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How exactly Shepard stops reaper battling with his own mind ! (indoctrination theory)


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#151
themikefest

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I have no problem with people disagreeing with me. As long as they don't massively warp any and all game logic to try and arrive at that point. And this isn't even a discussion about post ending effects were massive speculation is the norm.

 

I have responded to every one of your points with logic. Backing up examples when ever I can with information directly from the game. At every point you attempt to brush it off calling it excuses. Or out right ignoring or warping the game reality to suit your needs rather then what it actually states. Unless we are talking about the philosophical ramification of the 3 game endings. Making **** up to suit your need doesn't fly with me.

You do have a problem with people disagreeing with you. Read your post. If someone is massively warping, whatever that means, it bothers you.



#152
LightRobot

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Lol this thread

 

Do reapers suck ? Do you ?

Are they dumb ? Are you ?

Is Shepard being indoctrinated ? Are YOU ?

 

Reapers are evil, they look ugly, they have zero charisma and they think you're stupid. 

Just keep the sexy phantoms alive, maybe with the nemeses : they deserve another chance. 

Then kill the rest of those vile fiends.

 

As we're talking, speculating, debating, arguing... my Asari, Quarian, Krogan, Turian, Batarian, Synthetic, Salarian, Volus, Drell,

Collector/Prothean and Vorchas brothers (yep even the Vorchas, those are desperate times) are dropping like flies trying to kill dem reapers.

(actually, based on MP we're kicking their asses)

So forget about synthesis or control and just join the fight it's more fun !

 

Anyone choosing something other than DESTROY should be banned from the multiplayer for life.

They also shouldn't be allowed to play Andromeda, or any ME game ever again.

Yes, that's how intense MP is... join the fight !

Spoiler



#153
gothpunkboy89

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You do have a problem with people disagreeing with you. Read your post. If someone is massively warping, whatever that means, it bothers you.

 

I point out it took the entire quarian fleet to take out the smaller destroyer on Rannoch. Posted the video of Shepard telling EDI to hook up the targeting system to the whole damn fleet.  You counter with it only showing like 7 ships. Which ignores the fact this scaled back look has been done time and time again in the game since ME1. Seriously ME1 the Council was aware of Saren's plan to attack the Citadel. Yet the large Citadel fleet consisted of what 5 or 6 ships. The entire 5th Fleet for humans was what 6 ships.



#154
themikefest

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I point out it took the entire quarian fleet to take out the smaller destroyer on Rannoch. Posted the video of Shepard telling EDI to hook up the targeting system to the whole damn fleet.  You counter with it only showing like 7 ships. Which ignores the fact this scaled back look has been done time and time again in the game since ME1. Seriously ME1 the Council was aware of Saren's plan to attack the Citadel. Yet the large Citadel fleet consisted of what 5 or 6 ships. The entire 5th Fleet for humans was what 6 ships.

Go ahead deflect if you want. I don't care what Shepard told the robot. The game shows a handful of ships firing while the rest in the scene are not. If that makes it warped, as you call it, whatever that means, than its warped for you.



#155
gothpunkboy89

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Go ahead deflect if you want. I don't care what Shepard told the robot. The game shows a handful of ships firing while the rest in the scene are not. If that makes it warped, as you call it, whatever that means, than its warped for you.

 

And the Council had the entire Citadel Fleet on alter for Saren's attack on the Citadel.  Yet we are only shown like 6 maybe 7 ships max. And Sovergin only takes out 2 by steam rolling over them. Joker claims to have the entire 5th Fleet with him. Yet even if you choose to ignore the council you are only shown about 6 ships surrounding Sovergin firing at him. SR-2 is much longer then the SR-1. Yet the walk from the Galaxy Map to Joker is the same.

 

There are countless examples of these scaled down moments in the game trilogy. It is done because they are useful short cuts in animation. Saving time and money while thanks to the way they set it up. Mostly by over enlarging the picture. Which is why even though you only see like 6 ships from the 5th Fleet or even just like 8 Citadel Fleet ships they are large enough to cover most of the screen. So at any given time you only see 3 maybe 4 max on the screen at once. It is to create the illusion of massiveness. Thus allowing them to save time and money by cutting down on needing to animate dozens of ships at once.

