The ME2 example is a good example of a moral dilemma that had no bite. It was instant gratification without any word from a storytelling perspective. I'd like BioWare to use that as a template, yet weave that process into impacting decisions later on in the game to lead to unexpected consequences.
I don't really see what's "morally ambiguous" as ME1-3 provides you plenty of reasons why the genophage has had a detrimental and negative impact on all krogans. They were diminished from a proud people into self-interested mercenaries and fighting over scraps. You can argue whether krogans might try to conquer the galaxy again, but without a doubt the galaxy committed a horrible sin against the krogans, especially since they defeated the rachni.
Mordin presents the (compelling) evidence to the alternative in ME2. Also, BS - the Krogan were hardly innocent victims. They went on to ravage the galaxy nearly as bad as the Rachni, and they ignored any laws or leeway they were given out of convenience, including trashing entire garden worlds within a generation, given to them as payment for the Rachni Wars. And the worst part was, all of this was mediated solely by their biology - they are an r-selected, aggressive species.
As Mordin points out, every alternative was explored, every simulation ran resulted in a repeat of the Krogan Rebellions. The genophage was their only option. Was it an ethical choice? No. But the universe isnt all sunshine, puppies, and Disney princesses. Sometimes grown ups have to make tough choices, kids.





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