For most of the Mass Effect trilogy, the story and choices you had were rather black and white. Be a paragon or be a renegade. I'd argue there weren't really a lot of tough decisions, certainly not a lot that made me think twice about what I was doing. Maybe the ending of ME3? Lets not get into that...
The best example of a moral dilemma that I can even remember in ME1 was the Virmire choice: Kaidan or Ashley. Now, this was never hard for me, being a heterosexual male, I always threw Kaidan to the dogs. However, what I would like to see is difficult choices (like this may have been for some) to be more frequent and happen more often.
In my opinion, moral dilemmas can lead not only to a more engaging experience, but also increase the value one sees in the decisions he/she make. Rather than just pressing every paragon choice you see pop up overtime, I'd like to really formulate my character's personality by tough decisions and having to live with them.
Another example of a moral dilemma that was likely more challenging for folks in ME1 was whether to kill the rachni queen, ending any potential threat of another galactic war, or to spare her, knowing another conflict could potentially happen in the future. Unfortunately, BioWare ended up undermining this great example of a moral dilemma, but that struggle of trying to decide what is the better choice certainly illuminates what this thread is about.
While this infamous trailer was ultimately BS, it harps back to the fact that BioWare did intend, at some point, to really have moral dilemmas in Mass Effect.
Yea? Or nay?





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