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Vampires in DA


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#1
Dutch's Ghost

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I was just wondering why vampires are non-existent or have yet to play a role in the DA universe? Vampires are not quintessential in making a fantasy universe but DA's inclusion of werewolves, walking/talking trees and dragons warrants some vampire representation.

Dragon Age 4 has the opportunity to bring vampires into the fold. Tevinter - hopefully the new location of the next game, could and should see vampires and quests dedicated to say hunting a serial killing vampire or perhaps an underground society of vampires hiding from the magisters. Who knows.

Thoughts?

#2
Dobbysaurus

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I'd love to see vampires. They should sparkle in the sun too...



#3
LightningPoodle

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I am not against it, so long as they don't sparkle.


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#4
Dutch's Ghost

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I think Bioware should look into how CDPR portrayed vampires in the Witcher.

#5
LightningPoodle

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I think Bioware should look into CDPR portrayal of vampires in the Witcher.

 

Really? CDPR again? C'mon.

 

But... I do agree.



#6
Dutch's Ghost

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Really? CDPR again? C'mon.

But... I do agree.


I find Witcher universe vampires interesting. There are many variations of vampire like Alps, Bruxa's, Katakans. I particularly enjoyed spelunking into crypts in Witcher 1 and killing loads of vampires.

#7
9TailsFox

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DA have vampires it's someone possessed by hunger spirit.

pavellan_halloween_contest__vampire_dori

 

How about Soloas releasing elven gods and they all vampires. lyrium is blood so mages are vampires.

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#8
Dutch's Ghost

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In all seriousness. Vampires need to be in DA4.

#9
Dutch's Ghost

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DA have vampires it's someone possessed by hunger spirit.
pavellan_halloween_contest__vampire_dori

How about Soloas releasing elven gods and they all vampires. lyrium is blood so mages are vampires.
201437dd54e94e3a5752712082342a83.jpg
056f99b0225d2844ce6cb3f8f253ad63.jpg


Someone possessed by a hunger demon becomes deranged and have lost their ability to think and calculate. Essentially they're more akin to zombies than vampires.
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#10
Hanako Ikezawa

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From the DA wiki:

 

A fanged skeleton is a skeleton possessed by a hunger demon. They are dual weapon warriors, always fighting with two daggers. Fanged skeletons are probably the weakest skeleton type, their skills limited to Dual Striking. They are immune to flanking, nature and cold damage, and vulnerable to fire.
 
Fanged skeletons are superficially similar to skeletons, but the hunger demon that drives them is a deadlier and more powerful being, whose terrible will can slowly warp the bones of its new body, causing the corpses’ teeth to grow wickedly sharp. They retain more sentience than their lesser brethren and will arm themselves with a weapon if at all possible. If not, they have no aversion to using their teeth and claws, which they fashion by sharpening their finger bones to deadly points. Fanged skeletons will drink the blood of their victims, apparently somehow deriving sustenance from it by an arcane process the scholars of Ferelden do not understand.
 
So Fanged Skeletons are DA's version of vampires. They just behave more like the vampires in say 30 Days of Night than more romanticized vampires. 

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#11
Andraste_Reborn

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According to the codex:

 

Next are the demons of hunger. In a living host they become cannibals and vampires, and within the dead they feed upon the living. Theirs are the powers of draining, both of life force and of mana.

 

And this is what Mary Kirby had to say on the subject, back in 2010:

 

 

 

Vampires in Thedas are people possessed by hunger demons. They don't suck your blood, they just eat you. It's not pretty.

 

So, not sparkly at all. Personally, I'd be all in favour of seeing one next game as long as it's some kind of horrifying boss monster we have to kill.


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#12
Gervaise

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Hunger demons have been absent since DAO, so they are due a revival.   The thing is with the classic vampire, it doesn't just drink blood; it also has the ability to control the minds of others and also to turn its victims into vampires.  Nothing has yet demonstrated the latter but blood magic is attributed with being able to control the minds of others.   That is something that hasn't been fully exploited in game play and I would be happy if they re-introduced blood magic at the very least for our enemies and had a fully powered up blood mage in the next game, able to boil the blood in your veins and control the minds of your companions (and even the PC if they don't have the requisite protection - acquiring this would be a quest).    We are meant to be heading to Tevinter after all.    They could also use blood magic to forcibly cause the possession of people by a hunger demon, which would effectively be creating vampires.  



#13
Fiskrens

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I don't see the point. The DA universe is already fairly standard from a WRPG point of view, no need to incorporate every typical fantasy trope. Both TES and Witcher have them, let's keep the worlds distinguished from each other.
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#14
Ferretinabun

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I don't see the point. The DA universe is already fairly standard from a WRPG point of view, no need to incorporate every typical fantasy trope. Both TES and Witcher have them, let's keep the worlds distinguished from each other.