 

This is basically industry standard in various forms. It is why in games like Assassin's Creed there are so many look alike clones of NPC. It is why in Skyrim each hold capital despite being massive cities have like only a dozen or two characters living in it. Split into like 4-5 houses. That isn't even enough to keep up a viable gene pool for more then a couple generations. Why Skyrim is suppose to be a massive frozen land yet you can walk from one end to the other in a half hour.  Throat of the World is suppose to be the tallest mountain in all of Tamerial. Yet you can climb it to the top in under 10 minutes. 5 minutes if you have the stamina level to run the whole way. That is the equivalent of me climbing Mt Everest in less time then it takes for me to talk to my local grocery store.



#156
themikefest

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Yep. Another long winded post. So predictable



#157
Monica21

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It is to create the illusion of massiveness. Thus allowing them to save time and money by cutting down on needing to animate dozens of ships at once.


Also an expert in video game design.
 

Why Skyrim is suppose to be a massive frozen land yet you can walk from one end to the other in a half hour.


Nah, it's because Bethesda sucks.

#158
gothpunkboy89

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Yep. Another long winded post. So predictable

 

And yet you don't actually counter any of my points. It is rather amusing.

 

Also an expert in video game design.
 

Nah, it's because Bethesda sucks.

 

 

No it is called understanding the basics of budgets and time frames. Despite what many people seem to want to think game developers are not given a blank check and unlimited time to create the game. Cutting a bit here or a bit there can result in a significant amount of time and money saved. Which can then be used to on areas that matter a bit more.

 

AtLAB/LOK creators admitted the day the episode Remembrance came out that due to budget cuts for that season they either had to figure out a way to reduce cost or cut 2 full episodes out of the season. So they went with turning that episode of LoK into a clip show. Using minimal new animations and reusing older ones as a way to save money. Thus allowing them to finish the season with the full number of episodes.

 

J mods from Jagex the creators of Runescape admit the same thing when it comes to quests. Post quest content is slow to come out and some items are stripped completely from quests due to time constraints or budget issues. Mostly because the higher ups don't view quests as worth having a large budget compared to bosses due to their one and done set up. Something the J mods who focus on Lore and players are continuing to attempt to alter their mind on.

 

If understanding the basis of how budgeting a project works as well as passively listening to the creators of my favorite medias taking their words with a grain of salt at times. This is things that a middle schooler could do. If this makes me an expert then what does it make you?



#159
themikefest

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And yet you don't actually counter any of my points. It is rather amusing.

What's there to counter? Regardless of what I post, you won't agree, or at least agree that I don't agree with you, because you believe you're right no matter what.  In other posts, people have proven you wrong, but yet you deflect by countering they don't understand what you posted.

 

You post an analogy here and there to get your point across and ends up having nothing to do with whatever the point is you're trying to make. Some of them are very amusing.



#160
gothpunkboy89

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What's there to counter? Regardless of what I post, you won't agree, or at least agree that I don't agree with you, because you believe you're right no matter what.  In other posts, people have proven you wrong, but yet you deflect by countering they don't understand what you posted.

 

You post an analogy here and there to get your point across and ends up having nothing to do with whatever the point is you're trying to make. Some of them are very amusing.

 

They haven't proven anything wrong. They state their opinion and I counter it with my own.  The full extend of your argument on this thread have been specifically ignoring what happens in game to suit your need. When I bring up as many game based facts to support my statement you claim excuses. And as Mr Fob has pointed out in other threads your arguments lead to the game making even less sense then many claim it already does.



#161
Monica21

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They haven't proven anything wrong. They state their opinion and I counter it with my own.


I'm sure you will fail to understand this, but you're not countering opinion with opinion. You're countering facts with assumption. That's different, and also why you're not worth arguing with.

#162
gothpunkboy89

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I'm sure you will fail to understand this, but you're not countering opinion with opinion. You're countering facts with assumption. That's different, and also why you're not worth arguing with.

 

No it is opinion vs opinion pure and simple across all threads on this forum.

 

But claiming that Harbinger could some how be distracted by small arm's fire from rifles, mako cannons and gun ships in sufficient amount to get him to take his eye off the prize of protecting the beam from the assault on it. That is assumption vs the facts I have laid out. At every turn I have used data in game to support my claim.  This by is then claimed as excuses by fest up there.  Because fest wants to alter the game to make even less sense. Were as before the Reapers were shown to be able to take multi hits from the largest warships we have and keep going. Suddenly now small arms fire is enough to damage and distract Harbinger from protecting the one thing that needed to be protected at all cost.

 

It is a laughable concept at the very least because it alters the entire game logic into even more absurd levels. At that point a giant sling shot should be sufficient to destroy all Reapers.

