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Could we romance someone with a completely different profession?


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38 réponses à ce sujet

#1
The Elcor Spectre

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Can we romance someone who has no business in being in a war? Like a doctor, back on some random planet we colonized already. We find out it's attacked and we rush to their side. Romancing someone on the ship is still a really good option, and that's what I really want, options.


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#2
Revan Reborn

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I think you are conflating romance with one night stands. It wouldn't make sense to have a romance with anyone unless they are a part of your crew and you are in constant contact with them. If you just want gratuity and sex scenes, I suppose it's possible BioWare could throw in a few random NPCs that might offer you that. Sha'ira was more or less that "one night stand" you could have in ME1 without any tangible relationship or romance involved. I don't know how well her character was received, as she didn't make a return. BioWare tends to focus on longer relationships than just one time flings.



#3
BraveVesperia

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I'm not opposed to it, though I prefer to have the romance on the adventure with us. The only problem I see is integrating it with the story. The romances usually fit well because the LIs are growing and experiencing the story with us (even Sam and Steve, just in a different capacity). So we can focus on that, and the romance is an enjoyable side piece. Instead we'd have to make time for an LI somewhere else. It'd have to have it's own side-story or something to make it feel less shallow and flimsy. I think it could possibly work with a political angle though, if we were trying to romance a diplomat. They could even be on the ship sometimes.


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#4
xAmilli0n

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I've always wanted something like this.  Imagine in ME3 if you had a LI based on the Citadel.  You return often enough to allow for progression, and during the Citadel attack, it could have added a point of drama.  Just a thought, but I think it's totally possible and would be a nice alternative to a crew member.


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#5
The Elcor Spectre

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I think you are conflating romance with one night stands. It wouldn't make sense to have a romance with anyone unless they are a part of your crew and you are in constant contact with them. If you just want gratuity and sex scenes, I suppose it's possible BioWare could throw in a few random NPCs that might offer you that. Sha'ira was more or less that "one night stand" you could have in ME1 without any tangible relationship or romance involved. I don't know how well her character was received, as she didn't make a return. BioWare tends to focus on longer relationships than just one time flings.

 

Not one night stands. Actual romances, marraige things like that. We could keep in contact with our loved ones via the FTL comms, telling us that they can't wait to get home. I was never one for one night stands.


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#6
wright1978

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I'd personally prefer romances restricted to crew, rather than expanding out number of li's outside of that.
I'd prefer depth to numerous options.
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#7
Revan Reborn

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Not one night stands. Actual romances, marraige things like that. We could keep in contact with our loved ones via the FTL comms, telling us that they can't wait to get home. I was never one for one night stands.

This system would just seem unwieldy and incessantly difficult to program for. As I stated earlier, companions and crew are easy because you are within their vicinity all the time. It makes a lot of sense you would develop a bond with them and it could evolve into something more. If we are just talking about a random NPC you might meet on a planet along the way, it's more difficult for BioWare to create a meaningful romance out of that. I, for one, would find it incredibly underwhelming if I'm just getting a bunch of FTL comms or mails from this LI just saying "xoxo" every now and then.

 

I would want actual, physical contact and being in the same presence with this person if I were to be serious about a relationship. Especially since we are Pathfinders, it's not likely we are going to be staying in one place for long as there will always be some new place to explore. The only place I'd figure we'd return to would be the ARK, assuming that's the new "Citadel" and social hub. You have an interesting idea, but I'm not sure if BioWare could really do it justice compared to just traditional companion/crew romances. I think you would find most players would likely choose companion/crew over just some random person to romance almost every time.


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#8
Khrystyn

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 I think it could possibly work with a political angle though, if we were trying to romance a diplomat. They could even be on the ship sometimes.

 

Reminds me of the fate of the Political Officer on the Red October - Capt. Ramius didn't take his presence so well.

 

There's added development costs to create 3+ different one-night stands; a likely waste of resources. But then, how many different intimacy scenes did Bioware create in ME-2, ME-3 and the apartment party in the Citadel DLC?  Perhaps a DLC that included 'random romance diversity sessions' could address a wondering foray into the deeper aspects of Andromedan sexology. :wub:  (I hope I don't get warned by the moderators for saying this!)

 

If the L.I. met the protag in the course of their interwoven lives, boarding the ship from time-to-time and meeting at various ports of call throughout the game, it could work so long as it is very integral to the story progression, but this might cause the story to slow down. Perhaps the non-shipboard L.I. could be feeding the protag sensitive intel, arranging meetings and contacts, and providing resources to pick up, to give the romance arc some plausibility and cred. I don't see why this romance option is too difficult. They could communicate in a variety of ways, allowing bidirectional conversations at the protags private terminal in their cabin.

 

A suggestion I made in another thread is to have all romance dialog shunted to the Investigate dialog options, so that for those who want to streamline their play to the action (and minimize their involvement in romance progression), they can easily do so. I'm all-in for the romance and conversations. This allows both interests to pursue their role-playing options to be separated without a major difficulty.



#9
CuriousArtemis

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Liara was a scientist, Tali was an engineer and later politician, and Jack was a criminal. I would like to see more of this, preferably some options for women (although Liara was available to them) and gay men.


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#10
Onewomanarmy

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I wouldn't mind this at all. But I would like it if we have access to that person a lot, like not only after crucial missions but a constant access to their planet or place where we can visit them whenever we want. 


