Hey, it's a lot more interesting (and civil) than what was going on in this thread a few days ago 
Don't know why, but this thread is one of the calmest and plainest places I've been on this whole forum possibly ever. Maybe it's just because we're here to just talk about games and fun games and/or games we don't like and/or why and the bits and pieces that make them tick and simple things like that..
As much as I've lamented Bioware games I actually have quite a few games and stuff I'm interested in and playing these days, a lot of it is maybe lesser known but some more popular stuff I guess.
Speaking of which opted against Morrowind (for now) and instead I've almost finished TW3, got towards the very, very end mostly been doing some Witcher contracts which confirms how I felt about it before. Like, they're just sort of engaging fights, you fight the fiend, you kind of should really dodge a bit to make the fight go, he vanishes into the darkness and you track him down, just little things that make the world feel less static and more engaging.
It's also interesting how every Witcher contract is unique, it's frequently a new kind of enemy (ghost, agile, tough, flying, etc) as opposed to the same bandit captain, etc.
There are some fraustrating elements though too, still feels like I keep running into bugs, and the way Geralt moves with his momentum feels sort of awkward.
Oh and fall damage.
Fall damage.