I quite like bethesda's dlcs.
Bioware, take some notes on how to do DLC properly
#201
Posté 24 février 2016 - 02:34
- LPPrince et FKA_Servo aiment ceci
#202
Posté 24 février 2016 - 02:49
I quite like bethesda's dlcs.
Oh? Really?

#203
Posté 24 février 2016 - 03:10
Maybe someone can clarify something for me.
People are using Missing Link from Deus Ex: Human Revolution as a good example of DLC, but wasn't it cut content during development of the game. Now when BioWare is accused of doing that people want to riot. What I am missing?
Regarding BioWare DLC going on sale, I highly doubt any of the pre-Inquisition game DLC will go on sale and personally I blame that on the era of using BioWare points. I am pretty sure that even now on Origin that DLC require people to use those points to buy DLC instead of cash.
Edit: Fixed a typo.
Modifié par Sanunes, 24 février 2016 - 04:03 .
#204
Posté 24 février 2016 - 03:57
The next step will be to charge a 10 minutes long DLC, taken from the end of the game, as it was an expansion. Although I think someone has really done that.
I'm tired of being disappointed in what they've put out the last half decade.
#205
Posté 24 février 2016 - 03:58
I quite like bethesda's dlcs.
I loved Skyrim's. Oh my God they were good.
- Sgt Reed 24 aime ceci
#206
Posté 24 février 2016 - 04:08
I loved Skyrim's. Oh my God they were good.
Dragonborn was good indeed, but IMO Dawnguard was way too much walking around and didn't exploit the vampire theme to its fullest, along with the villain's plan being stupid as even in-game characters admit. And Hearthfire was a glorified mod.
#207
Posté 24 février 2016 - 04:18
Dragonborn was good indeed, but IMO Dawnguard was way too much walking around and didn't exploit the vampire theme to its fullest, along with the villain's plan being stupid as even in-game characters admit. And Hearthfire was a glorified mod.
I don't know... I'd argue Serana was by far the best (and sexiest) companion BGS has done in a game! That alone made Dawnguard worth the cash:

- Kappa Neko aime ceci
#208
Posté 24 février 2016 - 06:31
Dragonborn was good indeed, but IMO Dawnguard was way too much walking around and didn't exploit the vampire theme to its fullest, along with the villain's plan being stupid as even in-game characters admit. And Hearthfire was a glorified mod.
I loved Dawnguard for its lore, Serana, and the new areas to travel. I'll never forget my experiences there.
Considering I bought Skyrim to satiate my RPG needs after DA2 was a dead zero its rather appropriate that Skyrim got so much love here on the forums in the Skyrim thread over in OT. Wish it was still up so I could check and see what mods people were on about or what stories they came up with in their heads for their characters.
#209
Posté 24 février 2016 - 10:16
#210
Posté 24 février 2016 - 10:29
I knew this was about Twitcher before I even clicked.
I AM THE GREAT PROPHET OF THE BSN.
#211
Posté 24 février 2016 - 12:11
<<<<<<<<<<(0)>>>>>>>>>>
Not to worry Dutch. Once ME:A is out, the DLCs prices for ME1-3 will be discounted. I'll be able to buy Omega and Citadel DLCs real cheap.
DA:I's keyboard controls woke me up to the fact that pre-ordering for the PC platform is plain foolishness. Also, buying DLCs on Day 1 of release is for those that have money to spare or simply enjoy whatever DLC is fed to them or both (imo).
You comments about disconnected DLCs vs the main campaign hits a nerve. I always got the feeling that the final boss fight with Cory felt too weak. To me it is because the main campaign continued on to what we now know as Trespasser. Thus, Bio cut DA:I at the end of the Cory boss fight and made the remaining Act a DLC.
On the other hand there is hope that Bio will take the ME3 backlash to heart and truly make ME:A a worthy game that will wipe out the bad taste of the original three coloured ending.
LOL! EA discount their DLC prices? What a good joke.
The only reason they got rid of Bioware points for DA:I was because people complained about it (I wonder why no-one complained prior to ME3).
#212
Posté 24 février 2016 - 05:17
People have complained about Bioware DLCs forever. Especially surrounding ME3 and Javik in particular, considering he was advertised as being part of the main game pre-release but then suddenly was revealed to be a DLC character. Or even earlier when ME2 was advertised as having a dozen squadmates pre-release but only released with ten, the remaining two being released as DLCs.
#213
Posté 24 février 2016 - 05:25
Maybe someone can clarify something for me.
People are using Missing Link from Deus Ex: Human Revolution as a good example of DLC, but wasn't it cut content during development of the game. Now when BioWare is accused of doing that people want to riot. What I am missing?
I am not entirely sure what happened with Missing Link. I thought it was similar to Omega in ME3. Meaning the idea for the level was probably there during the production of the main game but it wasn't done with the intention of making DLC. THe DLC itself however would only be made after the main game was already out. So no content was cut out of the game but the idea for making it was there.
I certainly wasn't a fan of how Missing Link was handled and I agree with you that it's far from being the shining example of how a decent DLC plicy should look like.
That said, I do get that DLC has to be planned out in advance. It is a fine line to walk between relevance of the content (if it's not enough people will say it's superfluous and not buy it) and optionality (if it's too important people will say it's been cut/should have been in the game).
Personally, I think if a developer can't come up with a really good concept that works for their game, they shouldn't do DLCs at all (of course, that is naively idealistic dreaming).
BioWare is all over the place in that spectrum by the way.
#214
Posté 24 février 2016 - 06:49
1. LotSB
2. Citadel
3. Arrival
top 3 Mass Effect DLC's
#215
Posté 24 février 2016 - 08:31
I am not entirely sure what happened with Missing Link. I thought it was similar to Omega in ME3. Meaning the idea for the level was probably there during the production of the main game but it wasn't done with the intention of making DLC. THe DLC itself however would only be made after the main game was already out. So no content was cut out of the game but the idea for making it was there.
I certainly wasn't a fan of how Missing Link was handled and I agree with you that it's far from being the shining example of how a decent DLC plicy should look like.
That said, I do get that DLC has to be planned out in advance. It is a fine line to walk between relevance of the content (if it's not enough people will say it's superfluous and not buy it) and optionality (if it's too important people will say it's been cut/should have been in the game).
Personally, I think if a developer can't come up with a really good concept that works for their game, they shouldn't do DLCs at all (of course, that is naively idealistic dreaming).
BioWare is all over the place in that spectrum by the way.
Okay, for I remember they said they had to cut several areas such as Montreal and Upper Hengsha, but I could be combining old material in my head as well and added The Missing Link to that list.
As far as importance, I really don't think they can make a DLC that isn't going to be called being a mandatory part of the game. That happened with Omega in Mass Effect 3 because of the location and not because it really had strong ties to the main game.
#216
Posté 25 février 2016 - 12:45
Yeah biower, take notes. If jack could do it I don't see why you shouldn't be able to.
https://youtu.be/cWn8RtY8LcY?t=69