 

You make the joke about me being an expert in so many fields when I claim not expert title. In this specific case all it requires is to actually be a gamer and see these trends show up in game after game after game. And understanding how budgets work. Which anyone in middle school given a weeks worth of lunch money to spend as they see fit would be able to work out. That way if they wanted to on days they serve food they like more can ask for extras which cost more. And certainly anyone with a job even a 10 hour a week part time should be able to understand not only budgeting their income and expenses. And they certainly should if they have a job or even at school with home work should understand the basis of time management skills.

 

These are all basic things that at least anyone old enough to have a job should understand. And certainly if you are a gamer you should see these trends show up over and over again in games. You don't even need to be a hardcore gamer. A casual would understand these things. So your attempt at sarcasm only succeeds in making yourself look stupid. No one needs to be an expert to understand these basic fact about the video game industry. In fact your statement only really success in calling everyone else a moron. Because again this stuff is extremely basic common sense stuff.



#163
Monica21

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Nope, you didn't understand it. Time for the ignore feature.

#164
themikefest

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But claiming that Harbinger could some how be distracted by small arm's fire from rifles, mako cannons and gun ships in sufficient amount to get him to take his eye off the prize of protecting the beam from the assault on it. That is assumption vs the facts I have laid out. At every turn I have used data in game to support my claim.  This by is then claimed as excuses by fest up there.  Because fest wants to alter the game to make even less sense. Were as before the Reapers were shown to be able to take multi hits from the largest warships we have and keep going. Suddenly now small arms fire is enough to damage and distract Harbinger from protecting the one thing that needed to be protected at all cost.

fest? If you're going to add my profile name, get it right. If not, don't include my name in any of your replies.


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#165
Monica21

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fest? If you're going to add my profile name, get it right. If not, don't include my name in any of your replies.


I literally almost spit out my water reading this.
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#166
gothpunkboy89

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fest? If you're going to add my profile name, get it right. If not, don't include my name in any of your replies.

 

Is fest not in your name? Someone creates a screen name without taking spacing into account don't be surprised when people shorten your name. Feel free to call me goth or punk or boy or even 89. Doesn't really matter to me.

 

How ever you are still ignoring my post. How in your mind could small arms fire suddenly be able to do enough damage to distract Harbinger when other similar sized Reapers have been shown to take main gun fire from dreadnought class ships and keep going?

 

Nope, you didn't understand it. Time for the ignore feature.

 

I'm still waiting for you to actually present an argument rather then troll. Would be nice for a change.



#167
themikefest

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How ever you are still ignoring my post. How in your mind could small arms fire suddenly be able to do enough damage to distract Harbinger when other similar sized Reapers have been shown to take main gun fire from dreadnought class ships and keep going?

Did I say small arms fire would damage Harbinger? Can you quote a post of mine where I said that?



#168
gothpunkboy89

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Those so-called bufferfly kisses, that you call them, did distract the destroyer in that cutscene when it was fired upon from small arms fire. So yes, those butterfly kisses would distract Harbinger

 

If Joker was able to fire on Harbinger from behind, Harbinger would know it. He would turn around to see who/what is firing at him. He has no idea its only the one ship firing. As large as he is, it would take a couple of moments for him to turn around and then turn back around again to fire on the suicide runners heading to the beam. It would give Shepard time to get to the beam uninjured. Maybe instead of just having Joker firing at Harbinger, have a few fighters as well. Look how easy the destroyer on Tuchanka was distracted by the turian fighters. Unfortunately there is no scene showing Joker firing at Harbinger

 

 

You asked and I delivered.



#169
themikefest

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You asked and I delivered.

You haven't delivered anything. You said that I said small arms would damage Harbinger. I said no such thing. Maybe you want to find a better delivery company



#170
gothpunkboy89

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You haven't delivered anything. You said that I said small arms would damage Harbinger. I said no such thing. Maybe you want to find a better delivery company

 

How else would you distract a 200KM tall giant mechanical squid?

 

If I can play a video game though the sound of my little sister's baby crying because she is being fussy and/or my dog licking my leg. Harbinger wouldn't be distracted by butterfly kisses unless it caused damage.

 

Or we can put this in slightly more military terms. Taking a dozen raw recruits right out of boot camp. Telling them to guard a position. When the enemy shows up they start to shoot at them. But all the enemy does it throw paper balls at them back while getting mowed down like fish in a barrel. Do you really think they would be that stupid to turn around and leave their post because of some paper balls were thrown at them?  That requires even more suspension of belief then your average horror movie does.



