.

 

Take care.  

 

 

Edit: Bioware should also change their ridiculously pricing system for DLC. FFS....

 

http://www.kotaku.co...-is-a-hot-mess/

 

yeahhh thanks no. HoS is not a really good DLC.

 

yeah yay alot of Cutscenes but it add 0 to the game, and give me 0 hs outside those 7hs that took me to finish it.

 

Plus Bioware know how to do DLC and game. Not every company need to become CDproyect.



#46
Drakoriz

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I'm guessing you couldn't even take the time to google what a game engine is based off this response. Obviously, you don't know anything about the Creation Engine *cough* Gamebyro *cough.* It's incredibly antiquated, over-bloated, and has serious limitations. You do realize the reason BGS has not added vehicles to Fallout 4 is literally because the engine cannot add the feature due to limits in the infrastructure? Not to mention, this is also why the game has a billion load screens, unlike most games today, as well as the fact that save files will become increasingly bloated due to the engine not being very well optimized. This also helps to explain why the game can become so incredibly buggy and get to the point of being game breaking after playing long enough.

 

Fallout 4 runs like a turd on consoles and often will dip below 30 fps, which is absolutely terrible. Not to mention, it looks dated, the combat is still terrible, AI is horrible, and a list of issues that have been plaguing BGS for the last 14 years. Before I continue to embarrass you for your ineptitude on the subject matter, I'll just move on.

 

CDPR, for the record, had about 230 staff working on TW3, versus BGS' 110. Please though, continue to let your ignorance and irrational hate for CDPR fuel your fanboy hating posts. You are a truly sad and pathetic individual. You should go outside and do something with your life.

 

Actually if u google it too. U will see the reason Bethesda isnt making a new engine is bc the liberty the Creation engine allow them for not just modding for the community but also the interaction of objects. If u compare any Bethesda game to any game out there, u will see that Bethesda game have freedom for the players to do almost anything in the game. While other done. Making a new engine from 0 is a huge budget that most dev team will not do.

 

All the QQ on console about low FPS is just early QQ the same QQ Witcher 3 got, but after 10 freaking patch the issue where solve.

 

U speak about horrible AI while the Witcher 3 have a horrible AI too, with enemies getting stuck on trees or u can run in circle wiht ur horse to make enemies get stuck on objects. So plz dont call someone else when ur info isnt the best either. U complain about Fallout 4 combat while Witcher 3 is horrible too.

 

Really ppl stop prizing a game that is good but isnt the best game ever like most of the fanboys tent to make u believe. Witcher 3 have huge issues and most of it go fix with patch that game is older that Fallout so it have alot more support plus 1 DLC.


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#47
Cyberstrike nTo

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Why is $81 million so hard to believe? Is it because it was made in Poland which is in the EU and has a rapidly increasing economy??? The Witcher 3 is the most expensive game to made in mainland Europe.

 

I don't give a rat's ass if cost $500 or $500 Million to make, because I honestly don't care about the budgets of media. I just care if think the media is good and that I enjoy it. 



#48
Akrabra

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CD is just honest to the consumer unlike Bioware and EA. This honesty creates loyalty among consumers, loyalty creates word of mouth, buzz and profits, profits creates bigger studio, bigger team, more games etc...

Bioware and EA are just shady corporations in comparison to glorious CDPR which has become my favourite dev. God bless Poland.

Maybe too much loyalty. 


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#49
Cyberstrike nTo

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Maybe to much loyalty. 

 

There is loyalty and there is blind loyalty. While I'm a proud loyal and honest BioWare fanboy but I also admit that they do make mistakes and screw up. Blind loyalty is dangerous because when someone can't or just refuses to see or much less the problems with a person, company, product, or whatever their blindly loyal to it makes them easy to get ripped off. 

 

 

 

Really ppl stop prizing a game that is good but isnt the best game ever like most of the fanboys tent to make u believe. Witcher 3 have huge issues and most of it go fix with patch that game is older that Fallout so it have alot more support plus 1 DLC.

 
No kidding. 

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#50
Ghost of Abraham Lincoln

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God bless Poland.

 

From one ghost to another, you might want to look into the current political climate and situation in Poland before declaring that it has god's blessing. Not that I've asked him personally. I don't know what kind of privileges you have as a ghost, but they don't tell me anything, so I'm just guessing.