Your walls of text are disturbing.
A highly moddable turd is still a turd, nonetheless. BGS games are no more interactive than they were 14 years ago, so I fail to see your point. BGS is also one of the most successful developers in the industry, so claiming they don't have the budget to create an entirely new engine is laughable.
I am a PC gamer, for the record. I was merely making the point that Fallout 4 was getting panned on consoles because the engine is a piece of crap and BGS can barely maintain a playable frame rate. TW3 certainly wasn't perfect at launch, but I seriously doubt it was below 30 fps as often as it was on Fallout 4 at release. BGS always releases buggy games at launch. It's their reputation.
You must have the worst luck ever. I never had any issues with AI in TW3. Certainly, even if I did, nothing would compare to to how many times NPCs get stuck, broken, etc. in a BGS game. Radiant AI has been an absolute disaster since it was implemented in Oblivion. Considering you are just making blatant statements without any evidence to support your claim, yeah I just figure you are a Fallout 4 fanboy at this point.
It's ironic, because BGS is actually my favorite developer and Morrowind is my favorite game of all time. Yet, here I am criticizing BGS for using the same engine for the past 14 years and you are defending them for their sins. Very nice.
What you are saying isn't even intelligible anymore. It's just rambling and nonsense. TW3 was GotY and won far more awards than FO4. It was much deserved too, as FO4 was barely an upgrade from F03 (better gun play, settlements, better crafting, voiced protagonist).
Anyways, this discussion is pointless since you are just a raving fanboy and can't be reasoned. I want BGS to learn from CDPR and not fall into mediocrity because diehard fans can't tell when a crap engine is crap.
Back on topic... I agree! BioWare should try to do better DLC than $15 for crap content like in DAI.
LOL im a fanboy when u are a CD project fanboy dude.
First if u know a little about making a new engine it doesnt meter the the company have the money to make it budge vs revenue is all that meter at the end. And BSG show that even if U dont like the creation engine the game sell millions using as u say the same engine, when clearly isnt the same engine, is like saying Unreal 3 is the same as Unreal 4.
Plus u point something that isnt true about Witcher bc they downgrade the game so it was stable on consoles and PC. So plz dont come and tell me i dont know **** when u clearly dont know either.
I dont know here u go rage about GOTY award when i didnt say anything i just saying u can prize all what u want to Witcher 3 when really didnt bring anything new to the table of RPG game, Witcher 3 is a drive story adventure game with RPG elements.
And plz u come and give me a lecture about AI when there is a single game out there that have a good or at least decent AI system. If im unlucky playing Witcher 3 u are unlucky playing Fallout 4.
Is simple tell me what ever u want, i know how good or bad Fallout 4 is, i know isnt a perfect game but isnt a turd either. But saying that other companies need to learn about a "success" of CD project, that really wasnt that BIG. Is just plain nonsense. Bioware or BSG know really well how to make their own game and how to keep fan on their games. Witcher 3 was a good game but the fanbase is small (and toxic as hell as u probing by saying other companies need to learn from they) bc alot of ppl have problem with Witcher game play.





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