#171
themikefest

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How else would you distract a 200KM tall giant mechanical squid?

Why would I try to distract a 200km mechanical squid?

 

I only want to distract a 2km tall giant mechanical squid

 

So distracting and damaging mean the same thing? Mmmm. The dictionary says otherwise.

 

You still haven't proven that I said small arms fire would damage Harbinger



#172
themikefest

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Or we can put this in slightly more military terms. Taking a dozen raw recruits right out of boot camp. Telling them to guard a position. When the enemy shows up they start to shoot at them. But all the enemy does it throw paper balls at them back while getting mowed down like fish in a barrel. Do you really think they would be that stupid to turn around and leave their post because of some paper balls were thrown at them?  That requires even more suspension of belief then your average horror movie does.

Did someone tell you that or did you make that up yourself? Thanks for the laugh


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#173
gothpunkboy89

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Why would I try to distract a 200km mechanical squid?

 

I only want to distract a 2km tall giant mechanical squid

 

So distracting and damaging mean the same thing? Mmmm. The dictionary says otherwise.

 

You still haven't proven that I said small arms fire would damage Harbinger

 

 

For a being that can withstand a direct hit from a weapon with the impact force of a tactical nuke and shrug if off as it if was nothing. You would need something fairly strong to distract it.  Particularly when it is in guard this location at all cost mode.

 

But your deflecting again. All you seem to be doing on this thread anymore. It is almost as if you can't answer the question. Or your just trolling at this point. Little column A little of column B I think.



#174
themikefest

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For a being that can withstand a direct hit from a weapon with the impact force of a tactical nuke and shrug if off as it if was nothing.

What being are you referring to and what weapon had the impact force of nuclear bomb to shrug it off? Are you talking about Harbinger? If that's the case, I don't recall a weapon of your description being fired at Harbinger.
 

You would need something fairly strong to distract it.

Why does it need to be damaged to get it distracted? You seem to be confusing the two words to mean the same. They don't. I never said small arms fire would damage it. You claim I did. For which you have yet to prove.
 

Particularly when it is in guard this location at all cost mode.

And if the reapers shutoff the beam, it wouldn't of had to be protected in the first place. Right?

 

But your deflecting again. All you seem to be doing on this thread anymore. It is almost as if you can't answer the question. Or your just trolling at this point. Little column A little of column B I think.

That's your answer to not being able to prove I didn't say what you claim? For the question, I never said small arms fire would damage the thing. 
 

Or your just trolling at this point. Little column A little of column B I think.

Trolling? Reading a few of your posts on the other threads, you may want to look in the mirror.
 


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#175
gothpunkboy89

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What being are you referring to and what weapon had the impact force of nuclear bomb to shrug it off? Are you talking about Harbinger? If that's the case, I don't recall a weapon of your description being fired at Harbinger.
 

Why does it need to be damaged to get it distracted? You seem to be confusing the two words to mean the same. They don't. I never said small arms fire would damage it. You claim I did. For which you have yet to prove.
 

And if the reapers shutoff the beam, it wouldn't of had to be protected in the first place. Right?
 

 

Destroyer class ships's main guns are that powerful. When Earth was invaded you know damn well they would have had a few Destroyers parked at the relay to Earth. Which means they would have to walk though them to even get near Earth to start invading it. Hackett threw the entire what was it 2nd Fleet at the invading Reapers just to buy time for the 1st Fleet to escape. That entire fleet was destroyed without so much as causing a fleck of dust on the Reaper's pain job.

 

If you are guarding something and being attacked at the same time. You would need something pretty big to distract you. I can't even get my Shiba's attention when the mail man walks up to our house. Because she goes into full defense mode. I have to literally pick her up and move her into another room to get her to calm down. And heaven forbid if a neighborhood cat decides to take a nap under one of our cars. She will not stop staring out the window and whining to get to the cat. You pick her up and move her out of the room the instant you put her down she is back at the window staring. Toys, treats do nothing to distract her.

 

Now if a 2 year old dog can have that kind of attention on something a 2km tall ancient creation capable of learning and adapting new new situations would be able to shrug off anything that doesn't present an actual threat to it. It did after all throw wave after wave of Collectors at Shepard without remorse or caring as each one was gunned down. Because no matter how many collectors were killed it wouldn't actually effect him or the Reapers.