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#11
Khrystyn

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I wouldn't mind this at all. But I would like it if we have access to that person a lot, like not only after crucial missions but a constant access to their planet or place where we can visit them whenever we want. 

 

Good point! 

 

I was thinking that the Captain's private terminal could have a quantum entanglement communication device with the non-crew L.I.. Upgrade the private terminal to a telecom device, so it's good for more than reviewing text messages and reviewing the journal and medals, and so the protag doesn't have to go to the ship's conference room every time they want to talk. And let the dialog options from those conversations at the private terminal allow the protag to tell the pilot "____, head to the abc colony." Do we have to use the galaxy map every time to set a new course?

 

Regarding the QEC telecom in the conference room, the LI can holo-brief an assembly of the crew for the importance of a new mission, and then when that's done, the protag can dismiss the crew to have a more private conversation with them.


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#12
Andrew Lucas

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No.

 

Deal with it.


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#13
Hazegurl

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Can we romance someone who has no business in being in a war? Like a doctor, back on some random planet we colonized already. We find out it's attacked and we rush to their side. Romancing someone on the ship is still a really good option, and that's what I really want, options.

That could be nice. Especially if we do some missions for them and they aid us with intel or something. Or maybe put them in charge of a colony so we work as a power couple with one staying on ground while the PC kicks faces in.



#14
Riven326

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The ship has a dentist.



#15
Killroy

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The romances are already content-light and generally an afterthought made to appeal to the lowest common denominator. Now they should be making one-night stands with people who aren't even on the ship? What's the point?
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#16
Original Mako

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The romances are already content-light and generally an afterthought made to appeal to the lowest common denominator. Now they should be making one-night stands with people who aren't even on the ship? What's the point?

 

To appease nerds.



#17
7twozero

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I wouldn't mind this at all. But I would like it if we have access to that person a lot, like not only after crucial missions but a constant access to their planet or place where we can visit them whenever we want.


Or constant access to their body

#18
CuriousArtemis

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The ship has a dentist.

 

That reminds me - would love the opportunity to romance a doctor :)


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#19
NKnight7

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The ship has a dentist.

 

That, and a therapist. :lol:



#20
SardaukarElite

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I would really like them to try this, and possibly more out of squad interactions in general. At the very least it would provide a different perspective on the conflict. 


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#21
Gothfather

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Can we romance someone who has no business in being in a war? Like a doctor, back on some random planet we colonized already. We find out it's attacked and we rush to their side. Romancing someone on the ship is still a really good option, and that's what I really want, options.

 

Agreed but I would go farther.

 

Frankly i wish Bioware would stop the whole Dating your subordinates period with games set in a contemporary setting or futuristic setting. There are real reasons why many businesses prohibit dating a subordinate because it is extremely open to abuse which has been seen countless times over and over. There are laws specifically addressing this type of thing.

 

We don't need to screw our subordinates to have romance put some extra effort into romances so we don't have to hand wave away non fraternization regulations. Hell you don't even have to exclude the protagonist from dating someone in the same organization if it is central to the plot by making them serve on a pathfinder base not under the command of the player. poof problem solved, they work on a base we are constantly reporting to and resuppying from perfect time to click on the conversation button to progress the romance mechanic.

 

We don't need to screw "the help" to have romances, there are plenty of people the player could frequently come into contact with that could make romances worth that don't require them to be crew or squad mates.



#22
Medhia_Nox

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I'd like to be able to romance another Pathfinder captain.

 

Assuming that "Pathfinders" are groups of explorers looking to colonize the Andromeda and there are more than just my super special group of socially awkward misfit outcasts destined to become great people.

 

Romancing another authority in ANY field would be preferable to always shagging the employees, cast-offs, miscreants and broken toys.



#23
Midnight Bliss

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I want to go back to companion only LIs so we can be done with these shitty NPC "romances" with half the content of their companion equivalents wasting space and being passed off as quality content or a substantive alternative to a squadmate LI.



#24
Hanako Ikezawa

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I would like this, and can see several scenarios that could make it work. For example if we have to report back to the main ship say after every main quest we can meet up with the LI while we are there, making it not much different than the interactions with the companions and NPCs on our ship.

 

Agreed but I would go farther.
 
Frankly i wish Bioware would stop the whole Dating your subordinates period with games set in a contemporary setting or futuristic setting. There are real reasons why many businesses prohibit dating a subordinate because it is extremely open to abuse which has been seen countless times over and over. There are laws specifically addressing this type of thing.
 
We don't need to screw our subordinates to have romance put some extra effort into romances so we don't have to hand wave away non fraternization regulations. Hell you don't even have to exclude the protagonist from dating someone in the same organization if it is central to the plot by making them serve on a pathfinder base not under the command of the player. poof problem solved, they work on a base we are constantly reporting to and resuppying from perfect time to click on the conversation button to progress the romance mechanic.
 
We don't need to screw "the help" to have romances, there are plenty of people the player could frequently come into contact with that could make romances worth that don't require them to be crew or squad mates.

Your post reminded me that I would like if Bioware explored a romance like what Riza Hawkeye and Roy Mustang have in the Fullmetal Alchemist franchise. They don't sleep together or even flirt since they are both in the military and follow the regulations about fraternization, but they both have a deep love for each other. 



#25
Dobbysaurus

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Yes I'd like to romance a stripper. I want to give them more love than just throwing money at them every night. 


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