Why is Dragon Age lore so convoluted?
#1
Posté 28 février 2016 - 01:14
Who can follow all this? Im sure Bioware writers even get confused.
#2
Posté 28 février 2016 - 01:16
I think because with bigger games, expanded content comes newer ideas that the writers will either negate the original lore or merge into pre-existing lore (more likely)
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#4
Posté 28 février 2016 - 01:34
It helps make for a setting with more depth and a world that feels more alive.
Also, it's better to have a world that is already extensive than having to staple on "new lands" when you want to sell more content.
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#6
Posté 28 février 2016 - 01:40
You left out all the dwarf stuff!
Anyway, I can't say I've ever had trouble following it. I like the way Thedas has a rich history we don't know everything about - makes it feel more like a real place.
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#7
Posté 28 février 2016 - 01:43
BioWare may be good to write mysteries but they suck when they deliver explanations.
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#8
Posté 28 février 2016 - 02:12
The Maker, the Fade, Veil, old Gods, Elven Gods, Andreste, Elven history, the Chantry, multiple ages etc.
Who can follow all this? Im sure Bioware writers even get confused.
You mean it should be simple, like how it is with God, the afterlife, polytheism, Hermeticism, honji-suijaku, Jesus, Jewish history, the Church, multiple centuries, etc.?
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#10
Posté 28 février 2016 - 02:51
I guess you were never good at history, were you?
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#11
Posté 28 février 2016 - 02:54
The Maker, the Fade, Veil, old Gods, Elven Gods, Andreste, Elven history, the Chantry, multiple ages etc.
Who can follow all this? Im sure Bioware writers even get confused.
You can't get confused when you just change it on the fly. It's versatile and molded to fit whatever they need or want to do with it. What previous games said doesn't matter.
#12
Posté 28 février 2016 - 03:00
You can't get confused when you just change it on the fly. It's versatile and molded to fit whatever they need or want to do with it. What previous games said doesn't matter.
LOL.
Nah.
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#13
Posté 28 février 2016 - 03:12
What? DA needs more lore to truly be convoluted. In general, DA lore and ME lore is easy to digest.
#14
Posté 28 février 2016 - 03:36
I would like it more if I didn't have the sneaking suspicion that they were making it up with each game to suit that particular story's needs. Just trying to reconcile the idea that Cory is reborn inside Grey Wardens because an aspect of him is inside a false Archdemon, when that "soul" jump rebirth is how the real Archdemons are killed is making my head hurt.
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#15
Posté 28 février 2016 - 04:11
I... don't think it's particularly convoluted? There are fantasy universes out there that put Thedas to shame when it comes to sheer amount of data. Not that that's always a good thing, mind you.
#16
Posté 28 février 2016 - 04:24
The Maker, the Fade, Veil, old Gods, Elven Gods, Andreste, Elven history, the Chantry, multiple ages etc.
Who can follow all this? Im sure Bioware writers even get confused.
Do not forget the Qun, the Stone, the Titans... Ugh! ![]()
#17
Posté 28 février 2016 - 05:51
The Maker, the Fade, Veil, old Gods, Elven Gods, Andreste, Elven history, the Chantry, multiple ages etc.
Who can follow all this? Im sure Bioware writers even get confused.
Can you site what lore in other games/media you understand the most? I get the feeling you haven't been reading fiction in general.
#18
Posté 28 février 2016 - 08:11
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#19
Posté 28 février 2016 - 09:35
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#20
Posté 28 février 2016 - 09:45
Convoluted lore? It's not even enough for me.
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#21
Posté 28 février 2016 - 10:03
The Maker, the Fade, Veil, old Gods, Elven Gods, Andreste, Elven history, the Chantry, multiple ages etc.
Who can follow all this? Im sure Bioware writers even get confused.
Quite easily.
I find the lore in DA to be interesting. Which is the main reasons why I enjoy DA.
Most D&D style games have a vast array of lore in order for the world to feel more alive. However depending on how far down the rabbit hole the developers choose to go. The lore can be barely there like Diablo, just enough such as Fable, a bit more in depth like DA or so massive like Elder Scrolls. Most people who enjoy fantasy style games prefer as much lore as possible (raises hand).
If you find the lore in DA series to be too much to follow, I suggest not trying the Elder Scrolls Series. The Elder of the Scrolls lore makes DAs lore look like a footnote.
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#22
Posté 28 février 2016 - 10:48
No people get it wrong. It's not because the world is big, that's not a issue. It's because the developers and writers keeps changing their mind and sometimes they are even unaware of their own lore when writing for new releases .
Of course this is because there are several writers and not just one as with most fantasy litterature.
#23
Posté 28 février 2016 - 10:53
The Maker, the Fade, Veil, old Gods, Elven Gods, Andreste, Elven history, the Chantry, multiple ages etc.
Who can follow all this? Im sure Bioware writers even get confused.
Thanks God the lore is so huge. Makes it feel like the real world. Also, good for kids who never had a book in their hand. At least they get to read some codexes.
#24
Posté 28 février 2016 - 10:57
Damn, I don't have anymore likes left. Good posts with good points in this thread.
I agree that they keep changing their minds, probably due to fan service. But all in all the story in dragon age is very interesting imo. Only Inquisition had a bit of a boring and somewhat different direction than its prequels.
Gonna start another playthrough right now though, still love it xD
#25
Posté 28 février 2016 - 11:26
Compared to The Elder Scrolls, where the very concept of lore and the nature of reality is flexible, Thedas has pretty straightforward lore, I think. And it seems that at least the writers have some general truths set in stone about the setting, even if we don't know which those truths are.
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