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The Best Kind of Missions in ME: A


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#1
EpicNewb

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what kind of missions will you enjoy the most?

 

Being N7 is a huge theme for this game, so I expect BW to deliver when it comes to stereotypical special ops style missions.

 

I think it'll be lot of fun to go do hits and raid ships.  Similar to the original ME but with a well developed and unique story for each board enemy ship mission.

 

Xyz has been causing interference for colonizers from the Alliance.  Your mission is to go kill her



#2
Larry-3

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Dark themed mysteries. Think, Leviathan DLC.
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#3
Dobbysaurus

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Missions like the Suicide Mission in ME2. Where specific squad mates are needed for certain tasks but if you don't use the right ones there could be consequences.


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#4
SardaukarElite

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I like the social missions, such as The Stolen Memories were we have to get into a party, steal something and shoot our way out. 


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#5
BaaBaaBlacksheep

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If I were them I'll leave the whole playing another N7 thing alone and improving on combat missions to make them more challenging, use tactics instead of just guns blazing, have real-life like mission fundamentals like taking out communications, call for air strikes by either setting up targeting beacons, laze targets like armored tanks, bunkers and the like, and give combat more depth than the trilogy.
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#6
Midnight Bliss

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Priority Mars, Grissom Academy, Priority Citadel II, Priority Leviathan-Mahavid, Priority Feros, Races Against Time, Dossier: Archangel, Dossier: The Assassin, Dossier: The Justiciar, A House Divided, Treason, Stolen Memory and the Suicide Mission are among some of my top favorites from the franchise. Take from what what you will.


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#7
Dermain

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what kind of missions will you enjoy the most?

 

Being N7 is a huge theme for this game, so I expect BW to deliver when it comes to stereotypical special ops style missions.

 

I think it'll be lot of fun to go do hits and raid ships.  Similar to the original ME but with a well developed and unique story for each board enemy ship mission.

 

Xyz has been causing interference for colonizers from the Alliance.  Your mission is to go kill her

 

The blue ones!

 

B)



#8
EpicNewb

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I really hope they give each mission an independent side quest feel like ME and ME2.  We're explorers after all

 

In ME3 every mission was tied to the main story.

 

Dark themed mysteries. Think, Leviathan DLC.

 

 

I like the social missions, such as The Stolen Memories were we have to get into a party, steal something and shoot our way out. 

 

 

Priority Mars, Grissom Academy, Priority Citadel II, Priority Leviathan-Mahavid, Priority Feros, Races Against Time, Dossier: Archangel, Dossier: The Assassin, Dossier: The Justiciar, A House Divided, Treason, Stolen Memory and the Suicide Mission are among some of my top favorites from the franchise. Take from what what you will.



#9
Prince Enigmatic

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I generally have enjoyed most of the missions throughout the trilogy, and absolutely love the missions that feature a really impressive setting with beautiful art and design having gone into that level. Arguably all of them do, but ones that immediately spring to my mind that stood out for me are Eden Prime (ME1), Virmire, Ilos, Dossier: The Professor, Kasumi: Stolen Memory, Dossier: The Warlord, Horizon, pretty much all major missions on Illium (including LotSB, I love Illium and Nos Astra as a setting!), Collector Ship, A House Divided, the Suicide Mission, and pretty much every Priority mission in ME3 as well as all the major side missions (not N7 ones, like Attican Traverse: The Rachni and the Ardat-Yakshi monastery).

 

These missions stand out for me for other reasons as well, story, combat etc. but its just how each have such iconic and beautiful locations and settings that just really stick with you. 

 

Judging from the trailer for ME:A, there are already a host of interesting and impressive new locations that intrigue me, especially the one with the flying creature in the distance and the one with fiery tornadoes!



#10
Bowlcuts

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Missions like Ilos.


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#11
EpicNewb

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Being an exploration based game I have to question whether there'll be urban warfare or will we be outside in the field all the time

 

I generally have enjoyed most of the missions throughout the trilogy, and absolutely love the missions that feature a really impressive setting with beautiful art and design having gone into that level. Arguably all of them do, but ones that immediately spring to my mind that stood out for me are Eden Prime (ME1), Virmire, Ilos, Dossier: The Professor, Kasumi: Stolen Memory, Dossier: The Warlord, Horizon, pretty much all major missions on Illium (including LotSB, I love Illium and Nos Astra as a setting!), Collector Ship, A House Divided, the Suicide Mission, and pretty much every Priority mission in ME3 as well as all the major side missions (not N7 ones, like Attican Traverse: The Rachni and the Ardat-Yakshi monastery).

