As someone who plays and enjoys all classes, but prefers shooting I like the sound of this.
https://career4.succ...ny=EA&username=
As a Senior Gameplay Designer you will:
- Work with a team of gameplay designers and design leadership through all stages of development to own and implement large systems and gameplay features that improve content and functionality of the game.
- Set and maintain the gold standard for 3rd person shooting and cover mechanics.
- Set the gold standard for controller input and camera movement and by constantly tuning and proactively chasing down tasks needed for improvement.
- Tune and maintain game systems that involve physical impact reactions against characters using AI driven behaviors.
- Collaborate with other key stakeholders to identify and implement the priorities and objectives.
- Be proactive in communicating progress and resolution of problems
- Create documentation and prototypes for specific and exploratory game systems.
The next great BioWare Senior Gameplay Designer also needs:
- 8+ years of experience as a game designer having shipped AAA titles
- Familiar with third/first person shooter mechanics, experience with cover systems and cameras
- Comfortable collaborating with groups within animation and programming
- Thorough understanding of scripting and programming concepts with the ability to implement.
- Excellent knowledge of RPGs, current technology and tools, design concepts and game balancing.
- Ability to work collaboratively with team members from different locations and different disciplines.
- Collaborate and critique with the gameplay team to evaluate and improve upon existing systems.
- Willingness to adapt and iterate designs.
- A passion for gaming





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