#217
Posté 25 février 2016 - 03:58
God, the Omega DLC for 3 was such a huge letdown. Nothing fantastic about it and you couldn't even visit Omega as a new hub. At least that could've made it worth the price. It was way overpriced, typical of Bioware DLCs the last few years.
- TehMonkeyMan aime ceci
#218
Posté 25 février 2016 - 04:02
I'm honestly not sure what people really expected of Omega. I expected a lot of combat on new maps and getting to kill people alongside Aria. I guess there was the prospect of bringing a regular companion along (Garrus would have had a lot to say), but beyond that it kind of lived up to my expectations.
#219
Posté 25 février 2016 - 04:18
Killing the whole Bioware Points crap system would be a step in the right direction.
#220
Posté 25 février 2016 - 05:27
Regarding BioWare DLC going on sale, I highly doubt any of the pre-Inquisition game DLC will go on sale and personally I blame that on the era of using BioWare points. I am pretty sure that even now on Origin that DLC require people to use those points to buy DLC instead of cash.
Still need points, yep. But I don't see what that has to do with sales.
#221
Posté 25 février 2016 - 05:52
Still need points, yep. But I don't see what that has to do with sales.
I am thinking they are tied together only because Dragon Age: Inquisition's DLC has been on sale more then any point based DLC for BioWare. I could be wrong, but that just seems to be the link between the ones that don't go on sale and the ones that have.
#222
Posté 25 février 2016 - 06:30
People have complained about Bioware DLCs forever. Especially surrounding ME3 and Javik in particular, considering he was advertised as being part of the main game pre-release but then suddenly was revealed to be a DLC character. Or even earlier when ME2 was advertised as having a dozen squadmates pre-release but only released with ten, the remaining two being released as DLCs.
Now that's some revisionist history right there.
So can you show some proof when Javik was advertised as a part of the main game, in the year leadup to Mass Effect 3 I don't recall ever hearing that one happening in any form of advertising.
- pdusen et blahblahblah aiment ceci
#223
Posté 25 février 2016 - 08:05
Still need points, yep. But I don't see what that has to do with sales.
I'm sure you've noticed that you can buy Bioware Points in blocks. The first block is fairly negligible so you have to buy a higher block which is more than the price of the actual DLC. Sucks even more for those who aren't regular Origin buyers, all those excess Bioware Points just sitting there collecting virtual dust.
Waste of money.
Now that's some revisionist history right there.
So can you show some proof when Javik was advertised as a part of the main game, in the year leadup to Mass Effect 3 I don't recall ever hearing that one happening in any form of advertising.
He's probably talking about the leaked script. Not advertised per se, but hardly a secret.
#224
Posté 25 février 2016 - 09:40
what? i certainlygot my moneys worth from DaI dlc!!!!
combined they exceeded 50 hours from me, nevermind the EMOTIONAL IMPACT trespasser had.
Kudos to CDpRed.
if bioware is to take note from them , they shoud take regarding on how to do sidequests
#225
Posté 25 février 2016 - 09:50
Yeah, most Bioware games have aweful DLC, and are almost always overpriced. Hopefully they look to Bethesda and CDPR and do something like them.





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