 

This.

 

I know the lines blur, but I see vampires more as a horror trope than a fantasy trope. Werewolves kinda worked because they came at it from a fairly pagan, 'spirits-of-the-forest, Earth-magic' kindof angle. But vampires?

 

We already have blood mages who can steal peoples' blood directly to power their spells or skeletons possessed by hunger demons. That's about as far as I think they need to go in this direction.


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#15
AnimalBoy

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I'll pass.


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#16
Patricia08

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I say no to Vampires Dragon Age doesn't need Vampires and if they do put them in then no sparkles that's not how a Vampire should look like  



#17
DragonAgeLegend

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I wouldn't be against it, I think as someone stated above if they were possessed by hunger demons or something it would be a little more interesting. 


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#18
Big I

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In most settings, vampires are "cool" because they're powerful, untouchable and in charge. In Dragon Age vampires would be the scrubs you wipe out on the way to the Pride demons or darkspawn emissaries. They'd be hunted to extinction by various groups (the templars, the Inquisiton, etc) the moment they reared their ugly heads, just like ancient Ferelden wiped out the werewolves



#19
b09boy

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Demons should have better quests in general.  DAO we saw a lot of really great wickedness, especially with regards to pride, desire and, yes, even sloth demons, though it was a shame they never really explored people being possessed by rage or hunger.  But from there on out demons largely became a throwaway enemy you rarely interacted with.  Envy was nice (though unfortunately a part of a semi-finished quest that's optional with a largely superior alternative), but it's a little strange that the more we've had to deal with demons and magic within the main story, the less it seems we've had to deal with spirits in any sort of personal level.

 

And no, I didn't mention Vengeance.  I forgot about it for the length of that paragraph and much prefer it that way.


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#20
Riverdaleswhiteflash

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In most settings, vampires are "cool" because they're powerful, untouchable and in charge. In Dragon Age vampires would be the scrubs you wipe out on the way to the Pride demons or darkspawn emissaries.

Yeah, well, we need those scrubs. And why can't they be vampires?

 

 

They'd be hunted to extinction by various groups (the templars, the Inquisiton, etc) the moment they reared their ugly heads, just like ancient Ferelden wiped out the werewolves

This I'm not so sure about. A vampire in this setting can be created anywhere the Veil is weak or anywhere a maleficar or more powerful demon sees some benefit to doing so. There could theoretically be none in all of Thedas one day and at least one in each major city the next. (Sort of like how despite Dane's victory, there are werewolves in Ferelden as of Origins.) And they're hard for ordinary people to kill. A South Thedas Templar can knock out its magic, and then it's an ordinary person with a powerless demon inside them. A powerful mage can just snap their fingers at it, and then it's charcoal, a popsicle, or a puddle of boiling goo. But if you aren't somehow magical yourself, you'd better be good with a sword and faster with a blade than the demon is with its magic. (And ideally a PC.)



#21
Donquijote and 59 others

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Aren't GW vampires?

well sort of



#22
Iakus

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I was just wondering why vampires are non-existent or have yet to play a role in the DA universe? Vampires are not quintessential in making a fantasy universe but DA's inclusion of werewolves, walking/talking trees and dragons warrants some vampire representation.

Dragon Age 4 has the opportunity to bring vampires into the fold. Tevinter - hopefully the new location of the next game, could and should see vampires and quests dedicated to say hunting a serial killing vampire or perhaps an underground society of vampires hiding from the magisters. Who knows.

Thoughts?

 

Vampires do exist in Thedas, they are Hunger abominations:

 

http://dragonage.wik...onic_Possession

 

Next are the demons of hunger.  In a living host they become cannibals and vampires, and within the dead they feed upon the living.  Theirs are the powers of draining, both of life force and of mana.



#23
Heimdall

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You know what?

I want a DLC for the next game focused entirely on the Grand Necropolis of Nevarra, heavily featuring vampires, demons, and undead.
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#24
Guitar-Hero

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Just make a vampire rpg bioware! Screw dragons and knights and castles. I say time for some neck-biting sex, blood and rockin'gameplay



#25
roselavellan

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I'm really tired of vampires, to be honest.

 

I mean, DA is neither The-Let's-Think-Up-As-Many-Monsters-As-We- Can-Witcher nor TES (which has always had vampires), and Thedas is interesting enough as it stands. Also, I think the past 10 years have given us more vampires than we've ever had to read about/watch/play in humanity's entire history.


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