This is definitely my biggest concern about Andromeda. I just don't get the new fascination with "open world." It's a disturbing trend. Like the developers are having this big epeen contest to make their worlds the biggest. Bigger is not better.
I like to follow a storyline, like I'm playing the main character of a movie, with some interesting, meaningful side stories mixed in. At the same time, I'm a completionist, and I like to do every quest and explore every area, so I can say I beat everything the game has to offer, before moving on to another game.
Dragon Age: Inquisition to me was an epic disaster. I did one playthrough, and I will probably never play it again. It took me 300 hours and 3 months to get through it, exploring every area and doing every quest. By the end, it was like a really boring, tedious job that I just wanted to be over with so I could say I did it.
I also played Skyrim for less than 2 weeks before giving up. It felt like I was playing a hiking simulator.
Take Lord of the Rings as an example. What if, instead of like 1,200 pages, Tolkien made it 10,000 pages and filled 8,800 pages with accounts of the companions traveling between places and looking at the scenery and doing collection quests? Would that have been a better experience? I just don't get it.