 

These missions stand out for me for other reasons as well, story, combat etc. but its just how each have such iconic and beautiful locations and settings that just really stick with you. 

 

Judging from the trailer for ME:A, there are already a host of interesting and impressive new locations that intrigue me, especially the one with the flying creature in the distance and the one with fiery tornadoes!

 

 

Missions like Ilos.



#12
Nitrocuban

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The right mix is important.

Even autogenerated fetch quests or "go to [colony] and kill  all the [bandits]" are fine once in a while.

Alternating between challenging battles, socialising with NPCs, uncovering the mysteries of Andromeda or looting an inhabitable planet in the Mako should be fun.

Just no ME2 style planet scanning pls.



#13
Obliviousmiss

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Awesome missions..... Duh...... :D

I think everyone in this thread agrees on what the standout missions have been. I like suicide, Ilos, Leviathan and Palaven.

#14
Dobbysaurus

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A very creepy mission would be good too. DAI had that haunted mansion mission so something like that but in space obviously. I don't recall if the other ME games had something similar. Well anything with the husks was creepy enough though. But a bit more creepy and scary I'd enjoy. 



#15
SporkFu

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First half of the Citadel DLC was great in terms of the missions. I mean it was all great, but ... escaping a 'random act of violence', wounded, armed only with a pistol and no armor, fighting through crowded city streets, a big shootout, infiltrating a casino (or something similar -- maybe a palace?), more big shootouts, good locations, lots of banter, and an over-the-top antagonist hamming it up in the final battle on your very own ship. I would love something like that.
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#16
NKnight7

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I really like the missions where you have to head to some type of old ruins, maybe for a reason or just to explore it. Could offer both a creepy and interesting atmosphere.


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#17
BaaBaaBlacksheep

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They should learn a thing or two from this video and to take notes of how to improve combat missions.

#18
EpicNewb

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I can't wait to see how our characters respond to being in 'totally alien' cities and environments

 

During they trilogy they had a general idea about every place they were in.  This shouldn't be the case with ME: A



#19
Revan Reborn

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The best kind of missions? They haven't been achieved in a Mass Effect game yet.

 

I'd like to see something similar to MGS V: TPP, where you are in an open world sandbox and are able to execute missions at your own discretion and by a variety of different approaches (stealth, full on assault, hacking, etc.). I want to have flexibility in how I handle situations and I should be encouraged to embrace my own play style rather than the developers dictating how I should engage a mission.

 

ME2's suicide mission was interesting, but the nature of any vital companion having the chance of dying made all ME2 companions irrelevant in ME3, which I do not want to happen again.



#20
Khrystyn

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As long as the atmospheric 'haze effect' (a common visual element these days) doesn't take away from and obscure the grandeur of the HD scenery. That's what irritated me (and concerns me) about the graphical effects demonstrated in the 2015 E3 trailer. That really turned me off. I want to see the worlds, realism in textures, etc.

It would be nice, at some point in a mission, to have to advance through some fog, not knowing where the friends or foes are lurking. I can envision a lot of frustrating reloads until I get it right!  Lol. Perhaps fight through some mist, in the rain, night vision goggles, and so on. Fall into some quicksand? You'll have to find the right path through the area to get to the other side.



#21
Khrystyn

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I've wondered about having an assignment where the shuttle goes off course (a cliche, of course), and the team has to survive the night - and what a long night it will be! 

 

Star Trek TOS had an episode entitled The Galileo Seven, where Spock has to keep it together to get off the planet before they are over-run. Of course, the red-shirted ensigns are doomed.

 

But what if the choices you make in such an Andromeda scenario (assignment or mission) determines whether one of the crew might die if you make the wrong choices? (Not a 'one or the other' like Virmire). That would make your mission choices and decisions interesting, and likely get you to replay that mission several times until you figure out how to keep that crew mate alive (if you want to, that is). An open world where you choose to go left, not knowing if you should have gone right to rescue your crew mate. You get to the end and find the crew mate is on the other side of an earthquake fissure that you can't reach - but you discover a bonus. Had you gone the other way, you save the crew mate, but don't get the bonus. JTOL



#22
fizzypop

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Honestly, the missions I liked most were focused on story and character building. So I want to see really good story missions and side missions that help to develop characters. I want to see squad mates being more useful too. They always seemed so useless. I would love it if missions go down differently depending on the squad members you have in your party too. I think that would make it more interesting with more replay value.


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